spirv: Add initial subgroup support
[mesa.git] / src / compiler / shader_info.h
2018-03-07 Jason Ekstrandspirv: Add initial subgroup support
2018-03-07 Jason Ekstrandnir/spirv: Add support for device groups
2018-03-07 Caio Marcelo de... spirv: Add SpvCapabilityShaderViewportIndexLayerEXT
2018-02-18 Timothy Arceriglsl/nir: add pixel_center_integer to shader info
2018-01-29 Timothy Arcericompiler: tidy up double_inputs_read uses
2017-12-08 Jordan Justenglsl: Split out shader program serialization
2017-12-07 Alejandro Piñeiromesa/spirv: move and rename nir_spirv_supported_capabil...
2017-11-27 Dave Airlienir: fill outputs_read field and add patch outputs...
2017-10-30 Kenneth Graunkenir: Make nir_gather_info collect a uses_fddx_fddy...
2017-10-13 Kenneth Graunkecompiler: Move gl_program::TexelFetchSamplers to shader...
2017-08-24 Timothy Arcericompiler: move pointers to the start of shader_info
2017-01-10 Kenneth Graunkecompiler: Merge shader_info's tcs and tes structs.
2017-01-08 Kenneth Graunkemesa: Introduce a compiler enum for tessellation spacing.
2017-01-08 Kenneth Graunkecompiler: Change shader_info->tes.vertex_order into...
2016-12-29 Timothy Arcerimesa/compiler: add local_size_variable to shader_info
2016-12-29 Timothy Arcerimesa/compiler: add stage to shader_info
2016-12-07 Lionel Landwerlinmesa: add support for GL_INTEL_conservative_rasterization
2016-12-07 Plamena Manolovamesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
2016-11-19 Kenneth Graunkecompiler: Store the clip/cull distance array sizes...
2016-11-17 Timothy Arcericompiler: remove now unused copy_shader_info() declaration
2016-11-17 Timothy Arcericompiler: include shader_enums.h in shader_info.h
2016-10-26 Timothy Arcericompiler: add additional cs metadata fields to shader...
2016-10-26 Timothy Arcericompiler: add input primative field for gs in shader...
2016-10-26 Timothy Arcericompiler: add fields for tes metadata to shader info
2016-10-26 Timothy Arceriglsl: add temporary copy_shader_info() function
2016-10-26 Timothy Arcerinir: move nir_shader_info to a common compiler header