mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 20 Nov 2013 21:41:23 +0000 (13:41 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Thu, 5 Dec 2013 01:22:42 +0000 (17:22 -0800)
Every driver that enables one also enables the other.  The difference
between the two is MESA adds support for fixed-function and assembly
fragment shaders, but EXT only adds support for GLSL.  The MESA
extension was created back when Mesa did not support GLSL.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
14 files changed:
src/mesa/drivers/dri/i965/intel_extensions.c
src/mesa/main/attrib.c
src/mesa/main/enable.c
src/mesa/main/extensions.c
src/mesa/main/get.c
src/mesa/main/get_hash_params.py
src/mesa/main/mtypes.h
src/mesa/main/texgetimage.c
src/mesa/main/teximage.c
src/mesa/main/texobj.c
src/mesa/main/texparam.c
src/mesa/main/texstorage.c
src/mesa/program/program_parse_extra.c
src/mesa/state_tracker/st_extensions.c

index 2d5b6c6461455a20d68e3d9657aba64e3f19b30c..60b6ecacc433c108639e430a1b7ebc5ceb23937d 100644 (file)
@@ -232,7 +232,6 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.ATI_separate_stencil = true;
    ctx->Extensions.ATI_texture_env_combine3 = true;
    ctx->Extensions.MESA_pack_invert = true;
    ctx->Extensions.ATI_separate_stencil = true;
    ctx->Extensions.ATI_texture_env_combine3 = true;
    ctx->Extensions.MESA_pack_invert = true;
-   ctx->Extensions.MESA_texture_array = true;
    ctx->Extensions.MESA_ycbcr_texture = true;
    ctx->Extensions.NV_conditional_render = true;
    ctx->Extensions.NV_primitive_restart = true;
    ctx->Extensions.MESA_ycbcr_texture = true;
    ctx->Extensions.NV_conditional_render = true;
    ctx->Extensions.NV_primitive_restart = true;
index c9332bd522de3fcfd4c92d4472fec1c46699d07c..718eb834febc131f7bb6ce27ce416aa2a8261acd 100644 (file)
@@ -641,7 +641,7 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
             _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP,
                              !!(enabled & TEXTURE_CUBE_BIT));
          }
             _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP,
                              !!(enabled & TEXTURE_CUBE_BIT));
          }
-         if (ctx->Extensions.MESA_texture_array) {
+         if (ctx->Extensions.EXT_texture_array) {
             _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
                              !!(enabled & TEXTURE_1D_ARRAY_BIT));
             _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
             _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
                              !!(enabled & TEXTURE_1D_ARRAY_BIT));
             _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
@@ -688,7 +688,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
          _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV,
                           !!(unit->Enabled & TEXTURE_RECT_BIT));
       }
          _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV,
                           !!(unit->Enabled & TEXTURE_RECT_BIT));
       }
-      if (ctx->Extensions.MESA_texture_array) {
+      if (ctx->Extensions.EXT_texture_array) {
          _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
                           !!(unit->Enabled & TEXTURE_1D_ARRAY_BIT));
          _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
          _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
                           !!(unit->Enabled & TEXTURE_1D_ARRAY_BIT));
          _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
@@ -768,7 +768,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
          }
          else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT ||
                    obj->Target == GL_TEXTURE_2D_ARRAY_EXT) &&
          }
          else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT ||
                    obj->Target == GL_TEXTURE_2D_ARRAY_EXT) &&
-                  !ctx->Extensions.MESA_texture_array) {
+                  !ctx->Extensions.EXT_texture_array) {
             continue;
          }
          else if (obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY &&
             continue;
          }
          else if (obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY &&
