radv: reuse the multiple shader store & load functions for gs copy variant
[mesa.git] / src / amd / vulkan / radv_meta_resolve_fs.c
2017-10-06 Samuel Pitoisetradv: add radv_meta_save() helper
2017-10-06 Samuel Pitoisetradv: convert all GFX operations to the RADV_META_SAVE_...
2017-10-06 Samuel Pitoisetradv: introduce the concept of meta save flags
2017-10-02 Samuel Pitoisetradv: do not need to double zero-init the meta state...
2017-08-25 Bas Nieuwenhuizenradv: Remove some intel comments from the resolve code.
2017-08-06 Bas Nieuwenhuizenradv: Only convert linear->srgb in compute resolves.
2017-07-31 Dave Airlieradv: handle 10-bit format clamping workaround.
2017-07-23 Bas Nieuwenhuizenradv: Handle VK_ATTACHMENT_UNUSED in color attachments.
2017-06-26 Dave Airlieradv/meta: don't need vertex info for resolve shader.
2017-06-25 Bas Nieuwenhuizenradv: Remove unused args of radv_image_view_init.
2017-05-11 Dave Airlieradv: handle fragment shader srgb resolve pass better
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-07 Dave Airlieradv/meta: use novertex save path for resolve pass.
2017-05-07 Dave Airlieradv: set base/ranges for push constant loads.
2017-05-07 Dave Airlieradv/meta: add resolve pass using fragment/vertex shaders