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anv: fix bug when using component qualifier in FS outputs
[mesa.git]
/
src
/
intel
/
vulkan
/
anv_pipeline.c
2017-12-12
Samuel Iglesias...
anv: fix bug when using component qualifier in FS outputs
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2017-12-08
Jason Ekstrand
anv: Enable UBO pushing
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2017-12-06
Alejandro Piñeiro
anv: Enable SPV_KHR_16bit_storage and VK_KHR_16bit_stor...
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2017-12-06
Jason Ekstrand
anv: Add support for the variablePointers feature
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2017-12-02
Jason Ekstrand
spirv: Convert the supported_extensions struct to spirv...
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2017-11-01
Jordan Justen
intel/compiler: Remove final_program_size from brw_comp...
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2017-10-25
Jason Ekstrand
intel/compiler: Call nir_lower_system_values in brw_pre...
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2017-10-25
Jason Ekstrand
anv/pipeline: Call nir_lower_system_valaues after brw_p...
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2017-10-25
Jason Ekstrand
anv/pipeline: Drop nir_lower_clip_cull_distance_arrays
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2017-10-25
Jason Ekstrand
anv/pipeline: Dump shader immedately after spirv_to_nir
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2017-10-20
Jason Ekstrand
nir: Get rid of nir_shader::stage
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2017-10-13
Jason Ekstrand
anv/pipeline: Refactor setup of the prog_data::param...
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2017-10-13
Jason Ekstrand
anv/pipeline: Grow the param array for images
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2017-10-13
Jason Ekstrand
anv/pipeline: Whack nir->num_uniforms to MAX_PUSH_CONST...
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2017-10-13
Jason Ekstrand
intel/cs: Grow prog_data::param on-demand for thread_lo...
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2017-10-13
Jason Ekstrand
anv/pipeline: Ralloc prog_data::param of the compile...
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2017-10-13
Jason Ekstrand
anv/pipeline: Add a mem_ctx parameter to anv_pipeline_c...
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2017-10-13
Jason Ekstrand
intel: Rewrite the world of push/pull params
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2017-10-13
Jason Ekstrand
anv/pipeline: Declare bind maps closer to their use
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2017-10-06
Lionel Landwerlin
anv: add nir lowering pass for ycbcr textures
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2017-08-30
Juan A. Suarez Romero
anv: set right datatypes in anv_pipeline_binding
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2017-08-29
Matt Turner
anv: Use GNU C empty brace initializer
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2017-08-24
Jason Ekstrand
anv,i965: Move CS shared lowering into anv
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2017-07-18
Jason Ekstrand
anv: Advertise support for VK_KHR_variable_pointers
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2017-07-14
Juan A. Suarez Romero
anv/pipeline: do not use BITFIELD64_BIT()
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2017-07-14
Juan A. Suarez Romero
anv/pipeline: use unsigned long long constant to check...
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2017-07-03
Samuel Iglesias...
anv: merge tessellation's primitive mode in merge_tess_...
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2017-05-09
Jason Ekstrand
intel/compiler/vs: Move inputs_read handling to generic...
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2017-05-09
Jason Ekstrand
nir: Embed the shader_info in the nir_shader again
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2017-05-03
Jason Ekstrand
anv: Enable VK_KHX_multiview and SPV_KHR_multiview
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2017-05-03
Jason Ekstrand
anv/pipeline: Add shader lowering for multiview
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2017-05-03
Jason Ekstrand
anv/pipeline: Add a subpass field to anv_pipeline
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2017-05-03
Jason Ekstrand
anv/pipeline: Call nir_gather_info later
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2017-05-03
Jason Ekstrand
anv: Move shader hashing to anv_pipeline
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2017-03-24
Iago Toral Quiroga
anv/pipeline: make FragCoord include sample positions...
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2017-03-24
Iago Toral Quiroga
nir/lower_wpos_center: support adding sample position...
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2017-03-16
Iago Toral Quiroga
anv: improve error reporting when creating pipelines
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2017-03-13
Jason Ekstrand
anv: Use on-the-fly surface states for dynamic buffer...
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2017-03-13
Jason Ekstrand
i965: Move the back-end compiler to src/intel/compiler
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2017-03-07
Jason Ekstrand
anv: Drop the anv_validate block helper
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2017-03-07
Jason Ekstrand
anv: Remove a pointless finishme
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2017-03-03
Jason Ekstrand
anv: Advertise shaderInt64 on Broadwell and above
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2017-03-02
Nanley Chery
anv: Store the user's VkAttachmentReference
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2017-02-23
Jason Ekstrand
anv: Enable MSAA compression
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2017-02-14
Alex Smith
anv: Add support for shaderStorageImageWriteWithoutFormat
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2017-02-02
Lionel Landwerlin
anv: enable VK_KHR_shader_draw_parameters
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2017-01-14
Jason Ekstrand
anv/pipeline: Replace get_fs_input_map with get_last_vu...
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2017-01-13
Kenneth Graunke
anv: Move nir_lower_wpos_center after dead variable...
