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tgsi: add ATOMFADD operation
[mesa.git]
/
src
/
gallium
/
drivers
/
2018-12-22
Rob Clark
freedreno/a6xx: fix 3d texture layout
tree
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commitdiff
2018-12-22
Rob Clark
freedreno: update generated headers
tree
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commitdiff
2018-12-22
Rob Clark
freedreno/a6xx: improve setup_slices() debug msgs
tree
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commitdiff
2018-12-22
Rob Clark
freedreno/a6xx: simplify special case for 3d layout
tree
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commitdiff
2018-12-22
Rob Clark
freedreno: combine fd_resource_layer_offset()/fd_resour...
tree
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commitdiff
2018-12-21
Roland Scheidegger
gallivm: don't use pavg.b intrinsic on llvm >= 6.0
tree
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commitdiff
2018-12-20
Eric Anholt
vc4: Hook up perf_debug() output to GL_ARB_debug_output...
tree
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commitdiff
2018-12-20
Rhys Kidd
vc4: Wire up core pipe_debug_callback
tree
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commitdiff
2018-12-20
Eric Anholt
v3d: Hook up perf_debug() output to GL_ARB_debug output...
tree
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commitdiff
2018-12-20
Rhys Kidd
v3d: Wire up core pipe_debug_callback
tree
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commitdiff
2018-12-20
Eric Anholt
v3d: Drop shadow comparison state from shader variant...
tree
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commitdiff
2018-12-20
Eric Anholt
v3d: Fix simulator mode on i915 render nodes.
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Load and store aligned utiles all at once.
tree
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commitdiff
2018-12-19
Eric Anholt
vc4: Move the utile load/store functions to a header...
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Implement texture_subdata to reduce teximage uploa...
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Remove dead prototypes for load/store utile functions.
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Don't try to create shadow tiled temporaries for...
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Fix check for TFU job completion in the simulator.
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Put the dst bo first in the list of BOs for TFU...
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: move resource creation / import / destruction...
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: move resource metadata into base resource
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: make virgl_buffers use resource helpers
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: make transfer code with PIPE_BUFFER targets
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: consolidate transfer code
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: store layer_stride in metadata
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: move vrend_get_tex_image_offset to common code
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: move virgl_resource_layout to common code
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: move texture metadata to common code
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: remove unnessecary code
tree
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commitdiff
2018-12-19
Gurchetan Singh
virgl: texture_transfer_pool --> transfer_pool
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: const-ify the si_query_ops
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: split perfcounter queries from si_query_hw
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: factor si_query_buffer logic out of si_query_hw
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: move query suspend logic into the top-level...
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: move remaining perfcounter code into si_perfc...
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: track constant buffer bind history in si_pipe...
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: use si_set_rw_shader_buffer for setting strea...
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: add an si_set_rw_shader_buffer convenience...
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: avoid using hard-coded SI_NUM_RW_BUFFERS
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: show the fixed function TCS in debug dumps
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: const-ify si_set_tesseval_regs
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clari...
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: don't set RAW_WAIT for CP DMA clears
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi/gfx9: use SET_UCONFIG_REG_INDEX packets when...
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: add si_init_draw_functions and make some...
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: extract declare_vs_blit_inputs
tree
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commitdiff
2018-12-19
Nicolai Hähnle
radeonsi: move SI_FORCE_FAMILY functionality to winsys
tree
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commitdiff
2018-12-19
Nicolai Hähnle
r600: remove redundant semicolon
tree
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commitdiff
2018-12-18
Christian Gmeiner
meson: add etnaviv to the tools option
tree
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commitdiff
2018-12-18
Lucas Stach
etnaviv: use surface format directly
tree
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commitdiff
2018-12-17
Ian Romanick
nir/opt_peephole_select: Don't peephole_select expensiv...
tree
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commitdiff
2018-12-17
Ian Romanick
nir/opt_peephole_select: Don't try to remove flow contr...