index c047f5df2c5e22667fa57f8c3f1b3d8e532af016..869c8a29dee578ee9d67b64b150e56c8e9d26eaf 100644 (file)
@@ -938,7 +938,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
       case GL_TEXTURE_1D_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
       case GL_TEXTURE_1D_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         CHECK_EXTENSION(MESA_texture_array, cap);
+         CHECK_EXTENSION(EXT_texture_array, cap);
          if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
             return;
          }
          if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
             return;
          }
@@ -947,7 +947,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
       case GL_TEXTURE_2D_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
       case GL_TEXTURE_2D_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         CHECK_EXTENSION(MESA_texture_array, cap);
+         CHECK_EXTENSION(EXT_texture_array, cap);
          if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
             return;
          }
          if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
             return;
          }
index 373cc76aad8330f67b2d23d749a39d122802a617..34e8e6398d908752223bddba27b780825abe7bb7 100644 (file)
@@ -321,7 +321,7 @@ static const struct extension extension_table[] = {
    { "GL_IBM_texture_mirrored_repeat",             o(dummy_true),                              GLL,            1998 },
    { "GL_INGR_blend_func_separate",                o(EXT_blend_func_separate),                 GLL,            1999 },
    { "GL_MESA_pack_invert",                        o(MESA_pack_invert),                        GL,             2002 },
    { "GL_IBM_texture_mirrored_repeat",             o(dummy_true),                              GLL,            1998 },
    { "GL_INGR_blend_func_separate",                o(EXT_blend_func_separate),                 GLL,            1999 },
    { "GL_MESA_pack_invert",                        o(MESA_pack_invert),                        GL,             2002 },
-   { "GL_MESA_texture_array",                      o(MESA_texture_array),                      GLL,            2007 },
+   { "GL_MESA_texture_array",                      o(EXT_texture_array),                       GLL,            2007 },
    { "GL_MESA_texture_signed_rgba",                o(EXT_texture_snorm),                       GL,             2009 },
    { "GL_MESA_window_pos",                         o(dummy_true),                              GLL,            2000 },
    { "GL_MESA_ycbcr_texture",                      o(MESA_ycbcr_texture),                      GL,             2002 },
    { "GL_MESA_texture_signed_rgba",                o(EXT_texture_snorm),                       GL,             2009 },
    { "GL_MESA_window_pos",                         o(dummy_true),                              GLL,            2000 },
    { "GL_MESA_ycbcr_texture",                      o(MESA_ycbcr_texture),                      GL,             2002 },
@@ -453,7 +453,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
    ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
    ctx->Extensions.MESA_pack_invert = GL_TRUE;
    /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
    ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
    ctx->Extensions.MESA_pack_invert = GL_TRUE;
-   ctx->Extensions.MESA_texture_array = GL_TRUE;
    ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
    ctx->Extensions.NV_conditional_render = GL_TRUE;
    ctx->Extensions.NV_point_sprite = GL_TRUE;
    ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
    ctx->Extensions.NV_conditional_render = GL_TRUE;
    ctx->Extensions.NV_point_sprite = GL_TRUE;
index 7f233409ea977b513d21c05d58b7ed7bd081eff7..b4851bfcc647501ac4c7256e5efac3c7b769b66f 100644 (file)
@@ -327,8 +327,8 @@ static const int extra_EXT_framebuffer_sRGB_and_new_buffers[] = {
    EXTRA_END
 };
 
    EXTRA_END
 };
 
-static const int extra_MESA_texture_array_es3[] = {
-   EXT(MESA_texture_array),
+static const int extra_EXT_texture_array_es3[] = {
+   EXT(EXT_texture_array),
    EXTRA_API_ES3,
    EXTRA_END
 };
    EXTRA_API_ES3,
    EXTRA_END
 };
@@ -339,7 +339,7 @@ static const int extra_ARB_shader_atomic_counters_and_geometry_shader[] = {
 };
 
 EXTRA_EXT(ARB_texture_cube_map);
 };
 
