Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / compiler / glsl /
2020-05-05 Pierre-Eric Pellou... glsl: init gl_FragColor if zero_init=true
2020-05-05 Erik Faye-Lundcompiler/glsl: explicitly store NumUniformBlocks
2020-05-05 Danylo Piliaievglsl: rename has_implicit_uint_to_int_conversion to...
2020-04-27 Marek Olšákmesa: replace GLenum target with gl_shader_stage in...
2020-04-24 Timothy Arceriglsl: remove some duplicate code from the nir uniform...
2020-04-24 Timothy Arceriglsl: some nir uniform linker fixes
2020-04-23 Simon Zenimesa: enable GL_EXT_draw_instanced for gles2
2020-04-21 Dylan Bakerremove final imports.h and imports.c bits
2020-04-21 Jason Ekstrandglsl: Hard-code noise to zero in builtin_functions.cpp
2020-04-21 Timothy Arcerist/glsl_to_nir: make use of nir linker for linking...
2020-04-21 Timothy Arceriglsl: fix gl_nir_set_uniform_initializers() for bindles...
2020-04-21 Timothy Arceriglsl: add bindless support to nir uniform linker
2020-04-18 Timothy Arceriglsl: only set stage ref when uniforms referenced in...
2020-04-18 Timothy Arceriglsl: pull mark_array_elements_referenced() out into...
2020-04-18 Timothy Arceriglsl: fix block index in NIR uniform linker
2020-04-18 Timothy Arceriglsl: error check max user assignable uniform locations
2020-04-18 Timothy Arceriglsl: fix explicit locations for the glsl linker
2020-04-18 Timothy ArceriRevert "glsl: fix resizing of the uniform remap table"
2020-04-18 Timothy Arceriglsl: tidy up uniform storage value count code in NIR...
2020-04-18 Timothy Arceriglsl: fix struct offsets in the nir uniform linker
2020-04-18 Timothy Arcerinir: add matrix_layout to nir_variable data
2020-04-16 Ilia Mirkinmesa: add NV_viewport_array2 enable, attach to glsl
2020-04-16 Ilia Mirkinglsl: add NV_viewport_array2 support
2020-04-14 Danylo Piliaievglsl/list: Fix undefined behaviour of foreach_* macros
2020-04-13 Tapani Pälliglsl: stop processing function parameters if error...
2020-04-12 Tapani Pälliglsl: remove redudant assignment
2020-04-04 Rob Clarkglsl: don't limit fp16 lowering to frag
2020-04-03 Neil Robertsglsl/lower_precision: Use vector.back() instead of...
2020-04-02 Timothy Arceriglsl_to_nir: remove dead code
2020-03-30 Jason Ekstrandnir: Use b2b opcodes for shared and constant memory
2020-03-28 Eric Engestrommeson: inline `inc_common`
2020-03-27 Marek OlšákMove compiler.h and imports.h/c from src/mesa/main...
2020-03-27 Timothy Arceriglsl: fix varying packing for 64bit integers
2020-03-26 Tapani Pälliglsl: set error_emitted true if type not ok for assignment
2020-03-24 Neil Robertsglsl/lower_precision: Lower builtins depending on arguments
2020-03-24 Neil Robertsglsl: Inline builtins in a separate pass
2020-03-24 Neil Robertsglsl: Add unit tests for the lower_precision pass
2020-03-24 Neil Robertsglsl/standalone: Add an option to lower the precision
2020-03-24 Neil Robertsglsl: Add an IR lowering pass to convert mediump operat...
2020-03-24 Neil Robertsglsl/hierarchical_visitor: Call leave_callback on leaf...
2020-03-24 Neil Robertsglsl: Add a method to get precision from a deref instru...
2020-03-23 Eric Anholtglsl: Restore the IsES flag on the shader when reading...
2020-03-18 Ian Romanicksoft-fp64: Split a block that was missing a cast on...
2020-03-18 Ian Romanicksoft-fp64/fadd: Common code optimization for differing...
2020-03-18 Ian Romanicksoft-fp64/fadd: Move common code out of both branches...
2020-03-18 Ian Romanicksoft-fp64/fadd: Use absolute value of expDiff
2020-03-18 Ian Romanicksoft-fp64/fadd: Rename aFrac and bFrac variables
2020-03-18 Ian Romanicksoft-fp64/fadd: Combine an if-statement into the precee...
2020-03-18 Ian Romanicksoft-fp64/fadd: Reformat after previous commit
2020-03-18 Ian Romanicksoft-fp64/fadd: Delete a redundant condition check
2020-03-18 Ian Romanicksoft-fp64/fadd: Just let the subtraction happen when...