tree
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commitdiff
2018-12-17
Eric Anholt
vc4: Reuse nir_format_convert.h in our blend lowering.
tree
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commitdiff
2018-12-16
Jason Ekstrand
nir: Add a bool to int32 lowering pass
tree
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commitdiff
2018-12-16
Jason Ekstrand
nir: Rename Boolean-related opcodes to include 32 in...
tree
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commitdiff
2018-12-16
Eric Anholt
vc4: Use the original bit size when scalarizing uniform...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Drop in a bunch of notes about performance improve...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Use the uniform pretty-printer in v3d_write_unifor...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Move uinfo->data[] dereference to the top of v3d_w...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Add support for draw indirect for GLES3.1.
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Add safety checks for resource_create().
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Add support for texturing from linear.
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Add support for using the TFU to do some blits.
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Don't forget to bump the number of writes when...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Set up the right stride for raster TFU.
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Don't forget to wait for our TFU job before render...
tree
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commitdiff
2018-12-15
Ilia Mirkin
nvc0: always keep TSC slot 0 bound to fix TXF
tree
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commitdiff
2018-12-15
Ilia Mirkin
nvc0: replace use of explicit default_tsc with entry 0
tree
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commitdiff
2018-12-14
Rob Clark
freedreno/a6xx: fix corrupted uniforms
tree
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commitdiff
2018-12-14
Christian Gmeiner
etnaviv: drop redundant ctx function parameter
tree
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commitdiff
2018-12-13
Rob Clark
freedreno/a6xx: fix resource_copy_region()
tree
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commitdiff
2018-12-13
Rob Clark
freedreno: move fd_resource_copy_region()
tree
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commitdiff
2018-12-13
Rob Clark
freedreno/a6xx: more blitter fixes
tree
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commitdiff
2018-12-13
Rob Clark
freedreno: update generated headers
tree
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commitdiff
2018-12-13
Rob Clark
freedreno/a6xx: fix blitter crash
tree
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commitdiff
2018-12-13
Rob Clark
freedreno: also set DUMP flag on shaders
tree
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commitdiff
2018-12-13
Rob Clark
freedreno: debug GEM obj names
tree
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commitdiff
2018-12-13
Erik Faye-Lund
virgl: work around bad assumptions in virglrenderer
tree
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commitdiff
2018-12-13
Erik Faye-Lund
virgl: wrap vertex element state in a struct
tree
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commitdiff
2018-12-13
Erik Faye-Lund
virgl: simplify virgl_hw_set_index_buffer
tree
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commitdiff
2018-12-13
Erik Faye-Lund
virgl: simplify virgl_hw_set_vertex_buffers
tree
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commitdiff
2018-12-12
Rhys Kidd
meson: libfreedreno depends upon libdrm (for fence...
tree
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commitdiff
2018-12-12
Erik Faye-Lund
virgl: force linear texturing support
tree
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commitdiff
2018-12-09
Karol Herbst
nv50/ir: fix use-after-free in ConstantFolding::visit
tree
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commitdiff
2018-12-09
Karol Herbst
nouveau: use atomic operations for driver statistics
tree
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commitdiff
2018-12-09
Karol Herbst
nv50/ir: initialize relDegree staticly
tree
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commitdiff
2018-12-08
Eric Anholt
shader-packing
tree
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commitdiff
2018-12-08
Eric Anholt
tfu
tree
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commitdiff
2018-12-08
Eric Anholt
vc4: Fix a leak of the transfer helper on screen destroy.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Fix a leak of the transfer helper on screen destroy.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add VIR dumping of TMU config p0/p1.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Garbage collect unused uniforms code.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Split most of TEXTURE_SHADER_STATE setup out of...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_S...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Fix handling of texture first_layer offsets for...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Return the right gl_SampleMaskIn[] value.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Don't forget to flush writes to UBOs.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Make an array for frag/vert texture state in the...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Put default vertex attribute values into the state...
tree
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commitdiff
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