projects
/
mesa.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
glsl/parser: Allocate identifier inside classify_identifier
[mesa.git]
/
src
/
compiler
/
glsl
/
glsl_parser_extras.cpp
2017-10-30
Ian Romanick
glsl/parser: Move anonymous struct name handling to...
blob
|
commitdiff
|
raw
2017-10-30
Ian Romanick
glsl/parser: Silence unused parameter warning
blob
|
commitdiff
|
raw
|
diff to current
2017-10-23
Ilia Mirkin
glsl: fix derived cs variables
blob
|
commitdiff
|
raw
|
diff to current
2017-10-09
Timothy Arceri
glsl: tidy up IR after loop unrolling
blob
|
commitdiff
|
raw
|
diff to current
2017-09-21
Timothy Arceri
glsl: merge loop_controls.cpp with loop_unroll.cpp
blob
|
commitdiff
|
raw
|
diff to current
2017-09-19
Ian Romanick
glsl: Silence unused parameter warnings
blob
|
commitdiff
|
raw
|
diff to current
2017-08-21
Matt Turner
glsl: Mark functions static
blob
|
commitdiff
|
raw
|
diff to current
2017-08-02
Samuel Pitoiset
glsl: recognize GLSL 4.60
blob
|
commitdiff
|
raw
|
diff to current
2017-06-13
Nicolai Hähnle
glsl: give all unnamed structs the same name
blob
|
commitdiff
|
raw
|
diff to current
2017-06-13
Nicolai Hähnle
glsl: do not lookup struct types by typename
blob
|
commitdiff
|
raw
|
diff to current
2017-05-20
John Brooks
glsl: Conditionally allow redeclaration of built-in...
blob
|
commitdiff
|
raw
|
diff to current
2017-05-06
Samuel Pitoiset
glsl: process bindless/bound layout qualifiers
blob
|
commitdiff
|
raw
|
diff to current
2017-05-06
Samuel Pitoiset
glsl: add ARB_bindless_texture enable
blob
|
commitdiff
|
raw
|
diff to current
2017-04-15
Timothy Arceri
glsl: don't run the GLSL pre-processor when we are...
blob
|
commitdiff
|
raw
|
diff to current
2017-04-15
Timothy Arceri
glsl: delay optimisations on individual shaders when...
blob
|
commitdiff
|
raw
|
diff to current
2017-04-05
Nicolai Hähnle
glsl: add ARB_shader_ballot enable
blob
|
commitdiff
|
raw
|
diff to current
2017-03-21
Grazvydas Ignotas
util/disk_cache: use a helper to compute cache keys
blob
|
commitdiff
|
raw
|
diff to current
2017-03-15
Emil Velikov
util/sha1: drop _mesa_sha1_{update, format} return...
blob
|
commitdiff
|
raw
|
diff to current
2017-03-12
Timothy Arceri
glsl: don't recompile a shader on fallback unless needed
blob
|
commitdiff
|
raw
|
diff to current
2017-03-12
Timothy Arceri
mesa/glsl: introduce new gl_compile_status enum
blob
|
commitdiff
|
raw
|
diff to current
2017-03-02
Samuel Pitoiset
glsl: fix subroutine mismatch between declarations...
blob
|
commitdiff
|
raw
|
diff to current
2017-03-01
Samuel Pitoiset
glsl: remove unecessary flags.q.subroutine_def
blob
|
commitdiff
|
raw
|
diff to current
2017-02-17
Timothy Arceri
glsl: use correct shader source in case of cache fallback
blob
|
commitdiff
|
raw
|
diff to current
2017-02-17
Timothy Arceri
glsl: make use of on disk shader cache
blob
|
commitdiff
|
raw
|
diff to current
2017-02-14
Anuj Phogat
mesa: Add EXT_frag_depth bits and enable it on all...
blob
|
commitdiff
|
raw
|
diff to current
2017-02-09
Matt Turner
glsl: Allow compatibility shaders with MESA_GL_VERSION_...
blob
|
commitdiff
|
raw
|
diff to current
2017-02-09
Timothy Arceri
glsl: add param to force shader recompile
blob
|
commitdiff
|
raw
|
diff to current
2017-01-27
Emil Velikov
glsl: remove explicit __STDC_FORMAT_MACROS define
blob
|
commitdiff
|
raw
|
diff to current
2017-01-24
Roland Scheidegger
glsl: fix compile errors with mingw due to missing...
blob
|
commitdiff
|
raw
|
diff to current
2017-01-20
Ian Romanick
glsl: Move builtin_function related prototypes to a...
blob
|
commitdiff
|
raw
|
diff to current
2017-01-20
Dave Airlie
glsl/ast/ir: Add 64-bit integer constant support
blob
|
commitdiff
|
raw
|
diff to current
2017-01-20
Dave Airlie
glsl: Add ARB_gpu_shader_int64 boilerplate.
