st/glx: Fix endless loop in drawable validation
[mesa.git] / src / gallium / state_trackers / d3d1x /
2011-06-27 Chia-I Wust/d3d1x: fix for st/egl native.h interface change
2011-06-02 Christoph Bumillerd3d1x/sm4: don't reset 1st index of multi-dimensional...
2011-06-02 Christoph Bumillerd3d1x/sm4: fix swizzle for 1 component operands
2011-03-11 Marek Olšákgallium: remove flags from the flush function
2011-03-11 Marek Olšákgallium: remove the geom_flags param from is_format_sup...
2011-02-15 Marek Olšákgallium: add usage parameter to pipe_buffer_create
2011-02-14 Marek Olšákgallium: remove pipe_vertex_buffer::max_index
2011-01-18 José FonsecaRemove executables from source tree.
2011-01-16 Chia-I Wud3d1x: Fix broken build.
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-02 Roland Scheideggergallium: support for array textures and related changes
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-03 Chia-I Wud3d1x: Use native_surface::present.
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-09-27 Luca Barbierid3d1x: work around crash in widl
2010-09-27 Luca Barbierid3d11: fix reference counting so devices get freed
2010-09-27 Luca Barbierid3d1x: fix Map
2010-09-27 Luca Barbierid3d1x: rework DXGI for occlusion testing and default...
2010-09-27 Luca Barbierid3d1x: put proper calling convention in headers, fixes...
2010-09-27 Luca Barbierid3d1x: properly support specifying MipLevels as 0
2010-09-27 Luca Barbierid3d1x: support centroid interpolation
2010-09-27 Luca Barbierid3d1x: link to libdrm for X11 platform too
2010-09-27 Luca Barbierid3d11: ignore StructureByteStride
2010-09-27 Luca Barbierid3d11: advertise IDXGIDevice1, not just IDXGIDevice
2010-09-27 Luca Barbierid3d1x: link progs with CXXFLAGS
2010-09-27 Luca Barbierid3d1x: fix progs linking if not all EGL platforms are...
2010-09-27 Luca Barbierid3d1x: add private gitignore file
2010-09-27 Luca Barbierid3d1x: fix parallel build
2010-09-24 Luca Barbierid3d1x: CRLF -> LF in progs
2010-09-24 Luca Barbierid3d1x: stop using GLX in demos, just use the default...
2010-09-24 Luca Barbierid3d1x: assert if X visual is not among enumerated visuals
2010-09-24 Luca Barbierid3d1x: don't crash on drivers not supporting vertex...
2010-09-24 Luca Barbierid3d1x: fix linking of dxbc2tgsi
2010-09-24 Luca Barbierid3d1x: draw to the correct buffer
2010-09-24 Luca Barbierid3d1x: fix CheckMultisampleQualityLevels
2010-09-24 Luca Barbierid3d1x: don't assert on unsupported resource types
2010-09-24 Luca Barbierid3d1x: add untested support for geometry shader translation
2010-09-24 Luca Barbierid3d1x: add shader dumping
2010-09-23 Luca Barbierid3d1x: obliterate IDL parameter names from d3d10.idl...
2010-09-23 Luca Barbierid3d1x: add autogenerated files as prerequisites, so...
2010-09-23 Luca Barbierid3d1x: fix build without system EGL/egl.h
2010-09-23 Luca Barbierid3d1x: add missing guid.cpp
2010-09-23 Luca Barbierid3d1x: flush properly
2010-09-23 Luca Barbierid3d1x: remove another include specstrings.h
2010-09-23 Luca Barbierid3d1x: flush the pipe context when presenting
2010-09-23 Luca Barbierid3d1x: remove specstrings.h include
2010-09-23 Luca Barbierid3d11: obliterate IDL parameter names
2010-09-23 Luca Barbierid3d1x: rename parameters in dxgi
2010-09-23 Luca Barbierid3d1x: rename params in misc and objects
2010-09-23 Luca Barbierid3d11: rename screen params
2010-09-23 Luca Barbierid3d1x: rename context params
2010-09-23 Luca Barbierid3d1x: minifix
2010-09-23 Luca Barbierid3d1x: remove specstrings
2010-09-23 Luca Barbierid3d1x: normalize whitespace
2010-09-23 Luca Barbierid3d1x: s/tpf/sm4/g
2010-09-23 Luca Barbierid3d1x: autogenerate shader enums and text from def...
2010-09-23 Luca Barbierid3d1x: initialize the mutex
2010-09-23 Luca Barbierid3d1x: bind NULL CSOs before destroying default CSOs...
2010-09-23 Luca Barbierid3d1x: fix deadlocks on non-recursive mutex
2010-09-23 Luca Barbierid3d1x: properly reference count the backend
2010-09-22 Luca Barbierid3d1x: add Wine dlls (tri, tex working, but no other...
2010-09-22 Luca Barbierid3d1x: define GUIDs in the normal way
2010-09-22 Luca Barbierid3d1x: fix API name
2010-09-22 Luca Barbierid3d1x: redesign the HWND resolver interface
2010-09-22 Luca Barbierid3d1x: fix GUID declarations
2010-09-22 Luca Barbierid3d1x: destroy native_display on adapter destruction
2010-09-22 Luca Barbierid3d1x: fix segfault when hashing
2010-09-22 Luca Barbierid3d1x: fix warning
2010-09-22 Luca Barbierid3d1x: fix cf analysis
2010-09-22 Luca Barbierid3d1x: link with CXXFLAGS
2010-09-22 Luca Barbierid3d1x: add missing memory barrier
2010-09-22 Luca Barbierid3d1x: don't build progs automatically
2010-09-22 Luca Barbierid3d1x: attempt to fix/workaround bug #30322
2010-09-21 Luca Barbierid3d1x: ignore errors while building docs
2010-09-21 Luca Barbierid3d1x: fix GCC 4.1/4.2 build
2010-09-21 Luca Barbierid3d1x: add template parameters to base class ctor calls...
2010-09-21 Luca Barbierid3d1x: fix build with compilers other than GCC 4.5
2010-09-21 Brian PaulMerge branch 'sprite-coord'
2010-09-21 Luca Barbierid3d1x: actually enable and fix blob apis
2010-09-21 Luca Barbierid3d1x: add missing file
2010-09-21 Luca Barbierid3d1x: fix compilation with recent Wine versions installed
2010-09-21 Luca Barbierid3d1x: add blob and signature extraction APIs
2010-09-21 Luca Barbierid3d1x: add new Direct3D 10/11 COM state tracker for...