 EXTRA_EXT(ARB_texture_cube_map);
-EXTRA_EXT(MESA_texture_array);
+EXTRA_EXT(EXT_texture_array);
 EXTRA_EXT(NV_fog_distance);
 EXTRA_EXT(EXT_texture_filter_anisotropic);
 EXTRA_EXT(NV_point_sprite);
 EXTRA_EXT(NV_fog_distance);
 EXTRA_EXT(EXT_texture_filter_anisotropic);
 EXTRA_EXT(NV_point_sprite);
index 781b796ee2ad18b92d430d3e9248ee9f04f41708..019b43636346ec7df498945287375a655249f78b 100644 (file)
@@ -376,8 +376,8 @@ descriptor=[
   [ "PIXEL_UNPACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ],
 
   # GL_EXT_texture_array
   [ "PIXEL_UNPACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ],
 
   # GL_EXT_texture_array
-  [ "TEXTURE_BINDING_2D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_ARRAY_INDEX, extra_MESA_texture_array_es3" ],
-  [ "MAX_ARRAY_TEXTURE_LAYERS_EXT", "CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array_es3" ],
+  [ "TEXTURE_BINDING_2D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_ARRAY_INDEX, extra_EXT_texture_array_es3" ],
+  [ "MAX_ARRAY_TEXTURE_LAYERS_EXT", "CONTEXT_INT(Const.MaxArrayTextureLayers), extra_EXT_texture_array_es3" ],
 
 # GL_EXT_transform_feedback
   [ "TRANSFORM_FEEDBACK_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_transform_feedback" ],
 
 # GL_EXT_transform_feedback
   [ "TRANSFORM_FEEDBACK_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_transform_feedback" ],
@@ -507,7 +507,7 @@ descriptor=[
   [ "TEXTURE_1D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
   [ "TEXTURE_2D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
   [ "TEXTURE_BINDING_1D", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA" ],
   [ "TEXTURE_1D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
   [ "TEXTURE_2D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
   [ "TEXTURE_BINDING_1D", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA" ],
-  [ "TEXTURE_BINDING_1D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array" ],
+  [ "TEXTURE_BINDING_1D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_EXT_texture_array" ],
   [ "TEXTURE_GEN_S", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
   [ "TEXTURE_GEN_T", "LOC_TEXUNIT, TYPE_BIT_1, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
   [ "TEXTURE_GEN_R", "LOC_TEXUNIT, TYPE_BIT_2, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
   [ "TEXTURE_GEN_S", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
   [ "TEXTURE_GEN_T", "LOC_TEXUNIT, TYPE_BIT_1, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
   [ "TEXTURE_GEN_R", "LOC_TEXUNIT, TYPE_BIT_2, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
index 05fb3d59f0b68c35e70ec1ddd69ea2104a964a65..87ce5697cdccd2e992b2b5e015370b0cf777c6d5 100644 (file)
@@ -3430,7 +3430,6 @@ struct gl_extensions
    GLboolean ATI_fragment_shader;
    GLboolean ATI_separate_stencil;
    GLboolean MESA_pack_invert;
    GLboolean ATI_fragment_shader;
    GLboolean ATI_separate_stencil;
    GLboolean MESA_pack_invert;
-   GLboolean MESA_texture_array;
    GLboolean MESA_ycbcr_texture;
    GLboolean NV_conditional_render;
    GLboolean NV_fog_distance;
    GLboolean MESA_ycbcr_texture;
    GLboolean NV_conditional_render;
    GLboolean NV_fog_distance;
index d66ca1abcc63f463325bdcf4e8c08b749f2db6da..200d29c2ffd9998df3298ded81fa185c582ff685 100644 (file)
@@ -759,8 +759,7 @@ legal_getteximage_target(struct gl_context *ctx, GLenum target)
       return ctx->Extensions.NV_texture_rectangle;
    case GL_TEXTURE_1D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
       return ctx->Extensions.NV_texture_rectangle;
    case GL_TEXTURE_1D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
-      return (ctx->Extensions.MESA_texture_array ||
-              ctx->Extensions.EXT_texture_array);
+      return ctx->Extensions.EXT_texture_array;
    case GL_TEXTURE_CUBE_MAP_ARRAY:
       return ctx->Extensions.ARB_texture_cube_map_array;
    default:
    case GL_TEXTURE_CUBE_MAP_ARRAY:
       return ctx->Extensions.ARB_texture_cube_map_array;
    default:
index 71865ae345232313f6a0f774456566cf492b2c3e..7ec3e205bfe2ef2cb997dbf83561493d8763daf4 100644 (file)
@@ -752,8 +752,7 @@ _mesa_select_tex_object(struct gl_context *ctx,
                         const struct gl_texture_unit *texUnit,
                         GLenum target)
 {
                         const struct gl_texture_unit *texUnit,
                         GLenum target)
 {
-   const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array ||
-                               ctx->Extensions.EXT_texture_array);
+   const GLboolean arrayTex = ctx->Extensions.EXT_texture_array;
 
