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radv: reuse the multiple shader store & load functions for gs copy variant
[mesa.git]
/
src
/
amd
/
vulkan
/
radv_meta_resolve_fs.c
2017-10-06
Samuel Pitoiset
radv: add radv_meta_save() helper
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2017-10-06
Samuel Pitoiset
radv: convert all GFX operations to the RADV_META_SAVE_...
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2017-10-06
Samuel Pitoiset
radv: introduce the concept of meta save flags
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2017-10-02
Samuel Pitoiset
radv: do not need to double zero-init the meta state...
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2017-08-25
Bas Nieuwenhuizen
radv: Remove some intel comments from the resolve code.
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2017-08-06
Bas Nieuwenhuizen
radv: Only convert linear->srgb in compute resolves.
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2017-07-31
Dave Airlie
radv: handle 10-bit format clamping workaround.
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2017-07-23
Bas Nieuwenhuizen
radv: Handle VK_ATTACHMENT_UNUSED in color attachments.
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2017-06-26
Dave Airlie
radv/meta: don't need vertex info for resolve shader.
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2017-06-25
Bas Nieuwenhuizen
radv: Remove unused args of radv_image_view_init.
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2017-05-11
Dave Airlie
radv: handle fragment shader srgb resolve pass better
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2017-05-09
Jason Ekstrand
nir: Embed the shader_info in the nir_shader again
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2017-05-07
Dave Airlie
radv/meta: use novertex save path for resolve pass.
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2017-05-07
Dave Airlie
radv: set base/ranges for push constant loads.
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2017-05-07
Dave Airlie
radv/meta: add resolve pass using fragment/vertex shaders
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