mesa: Introduce a compiler enum for tessellation spacing.
[mesa.git] / src / mesa / main / mtypes.h
2017-01-08 Kenneth Graunkemesa: Introduce a compiler enum for tessellation spacing.
2017-01-06 Kenneth Graunkeglsl: Support gl_TessLevelInner/Outer[] as TES input...
2017-01-06 Timothy Arcerist/mesa/glsl: move SamplerTargets to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl: set SamplersUsed directly in gl_program
2017-01-06 Timothy Arcerimesa/glsl: set sampler units directly in gl_program
2017-01-06 Timothy Arcerimesa/glsl: set num_textures per stage directly in shade...
2017-01-06 Timothy Arcerimesa: make _CurrentFragmentProgram a gl_program struct...
2017-01-06 Timothy Arcerist/mesa/glsl: add new is_arb_asm flag in gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ssbos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move per stage UniformBlocks to...
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ubos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ImageUnits and ImageAccess...
2017-01-05 Marek Olšákmesa: add gl_constants::GLSLOptimizeConservatively
2016-12-30 Timothy Arceriglsl/mesa: add reference to gl_shader_program_data...
2016-12-30 Timothy Arcerimesa: make union in gl_program a struct and add FIXME
2016-12-29 Timothy Arcerimesa/glsl: move BlendSupport bitfield to gl_program
2016-12-29 Timothy Arcerimesa: store gl_program in gl_transform_feedback_object...
2016-12-29 Timothy Arcerimesa/glsl: move LinkedTransformFeedback from gl_shader_...
2016-12-29 Timothy Arcerimesa: move _Used to gl_program
2016-12-29 Timothy Arcerimesa/glsl: move subroutine metadata to gl_program
2016-12-19 Ian Romanickglsl: Track the linearized array index for each UBO...
2016-12-13 Lionel Landwerlinmain: use new driver flag for conservative rasterizatio...
2016-12-07 Lionel Landwerlinmesa: add support for GL_INTEL_conservative_rasterization
2016-12-07 Plamena Manolovamesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
2016-12-02 Timothy Arcerist/mesa/glsl: move Version to gl_shader_program_data
2016-11-30 Timothy Arcerimesa/glsl: add bitmask to track stages a program was...
2016-11-22 Marek Olšákglsl: add gl_linked_shader::SourceChecksum
2016-11-22 Timothy Arcerimesa/glsl: remove unused uses_builtin_functions field
2016-11-19 Timothy Arcerist/mesa/glsl/nir/i965: make use of new gl_shader_progra...
2016-11-19 Timothy Arcerimesa: create new gl_shader_program_data struct
2016-11-18 Timothy Arceriglsl/i965: move per stage AtomicBuffers list to gl_program
2016-11-17 Timothy Arcerist/mesa/r200/i915/i965: move ARB program fields into...
2016-11-16 Brian Paulmesa: if MESA_DEBUG=context, create a debug context
2016-11-10 Marek Olšákmesa: remove LowerShaderSharedVariables
2016-11-02 Timothy Arcerimesa: move shader_info to the start of gl_program
2016-10-28 Brian Paulmesa: rename gl_client_array -> gl_vertex_array
2016-10-28 Brian Paulmesa: rename gl_vertex_array_object::VertexBinding...
2016-10-27 Tapani Pällimesa: add missing CONTEXT_ROBUST_ACCESS enum
2016-10-26 Timothy Arceriglsl: set uses texture gather directly in shader_info
2016-10-26 Timothy Arceriglsl/st/mesa: use common system values read field
2016-10-26 Timothy Arceriglsl: set patch outputs written directly in shader_info
2016-10-26 Timothy Arceriglsl: set patch inputs read directly in shader_info
2016-10-26 Timothy Arceriglsl: set outputs read directly in shader_info
2016-10-26 Timothy Arcerir200/glsl/st/mesa: use common outputs written field
2016-10-26 Timothy Arcerimesa/glsl: set double inputs read directly in shader_info
2016-10-26 Timothy Arcerir200/i915/st/mesa/compiler: use common inputs read...