    switch (target) {
       case GL_TEXTURE_1D:
 
    switch (target) {
       case GL_TEXTURE_1D:
@@ -1018,8 +1017,7 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
    case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
    case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
    case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
    case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
-      return (ctx->Extensions.MESA_texture_array ||
-              ctx->Extensions.EXT_texture_array)
+      return ctx->Extensions.EXT_texture_array
          ? ctx->Const.MaxTextureLevels : 0;
    case GL_TEXTURE_CUBE_MAP_ARRAY:
    case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
          ? ctx->Const.MaxTextureLevels : 0;
    case GL_TEXTURE_CUBE_MAP_ARRAY:
    case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
@@ -1726,8 +1724,7 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target,
       return ctx->Extensions.ARB_texture_cube_map;
    case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
       return ctx->Extensions.ARB_texture_cube_map;
    case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
-      return (ctx->Extensions.MESA_texture_array ||
-              ctx->Extensions.EXT_texture_array);
+      return ctx->Extensions.EXT_texture_array;
    case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
    case GL_TEXTURE_CUBE_MAP_ARRAY:
       return ctx->Extensions.ARB_texture_cube_map_array;
    case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
    case GL_TEXTURE_CUBE_MAP_ARRAY:
       return ctx->Extensions.ARB_texture_cube_map_array;
@@ -1775,9 +1772,7 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
             && ctx->Extensions.NV_texture_rectangle;
       case GL_TEXTURE_1D_ARRAY_EXT:
       case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
             && ctx->Extensions.NV_texture_rectangle;
       case GL_TEXTURE_1D_ARRAY_EXT:
       case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
-         return _mesa_is_desktop_gl(ctx)
-            && (ctx->Extensions.MESA_texture_array ||
-                ctx->Extensions.EXT_texture_array);
+         return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array;
       default:
          return GL_FALSE;
       }
       default:
          return GL_FALSE;
       }
@@ -1788,14 +1783,10 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
       case GL_PROXY_TEXTURE_3D:
          return _mesa_is_desktop_gl(ctx);
       case GL_TEXTURE_2D_ARRAY_EXT:
       case GL_PROXY_TEXTURE_3D:
          return _mesa_is_desktop_gl(ctx);
       case GL_TEXTURE_2D_ARRAY_EXT:
-         return (_mesa_is_desktop_gl(ctx)
-                 && (ctx->Extensions.MESA_texture_array ||
-                     ctx->Extensions.EXT_texture_array))
+         return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array)
             || _mesa_is_gles3(ctx);
       case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
             || _mesa_is_gles3(ctx);
       case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
-         return _mesa_is_desktop_gl(ctx)
-            && (ctx->Extensions.MESA_texture_array ||
-                ctx->Extensions.EXT_texture_array);
+         return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array;
       case GL_TEXTURE_CUBE_MAP_ARRAY:
       case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
          return ctx->Extensions.ARB_texture_cube_map_array;
       case GL_TEXTURE_CUBE_MAP_ARRAY:
       case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
          return ctx->Extensions.ARB_texture_cube_map_array;
@@ -1836,9 +1827,7 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
          return _mesa_is_desktop_gl(ctx)
             && ctx->Extensions.NV_texture_rectangle;
       case GL_TEXTURE_1D_ARRAY_EXT:
          return _mesa_is_desktop_gl(ctx)
             && ctx->Extensions.NV_texture_rectangle;
       case GL_TEXTURE_1D_ARRAY_EXT:
-         return _mesa_is_desktop_gl(ctx)
-            && (ctx->Extensions.MESA_texture_array ||
-                ctx->Extensions.EXT_texture_array);
+         return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array;
       default:
          return GL_FALSE;
       }
       default:
          return GL_FALSE;
       }
@@ -1847,9 +1836,7 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
       case GL_TEXTURE_3D:
          return GL_TRUE;
       case GL_TEXTURE_2D_ARRAY_EXT:
       case GL_TEXTURE_3D:
          return GL_TRUE;
       case GL_TEXTURE_2D_ARRAY_EXT:
-         return (_mesa_is_desktop_gl(ctx)
-                 && (ctx->Extensions.MESA_texture_array ||
-                     ctx->Extensions.EXT_texture_array))
+         return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array)
             || _mesa_is_gles3(ctx);
       case GL_TEXTURE_CUBE_MAP_ARRAY:
       case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
             || _mesa_is_gles3(ctx);
       case GL_TEXTURE_CUBE_MAP_ARRAY:
