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mesa.git
2019-07-07
Dave Airlie
llvmpipe: add support for ssbo to the fragment shader...
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2019-07-07
Dave Airlie
draw: add support for ssbo ptrs to jit tables.
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2019-07-07
Dave Airlie
gallivm: add some basic SSBO limits. (v2)
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2019-07-07
Dave Airlie
util: add util_copy_shader_buffer.
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2019-07-07
Dave Airlie
gallivm: add ssbo pointers to the soa build api.
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2019-07-07
Dave Airlie
gallivm: add compare exchange wrapper
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2019-07-07
Dave Airlie
vertex shader: add exec masking (v2)
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2019-07-07
Alexandros...
virgl: Hide internal virgl_resource functions
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2019-07-07
Alexandros...
virgl: Use virgl_resource_transfer_map for textures
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2019-07-07
Alexandros...
virgl: Use virgl_resource_transfer_map for buffers
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2019-07-07
Alexandros...
virgl: Introduce virgl_resource_transfer_map
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2019-07-05
Jason Ekstrand
iris: Use a uint16_t for key sizes
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2019-07-04
Marek Olšák
ac: destroy passes in ac_destroy_llvm_compiler
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2019-07-04
Marek Olšák
ac: use an LLVM fence instead of s.waitcnt when possible
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2019-07-04
Marek Olšák
ac: remove unused AC_WAIT_EXP
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2019-07-04
Marek Olšák
ac: only set ac_dlc in ac_llvm_build.c
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2019-07-04
Marek Olšák
ac: replace glc,slc with cache_policy for loads
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2019-07-04
Marek Olšák
ac: replace glc,slc with cache_policy for stores
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2019-07-04
Jonathan Marek
etnaviv: implement buffer compression
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2019-07-04
Jonathan Marek
etnaviv: detect v4 compression
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2019-07-04
Jonathan Marek
etnaviv: rs: don't use etna_compatible_rs_format when...
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2019-07-04
Jonathan Marek
etnaviv: combine translate_ts_sampler_format/translate_...
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2019-07-04
Jonathan Marek
etnaviv: fix compression format not set correctly in...
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2019-07-04
Jonathan Marek
etnaviv: set correct ts_clear_value for BLT engine
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2019-07-04
Jonathan Marek
etnaviv: remove initial CPU ts clear
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2019-07-04
Jonathan Marek
etnaviv: implement TS_MODE for GC7000L
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2019-07-04
Jonathan Marek
etnaviv: fix ts size calculation
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2019-07-04
Jonathan Marek
etnaviv: update headers from rnndb
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2019-07-04
Eric Engestrom
scons: s/HAVE_NO_AUTOCONF/HAVE_SCONS/
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2019-07-04
Bas Nieuwenhuizen
radeonsi: Fix some warnings.
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2019-07-04
Nicolai Hähnle
amd/common: move ac_shader_{binary,reloc} into r600...
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2019-07-04
Nicolai Hähnle
amd/common: removed unused ac_shader_binary functions
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2019-07-04
Nicolai Hähnle
amd/common: remove unused ac_compile_module_to_binary
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2019-07-04
Bas Nieuwenhuizen
radv: Switch to using rtld.
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2019-07-04
Bas Nieuwenhuizen
radv: Move more stuff to variant create time.
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2019-07-04
Bas Nieuwenhuizen
radv: Add the concept of radv shader binaries.
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2019-07-04
Bas Nieuwenhuizen
radv: Add export_prim_id to the shader variant info.
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2019-07-04
Bas Nieuwenhuizen
radv: use last nir shader to determine stage in postpro...
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2019-07-04
Bas Nieuwenhuizen
radv: Merge rsrc1/rsrc2 fields with the config fields.
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2019-07-04
Andres Gomez
vulkan: Update headers to 1.1.113
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2019-07-04
Samuel Pitoiset
radv: do not crash when generating binning state for...