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2017-01-10
Kenneth Graunke
anv: Enable tessellation shaders.
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2017-01-10
Kenneth Graunke
anv: Compile TCS/TES shaders.
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2017-01-10
Kenneth Graunke
anv: Handle patch primitives.
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2017-01-10
Lionel Landwerlin
anv: set input_slots_valid on brw_wm_prog_key
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2017-01-09
Samuel Iglesias...
anv: enable float64 feature on supported platforms
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2017-01-09
Juan A. Suarez Romero
anv/pipeline: get map for double input attributes
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2017-01-09
Samuel Iglesias...
spirv: add support for doubles to OpSpecConstant
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2017-01-07
Jason Ekstrand
anv/pipeline: Call NIR passes using NIR_PASS_V
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2017-01-07
Jason Ekstrand
anv/pipeline: Only call remove_dead_variables once
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2016-12-28
Dave Airlie
spirv: add interface for drivers to define support...
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2016-12-22
Timothy Arceri
i965: use nir_lower_indirect_derefs() for GLSL
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2016-12-05
Jason Ekstrand
anv/pipeline: Call nir_lower_constant_initializers
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2016-12-05
Jason Ekstrand
Revert "i965: use nir_lower_indirect_derefs() for GLSL"
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2016-12-05
Timothy Arceri
i965: use nir_lower_indirect_derefs() for GLSL
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2016-11-22
Jason Ekstrand
anv: Add an input attachment lowering pass
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2016-11-22
Kenneth Graunke
anv: Combine ClipDistance and CullDistance arrays.
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2016-11-17
Jason Ekstrand
anv: Handle null in all destructors
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2016-11-16
Jason Ekstrand
anv/pipeline: Get rid of the kernel pointer fields
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2016-11-02
Jason Ekstrand
anv/pipeline: Properly cache prog_data::param
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2016-11-02
Jason Ekstrand
anv/pipeline: Put actual pointers in anv_shader_bin
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2016-10-26
Timothy Arceri
i965: rewrite brw_setup_vue_interpolation()
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2016-10-26
Timothy Arceri
nir/i965/anv/radv/gallium: make shader info a pointer
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2016-10-18
Dave Airlie
anv: move to using vk_alloc helpers.
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2016-10-14
Jason Ekstrand
anv: Move Create*Pipelines into genX_cmd_buffer.c
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2016-10-14
Jason Ekstrand
anv/pipeline: Remove support for direct-from-nir shaders
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2016-10-14
Jason Ekstrand
anv: Get rid of graphics_pipeline_create_info_extra
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2016-10-14
Jason Ekstrand
anv: Get rid of meta
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2016-10-12
Kenneth Graunke
anv: Fix anv_pipeline_validate_create_info assertions.
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2016-09-13
Jason Ekstrand
anv/pipeline: Roll compute_urb_partition into emit_urb_...
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2016-09-06
Jason Ekstrand
anv/pipeline: Lower indirect outputs when EmitNoIndirec...
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2016-09-03
Jason Ekstrand
anv: Refactor pipeline l3 config setup
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2016-09-03
Jason Ekstrand
intel: s/brw_device_info/gen_device_info/
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2016-08-30
Jason Ekstrand
anv: Rework pipeline caching
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2016-08-30
Jason Ekstrand
anv/pipeline: Properly handle OOM during shader compilation
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2016-08-30
Jason Ekstrand
anv/pipeline: Fix bind maps for fragment output arrays
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2016-08-26
Kenneth Graunke
nir: Change nir_shader_get_entrypoint to return an...
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2016-08-25
Jason Ekstrand
anv: Include the pipeline layout in the shader hash
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2016-07-22
Jason Ekstrand
anv/pipeline: Set binding_table.gather_texture_start
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2016-07-13
Jason Ekstrand
anv/pipeline: Assert that the number of uniforms from...
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2016-06-22
Jason Ekstrand
anv: Use different BOs for different scratch sizes...
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2016-06-20
Jason Ekstrand
anv: Add proper support for depth clamping
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2016-06-20
Jason Ekstrand
anv/pipeline: Do invariance propagation on SPIR-V shaders
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2016-06-15
Chad Versace
anv: Fix a harmless overflow warning
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2016-06-13
Nanley Chery
anv/pipeline: Don't dereference NULL dynamic state...
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2016-06-13
Nanley Chery
anv: Document and rename anv_pipeline_init_dynamic_state()
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2016-06-10
Jason Ekstrand
anv/pipeline: Store the (set, binding, index) tripple...
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2016-06-04
Jason Ekstrand
anv/pipeline: Refactor specialization constant handling...
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2016-06-02
Jordan Justen
i965: Add uniform for a CS thread local base ID
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2016-05-27
Jason Ekstrand
anv: Move push constant allocation to the command buffer
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2016-05-20
Kenneth Graunke
i965: Delete brw_wm_prog_key::render_to_fbo and drawabl...
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2016-05-20
Kenneth Graunke
i965, anv: Use NIR FragCoord re-center and y-transform...
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2016-05-17
Jordan Justen
anv: Port L3 cache programming from i965
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