       case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
index e88c706b9ca86fd00b77ed020ed04e7ae74a5e05..d6510fefddbe514d04064ef4b7bd0ce659fc6403 100644 (file)
@@ -1189,14 +1189,10 @@ target_enum_to_index(const struct gl_context *ctx, GLenum target)
       return _mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_texture_rectangle
          ? TEXTURE_RECT_INDEX : -1;
    case GL_TEXTURE_1D_ARRAY:
       return _mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_texture_rectangle
          ? TEXTURE_RECT_INDEX : -1;
    case GL_TEXTURE_1D_ARRAY:
-      return _mesa_is_desktop_gl(ctx)
-         && (ctx->Extensions.EXT_texture_array
-             || ctx->Extensions.MESA_texture_array)
+      return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array
          ? TEXTURE_1D_ARRAY_INDEX : -1;
    case GL_TEXTURE_2D_ARRAY:
          ? TEXTURE_1D_ARRAY_INDEX : -1;
    case GL_TEXTURE_2D_ARRAY:
-      return (_mesa_is_desktop_gl(ctx)
-              && (ctx->Extensions.EXT_texture_array
-                  || ctx->Extensions.MESA_texture_array))
+      return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array)
          || _mesa_is_gles3(ctx)
          ? TEXTURE_2D_ARRAY_INDEX : -1;
    case GL_TEXTURE_BUFFER:
          || _mesa_is_gles3(ctx)
          ? TEXTURE_2D_ARRAY_INDEX : -1;
    case GL_TEXTURE_BUFFER:
index 7092c630b86064c1f2506920eada2239769bd6c7..1cd4e7e0015c7fa7a69e184209036a7eb84d73bf 100644 (file)
@@ -158,16 +158,13 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
       }
       break;
    case GL_TEXTURE_1D_ARRAY_EXT:
       }
       break;
    case GL_TEXTURE_1D_ARRAY_EXT:
-      if (_mesa_is_desktop_gl(ctx)
-          && (ctx->Extensions.MESA_texture_array ||
-              ctx->Extensions.EXT_texture_array)) {
+      if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array) {
          return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
       }
       break;
    case GL_TEXTURE_2D_ARRAY_EXT:
       if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
          return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
       }
       break;
    case GL_TEXTURE_2D_ARRAY_EXT:
       if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
-          && (ctx->Extensions.MESA_texture_array ||
-              ctx->Extensions.EXT_texture_array)) {
+          && ctx->Extensions.EXT_texture_array) {
          return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
       }
       break;
          return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
       }
       break;
@@ -1046,8 +1043,7 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
    case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
    case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
    case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
    case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
-      return (ctx->Extensions.MESA_texture_array ||
-              ctx->Extensions.EXT_texture_array);
+      return ctx->Extensions.EXT_texture_array;
    case GL_TEXTURE_BUFFER:
       /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
        * but not in earlier versions that expose ARB_texture_buffer_object.
    case GL_TEXTURE_BUFFER:
       /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
        * but not in earlier versions that expose ARB_texture_buffer_object.
index 84b8f8224311f20364ea7574c8ac66226a5fedd1..83561c194de61499ef957b1527a7a13263764585 100644 (file)
@@ -73,8 +73,7 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
          return ctx->Extensions.NV_texture_rectangle;
       case GL_TEXTURE_1D_ARRAY:
       case GL_PROXY_TEXTURE_1D_ARRAY:
          return ctx->Extensions.NV_texture_rectangle;
       case GL_TEXTURE_1D_ARRAY:
       case GL_PROXY_TEXTURE_1D_ARRAY:
-         return (ctx->Extensions.MESA_texture_array ||
-                 ctx->Extensions.EXT_texture_array);
+         return ctx->Extensions.EXT_texture_array;
       default:
          return GL_FALSE;
       }
       default:
          return GL_FALSE;
       }
@@ -85,8 +84,7 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
          return GL_TRUE;
       case GL_TEXTURE_2D_ARRAY:
       case GL_PROXY_TEXTURE_2D_ARRAY:
          return GL_TRUE;
       case GL_TEXTURE_2D_ARRAY:
       case GL_PROXY_TEXTURE_2D_ARRAY:
-         return (ctx->Extensions.MESA_texture_array ||
-                 ctx->Extensions.EXT_texture_array);
+         return ctx->Extensions.EXT_texture_array;
       case GL_TEXTURE_CUBE_MAP_ARRAY:
       case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
          return ctx->Extensions.ARB_texture_cube_map_array;
       case GL_TEXTURE_CUBE_MAP_ARRAY:
       case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
          return ctx->Extensions.ARB_texture_cube_map_array;
index e8e1912eb855ae7365dbbb932c166a7aa2676b3b..b0e0d8fe7bff35c234daa48ba30c387842c84b29 100644 (file)
@@ -260,7 +260,7 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option)
       option += 5;
 