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
mesa/glsl: move TransformFeedbackBufferStride to gl_shader
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
glsl: set InnerCoverage directly in gl_program
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
glsl: tidy up PostDepthCoverage shader field
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
mesa/glsl: move pixel_center_integer to gl_shader
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
mesa/glsl: move origin_upper_left to gl_shader
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
mesa/glsl: move uses_gl_fragcoord to gl_shader
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
mesa/glsl: move redeclares_gl_fragcoord to gl_shader
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
mesa/glsl: move ARB_fragment_coord_conventions_enable...
blob
|
commitdiff
|
raw
|
diff to current
2017-01-19
Timothy Arceri
st/mesa/glsl: set early_fragment_tests directly in...
blob
|
commitdiff
|
raw
|
diff to current
2017-01-08
Kenneth Graunke
mesa: Introduce a compiler enum for tessellation spacing.
blob
|
commitdiff
|
raw
|
diff to current
2017-01-05
Marek Olšák
mesa: add gl_constants::GLSLOptimizeConservatively
blob
|
commitdiff
|
raw
|
diff to current
2017-01-05
Marek Olšák
glsl: run do_lower_jumps properly in do_common_optimiza...
blob
|
commitdiff
|
raw
|
diff to current
2016-12-29
Timothy Arceri
mesa/glsl: move BlendSupport bitfield to gl_program
blob
|
commitdiff
|
raw
|
diff to current
2016-12-07
Lionel Landwerlin
mesa: add support for GL_INTEL_conservative_rasterization
blob
|
commitdiff
|
raw
|
diff to current
2016-12-07
Plamena Manolova
mesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
blob
|
commitdiff
|
raw
|
diff to current
2016-11-25
Andres Gomez
Revert "glsl: geom shader max_vertices layout must...
blob
|
commitdiff
|
raw
|
diff to current
2016-11-25
Andres Gomez
glsl: merge layouts into the default one as the last...
blob
|
commitdiff
|
raw
|
diff to current
2016-11-22
Timothy Arceri
mesa/glsl: remove unused uses_builtin_functions field
blob
|
commitdiff
|
raw
|
diff to current
2016-11-18
Lionel Landwerlin
mesa: add NV_image_formats extension support
blob
|
commitdiff
|
raw
|
diff to current
2016-11-10
Marek Olšák
glsl: don't run loop passes if loop unrolling is disabled
blob
|
commitdiff
|
raw
|
diff to current
2016-10-31
Marek Olšák
glsl: use the linear allocator for ast_node and derived...
blob
|
commitdiff
|
raw
|
diff to current
2016-10-31
Marek Olšák
glsl/lexer: use the linear allocator
blob
|
commitdiff
|
raw
|
diff to current
2016-10-17
Iago Toral Quiroga
glsl: fail compilation of compute shaders when unsupported
blob
|
commitdiff
|
raw
|
diff to current
2016-10-06
Samuel Pitoiset
glsl: process local_size_variable input qualifier
blob
|
commitdiff
|
raw
|
diff to current
2016-10-06
Samuel Pitoiset
glsl: add enable flags for ARB_compute_variable_group_size
blob
|
commitdiff
|
raw
|
diff to current
2016-09-27
Ian Romanick
glsl: Update function parameter documentation for do_co...
blob
|
commitdiff
|
raw
|
diff to current
2016-09-23
Ilia Mirkin
mesa: add GL_OES_viewport_array to the extension string
blob
|
commitdiff
|
raw
|
diff to current
2016-09-20
Dylan Baker
mesa: Implement ARB_shader_viewport_layer_array for...
blob
|
commitdiff
|
raw
|
diff to current
2016-09-14
Ilia Mirkin
glsl: add core plumbing for GL_ANDROID_extension_pack_es31a
blob
|
commitdiff
|
raw
|
diff to current
2016-08-31
Kenneth Graunke
glsl: Handle patch qualifier on interface blocks.
blob
|
commitdiff
|
raw
|
diff to current
2016-08-31
Ilia Mirkin
mesa: add scaffolding for OES/EXT_primitive_bounding_box
blob
|
commitdiff
|
raw
|
diff to current
2016-08-29
Ilia Mirkin
mesa: add EXT_texture_cube_map_array support
blob
|
commitdiff
|
raw
|
diff to current
2016-08-26
Ian Romanick
mesa: Add support for OES_texture_cube_map_array
blob
|
commitdiff
|
raw
|
diff to current
2016-08-26
Ian Romanick
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_...