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2019-07-04
Samuel Pitoiset
radv: fix potential crash in the compute resolve path
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2019-07-04
Tomeu Vizoso
panfrost: Take into account off-screen FBOs
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2019-07-04
Christian Gmeiner
util/macros: rework DIV_ROUND_UP macro
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2019-07-04
Christian Gmeiner
gitlab-ci: bump required libdrm version
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2019-07-04
Kenneth Graunke
iris: Fix MOCS for grid surface
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2019-07-04
Kenneth Graunke
iris: Minor tidying
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2019-07-04
Marek Olšák
Revert "mesa/st: Passthrough scissor when clearing...
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2019-07-04
Marek Olšák
gallium/u_blitter: add return to fix the build
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2019-07-03
Alyssa Rosenzweig
mesa/st: Passthrough scissor when clearing by quad
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2019-07-03
Nicolai Hähnle
amd: add NAVI10 PCI IDs
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix legacy GS
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: disable clear state
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: disable DPBB
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: disable SDMA
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2019-07-03
Marek Olšák
radeonsi: determine the rasterization primitive type...
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2019-07-03
Marek Olšák
radeonsi/gfx10: consolidate & improve input_prim determ...
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2019-07-03
Marek Olšák
ac: rework ac_build_waitcnt for gfx10
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2019-07-03
Marek Olšák
radeonsi/gfx10: implement si_shader_vs
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2019-07-03
Marek Olšák
radeonsi/gfx10: unpack GS invocation ID
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2019-07-03
Marek Olšák
radeonsi/gfx10: jump over the shader query atomic if...
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2019-07-03
Marek Olšák
radeonsi/gfx10: cosmetic changes
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2019-07-03
Marek Olšák
radeonsi/gfx10: set cache control registers
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2019-07-03
Marek Olšák
radeonsi/gfx10: export correct PrimitiveID from NGG...
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2019-07-03
Marek Olšák
radeonsi/gfx10: set PA_SC_TILE_STEERING_OVERRIDE
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2019-07-03
Marek Olšák
radeonsi/gfx10: add a workaround for stencil HTILE...
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2019-07-03
Marek Olšák
radeonsi/gfx10: disable DCC with MSAA
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix GL_LINE polygon mode for decomposed...
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix NGG GS color clamping
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix vertex color clamping for TES
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2019-07-03
Marek Olšák
radeonsi/gfx10: unbind NGG shaders when destroyed
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2019-07-03
Marek Olšák
radeonsi/gfx10: don't use the GS workaround for triangl...
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2019-07-03
Marek Olšák
radeonsi/gfx10: don't do the query buffer atomic for...
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2019-07-03
Marek Olšák
radeonsi/gfx10: update spi_map if API VS (as NGG) chang...
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix a possible hang with exp pos0 with...
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2019-07-03
Marek Olšák
radeonsi/gfx10: prefetch HW GS when NGG is used
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2019-07-03
Nicolai Hähnle
amd/common/gfx10: set DLC for llvm.amdgcn.s.buffer...
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix PS exports for SPI_SHADER_32_AR
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2019-07-03
Marek Olšák
radeonsi/gfx10: set DLC for loads when GLC is set
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix shader images
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2019-07-03
Marek Olšák
radeonsi/gfx10: set the DCC constant encoding flag
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix intensity formats
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2019-07-03
Marek Olšák
radeonsi/gfx10: allocate GDS BOs for streamout
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2019-07-03
Marek Olšák
radeonsi/gfx10: make sure GDS is idle between IBs
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement streamout
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement streamout-related queries
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: enable the workaround for unaligned...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: re-order the initialization order in...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: apply DCC MSAA blend workaround
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_emit_global_shader_pointers
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_init_tess_factor_ring
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: initialize EXEC for TES-as-NGG (without...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: use correct VGPR for instance ID in...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_shader_hs
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_create_sampler_state
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: double the number of tessellation offch...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement get_tess_ring_descriptor
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: mask DCC tile swizzle by alignment
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement hardware MSAA resolve
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: fix binding on si_update_scratch_relocs
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