       if (strcmp(option, "texture_array") == 0) {
       option += 5;
 
       if (strcmp(option, "texture_array") == 0) {
-        if (state->ctx->Extensions.MESA_texture_array) {
+        if (state->ctx->Extensions.EXT_texture_array) {
            state->option.TexArray = 1;
            return 1;
         }
            state->option.TexArray = 1;
            return 1;
         }
index f3798cffe181cf0b3439777fef4e859e0bbefdca..c2f3b94b5325ab5399fe3b38fdddbe8130d7551a 100644 (file)
@@ -406,7 +406,6 @@ void st_init_extensions(struct st_context *st)
       { o(NV_texture_barrier),               PIPE_CAP_TEXTURE_BARRIER                  },
       /* GL_NV_point_sprite is not supported by gallium because we don't
        * support the GL_POINT_SPRITE_R_MODE_NV option. */
       { o(NV_texture_barrier),               PIPE_CAP_TEXTURE_BARRIER                  },
       /* GL_NV_point_sprite is not supported by gallium because we don't
        * support the GL_POINT_SPRITE_R_MODE_NV option. */
-      { o(MESA_texture_array),               PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS         },
 
       { o(OES_standard_derivatives),         PIPE_CAP_SM3                              },
       { o(ARB_texture_cube_map_array),       PIPE_CAP_CUBE_MAP_ARRAY                   },
 
       { o(OES_standard_derivatives),         PIPE_CAP_SM3                              },
       { o(ARB_texture_cube_map_array),       PIPE_CAP_CUBE_MAP_ARRAY                   },