2020-03-18 Ian Romanicksoft-fp64/fadd: Pick zero or non-zero result based...
2020-03-18 Ian Romanicksoft-fp64/fadd: Massively split the live range of zFrac...
2020-03-18 Ian Romanicksoft-fp64/fadd: Instead of tracking "b < a", track...
2020-03-18 Ian Romanicksoft-fp64: Optimize __fmin64 and __fmax64 by using...
2020-03-18 Ian Romanicksoft-fp64/ffloor: Simplify the >= 0 comparison
2020-03-18 Ian Romanicksoft-fp64: Relax the way NaN is propagated
2020-03-18 Ian Romanicksoft-fp64/fsat: Micro-optimize x >= 1 test
2020-03-18 Ian Romanicksoft-fp64/fsat: Micro-optimize x < 0 test
2020-03-18 Ian Romanicksoft-fp64/fsat: Correctly handle NaN
2020-03-18 Ian Romanicksoft-fp64/flt: Perform checks in a different order
2020-03-18 Ian Romanicksoft-fp64/fneg: Don't treat NaN specially
2020-03-18 Ian Romanicksoft-fp64: Store sign value as 0 or 0x80000000
2020-03-18 Ian Romanicksoft-fp64: Pick a single idiom for treating sign value...
2020-03-18 Ian Romanicksoft-fp64: Simplify __countLeadingZeros32 function
2020-03-18 Ian Romanicksoft-fp64: Don't open-code umulExtended
2020-03-18 Ian Romanicksoft-fp64/b2f: Reimplement using bitwise logic ops
2020-03-16 Jose Fonsecameson: Avoid duplicate symbols.
2020-03-16 Tapani Pällinir/glsl: gather bitmask of images used by program
2020-03-13 Danylo Piliaievglsl: do not crash if string literal is used outside...
2020-03-12 Eric Anholtglsl/tests: Fix waiting for disk_cache_put() to finish.
2020-03-12 Eric Anholtglsl/tests: Catch mkdir errors to help explain when...
2020-03-12 Rhys Perryglsl/list: use uintptr_t for exec_node_data()'s subtraction
2020-03-09 Neil Robertsglsl/opt_minmax: Add support for float16
2020-03-09 Kristian H. Kristensenglsl/lower_instructions: Handle fp16 for FDIV_TO_MUL_RCP
2020-03-09 Hyunjun Koglsl/lower_instructions: Handle fp16 for MOD_TO_FLOOR
2020-03-09 Neil Robertsglsl/lower_instructions: Use float16 constants when...
2020-03-09 Neil Robertsglsl/validate: Allow float16 in the expression tree
2020-03-09 Hyunjun Koglsl: Handle fp16 unary operations when lowering matrix...
2020-03-09 Neil Robertsglsl: Add ir_unop_f2fmp
2020-03-09 Neil Robertsglsl: Add b2f16 and f162b conversion operations
2020-03-09 Neil Robertsglsl: Add IR conversion ops for 16-bit float types
2020-03-09 Kristian H. Kristensenglsl: Expand fp16 to float before constant expression...
2020-03-09 Kristian H. Kristensenglsl: Implement constant propagation for fp16
2020-03-09 Kristian H. Kristensenglsl: Add fp16 case for ir_triop_lrp optimization
2020-03-09 Neil Robertsglsl: Add support for float16 types in the IR tree
2020-03-09 Kristian H. Kristensenglsl: Add ir_constant constructor for fp16
2020-03-06 Timothy Arceriglsl: add subroutine support to nir linker
2020-03-06 Timothy Arceriglsl: dont try to assign uniform storage for uniform...
2020-03-06 Timothy Arceriglsl: add support for builtins to the nir uniform linker
2020-03-06 Timothy Arceriglsl: set ShaderStorageBlocksWriteAccess in the nir...
2020-03-06 Timothy Arceriglsl: nir linker fix setting of ssbo top level array
2020-03-06 Timothy Arceriglsl: find the base offset for block members from unnam...
2020-03-06 Timothy Arceriglsl: correctly set explicit offsets for struct members
2020-03-06 Timothy Arceriglsl: add std140 and std430 layouts to nir uniform...
2020-03-06 Timothy Arceriglsl: correctly find block index when linking glsl...
2020-03-06 Timothy Arceriglsl: add name support to nir uniform linker
2020-03-06 Timothy Arceriglsl: move get_next_index() earlier in nir link uniforms
2020-03-06 Timothy Arceriglsl: move add_parameter() earlier in nir link uniforms
2020-03-06 Timothy Arceriglsl: move nir link uniforms struct defs earlier
next