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerimesa: remove now unused IsCentroid from gl_fragment_program
2016-10-26 Timothy Arceriglsl: remove now unused InterpQualifier
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_compute_program
2016-10-26 Timothy Arcerimesa/i965/i915/r200: eliminate gl_vertex_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_geometry_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_eval_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_ctrl_program
2016-10-26 Timothy Arceriglsl: add a shader info field to the gl_program type
2016-10-24 Iago Toral Quirogaglsl: add matrix layout information to interface block...
2016-10-19 Timothy Arcerimesa: remove unused LocalSizeVariable
2016-10-19 Marek Olšákmesa: remove gl_shader_compiler_options::EmitNoNoise
2016-10-13 Brian Paulmesa: rename gl_vertex_attrib_array gl_array_attributes
2016-10-13 Brian Paulmesa: rename gl_vertex_attrib_array::VertexBinding
2016-10-13 Brian Paulmesa: replace gl_framebuffer::_IntegerColor wih _Intege...
2016-10-06 Samuel Pitoisetmesa/main: add support for ARB_compute_variable_groups_size
2016-10-06 Timothy Arcerimesa: remove the UsesDFdy flag
2016-10-01 Timothy Arcerimesa: use uint32_t rather than unsigned for xfb struct...
2016-09-26 Rob Clarkmesa/st: support lowering multi-planar YUV
2016-09-24 Timothy ArceriRevert "glsl: move xfb BufferStride into gl_transform_f...
2016-09-23 Timothy Arceriglsl: move xfb BufferStride into gl_transform_feedback_info
2016-09-23 Ilia Mirkinmesa: add GL_OES_viewport_array to the extension string
2016-09-20 Dylan Bakermesa: Implement ARB_shader_viewport_layer_array for...
2016-09-14 Ilia Mirkinglsl: add core plumbing for GL_ANDROID_extension_pack_es31a
2016-08-31 Ilia Mirkinglsl: add gl_BoundingBox and associated varying slots
2016-08-31 Ilia Mirkinmesa: add support for GL_PRIMITIVE_BOUNDING_BOX storage...
2016-08-31 Ilia Mirkinmesa: add scaffolding for OES/EXT_primitive_bounding_box
2016-08-30 Francisco Jerezglsl: Calculate bitset of secondary outputs written...
2016-08-29 Ilia Mirkinmesa: remove OES_shader_io_blocks enable
2016-08-26 Ian Romanickmesa: Add support for OES_texture_cube_map_array
2016-08-26 Kenneth Graunkemesa: Implement GL_KHR_blend_equation_advanced_coherent.
2016-08-26 Kenneth Graunkemesa: Track the current advanced blending mode.
2016-08-26 Ilia Mirkinglsl: process blend_support_* qualifiers
2016-08-26 Ilia Mirkinmesa: add KHR_blend_equation_advanced enable and extens...
2016-08-24 Francisco Jerezglsl: Keep track of the set of fragment outputs read...
2016-08-24 Francisco Jerezmesa: Add extension enables for framebuffer fetch exten...
2016-08-23 Dave Airliemesa/subroutines: start adding per-context subroutine...
2016-08-04 Eric Anholtmesa: Dynamically allocate the matrix stack.
2016-07-31 Mathias Fröhlichmesa: Remove set but not used gl_client_array::Stride.
2016-07-31 Mathias Fröhlichmesa: Remove set but not used gl_client_array::Enabled.
2016-07-19 Ian RomanickMESA_shader_integer_functions: Boiler plate extension...
2016-07-18 Anuj Phogatmesa: Add the infrastructure for KHR_texture_compressio...
2016-07-18 Kenneth Graunkecompiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
2016-07-02 Rob Clarkglsl: add driconf to zero-init unintialized vars
2016-06-30 Timothy Arceriglsl/mesa: move duplicate shader fields into new struct...
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-23 Timothy Arceriglsl/mesa: stop duplicating geom and tcs layout values
2016-06-23 Timothy Arceriglsl/mesa: stop duplicating tes layout values
2016-06-20 Ian Romanickmesa: Fix incorrect "see also" comments
2016-06-18 Ilia Mirkinmesa: add GL_EXT_window_rectangles state storage/retrie...
2016-06-16 Mathias Fröhlichmesa: Remove the linked list of enabled lights
2016-06-16 Mathias Fröhlichmesa: Track enabled lights in a bitmask
2016-06-16 Mathias Fröhlichmesa: Rename CoordReplaceBits back to CoordReplace.
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