blob
|
commitdiff
|
raw
|
diff to current
2016-08-26
Ilia Mirkin
glsl: process blend_support_* qualifiers
blob
|
commitdiff
|
raw
|
diff to current
2016-08-26
Ilia Mirkin
glsl: add basic KHR_blend_equation_advanced infrastructure
blob
|
commitdiff
|
raw
|
diff to current
2016-08-24
Francisco Jerez
glsl: Add parser state enables for the framebuffer...
blob
|
commitdiff
|
raw
|
diff to current
2016-08-08
Kenneth Graunke
glsl: Add extension plumbing for OES/EXT_tessellation_s...
blob
|
commitdiff
|
raw
|
diff to current
2016-07-26
Matt Turner
glsl: Separate overlapping sentinel nodes in exec_list.
blob
|
commitdiff
|
raw
|
diff to current
2016-07-23
Ilia Mirkin
glsl: reuse main extension table to appropriately restr...
blob
|
commitdiff
|
raw
|
diff to current
2016-07-19
Ian Romanick
MESA_shader_integer_functions: Boiler plate extension...
blob
|
commitdiff
|
raw
|
diff to current
2016-07-02
Rob Clark
glsl: add driconf to zero-init unintialized vars
blob
|
commitdiff
|
raw
|
diff to current
2016-06-30
Timothy Arceri
glsl/mesa: move duplicate shader fields into new struct...
blob
|
commitdiff
|
raw
|
diff to current
2016-06-07
Jakob Sinclair
glsl: initialise pointer to NULL
blob
|
commitdiff
|
raw
|
diff to current
2016-06-07
Ilia Mirkin
mesa: hook up core bits of GL_ARB_shader_group_vote
blob
|
commitdiff
|
raw
|
diff to current
2016-06-06
Dave Airlie
glsl: geom shader max_vertices layout must match.
blob
|
commitdiff
|
raw
|
diff to current
2016-06-02
Jordan Justen
glsl: Add glsl LowerCsDerivedVariables option
blob
|
commitdiff
|
raw
|
diff to current
2016-06-01
Ian Romanick
glsl: Use Geom.VerticesOut == -1 to specify unset
blob
|
commitdiff
|
raw
|
diff to current
2016-05-26
Ian Romanick
glsl: Allow shader interface blocks in GLSL ES
blob
|
commitdiff
|
raw
|
diff to current
2016-05-26
Ian Romanick
mesa: Add extension tracking for GL_OES_shader_io_blocks
blob
|
commitdiff
|
raw
|
diff to current
2016-05-24
Ilia Mirkin
glsl: add EXT_clip_cull_distance support based on ARB_c...
blob
|
commitdiff
|
raw
|
diff to current
2016-05-23
Dave Airlie
subroutines: handle explicit indexes properly
blob
|
commitdiff
|
raw
|
diff to current
2016-05-13
Tobias Klausmann
glsl: Add arb_cull_distance support (v3)
blob
|
commitdiff
|
raw
|
diff to current
2016-05-10
Dave Airlie
glsl: check geometry output vertices limits.
blob
|
commitdiff
|
raw
|
diff to current
2016-04-26
Ilia Mirkin
glsl: add ability to use essl 3.20
blob
|
commitdiff
|
raw
|
diff to current
2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
blob
|
commitdiff
|
raw
|
diff to current
2016-04-04
Jason Ekstrand
glsl: Stop force-enabling compute shaders
blob
|
commitdiff
|
raw
|
diff to current
2016-04-03
Ilia Mirkin
glsl: add ARB_ES3_1_compatibility support
blob
|
commitdiff
|
raw
|
diff to current
2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
blob
|
commitdiff
|
raw
|
diff to current
2016-03-31
Ilia Mirkin
mesa: add GL_OES_shader_multisample_interpolation support
blob
|
commitdiff
|
raw
|
diff to current
2016-03-31
Ilia Mirkin
glsl: add GL_OES_sample_variables support
blob
|
commitdiff
|
raw
|
diff to current
2016-03-31
Ilia Mirkin
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
blob
|
commitdiff
|
raw
|
diff to current
2016-03-31
Timothy Arceri
glsl: validate global out xfb_stride qualifiers and...
blob
|
commitdiff
|
raw
|
diff to current
2016-03-31
Timothy Arceri
glsl: relax stage restrictions on layout defaults for...
blob
|
commitdiff
|
raw
|
diff to current
2016-03-31
Timothy Arceri
glsl: parse new transform feedback layout qualifiers
blob
|
commitdiff
|
raw
|
diff to current
2016-03-31
Timothy Arceri
glsl: add transform feedback built-in constants
blob
|
commitdiff
|
raw
|
diff to current
2016-03-29
Alejandro Piñeiro
glsl: add is_lhs bool on ast_expression
blob
|
commitdiff
|
raw
|
diff to current
2016-03-29
Ilia Mirkin
glsl: add OES_texture_buffer and EXT_texture_buffer...
blob
|
commitdiff
|
raw
|
diff to current
next