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broadcom/compiler: Add a constant folding pass after nir_lower_io
[mesa.git]
/
src
/
mesa
/
main
/
shaderapi.c
2020-08-18
Louis-Francis Ratt...
st/mesa: Replace UsesStreams by ActiveStreamMask for GS
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2020-04-21
Dylan Baker
mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
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2020-04-12
Tapani Pälli
mesa: remove redudant assignment
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2020-04-03
Pierre-Eric Pellou...
mesa: update pipeline when re-linking a program in use
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2020-03-26
Marek Olšák
mesa: allow out-of-order drawing to optimize immediate...
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2020-02-18
Marek Olšák
mesa: fix immediate mode with tessellation and varying...
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2019-11-20
Timothy Arceri
mesa: implement glCompileShaderIncludeARB()
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2019-11-20
Timothy Arceri
mesa: add shader include lookup support for relative...
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2019-11-20
Timothy Arceri
mesa: add support cursor support for relative path...
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2019-11-20
Timothy Arceri
mesa: implement glDeleteNamedStringARB()
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2019-11-20
Timothy Arceri
mesa: split _mesa_lookup_shader_include() in two
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2019-11-20
Timothy Arceri
mesa: implement glGetNamedStringivARB()
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2019-11-20
Timothy Arceri
mesa: implement glIsNamedStringARB()
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2019-11-20
Timothy Arceri
mesa: make error checking optional in _mesa_lookup_shad...
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2019-11-20
Timothy Arceri
mesa: implement glGetNamedStringARB()
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2019-11-20
Timothy Arceri
mesa: add glNamedStringARB() support
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2019-11-20
Timothy Arceri
mesa: add copy_string() helper
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2019-11-20
Timothy Arceri
mesa: add _mesa_lookup_shader_include() helper
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2019-11-20
Timothy Arceri
mesa: add helper to validate tokenise shader include...
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2019-11-20
Timothy Arceri
mesa: add ARB_shading_language_include infrastructure...
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2019-11-20
Timothy Arceri
mesa: add ARB_shading_language_include stubs
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2019-10-18
Iago Toral Quiroga
mesa/main: GL_GEOMETRY_SHADER_INVOCATIONS exists in...
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2019-08-21
Lionel Landwerlin
mesa/compiler: rework tear down of builtin/types
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2019-08-07
Timothy Arceri
mesa: remove super old TODOs from shaderapi.c
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2019-07-24
Yevhenii Kolesnikov
main: Fix memleaks in mesa_use_program
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2019-07-12
Antia Puentes
mesa/shaderapi: Fix TRANSFORM_FEEDBACK_VARYING program...
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2019-07-12
Alejandro Piñeiro
mesa: Fix ACTIVE_*_MAX_LENGTH program queries (ARB_gl_s...
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2019-06-28
Eric Engestrom
mesa: stop trying new filenames if the filename existin...
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2019-06-28
Eric Engestrom
mesa: use os_file_create_unique()
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2019-05-30
Marek Olšák
Change a few frequented uses of DEBUG to !NDEBUG
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2019-05-09
Pierre-Eric Pellou...
mesa: fix GL_PROGRAM_BINARY_RETRIEVABLE_HINT handling
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2019-04-12
Marek Olšák
mesa: don't overwrite existing shader files with MESA_S...
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2019-04-01
Marek Olšák
mesa: implement ARB/KHR_parallel_shader_compile
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2018-08-15
Tapani Pälli
mesa: shader dump/read support for ARB programs
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2018-05-25
Jose Dapena Paz
mesa: do not leak ctx->Shader.ReferencedProgram references
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2018-05-09
Xiong, James
main: return 0 length when the queried program object...
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2018-04-12
Marek Olšák
mesa: include dispatch.h less
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2018-02-23
Mathias Fröhlich
mesa: Update vertex processing mode on _mesa_UseProgram.
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2018-02-23
Marek Olšák
mesa: rename has_core_gs -> has_gs in get_programiv
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2018-02-23
Mathias Fröhlich
mesa: Provide an alternative to get_vp_mode()
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2018-01-26
Brian Paul
mesa: change gl_link_status enums to uppercase
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2018-01-26
Brian Paul
mesa: change gl_compile_status enums to uppercase
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2018-01-09
Jon Turney
Fix use of alloca() without #include <c99_alloca.h>
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2017-12-12
Nicolai Hähnle
mesa: refuse to compile SPIR-V shaders or link mixed...
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2017-12-12
Nicolai Hähnle
mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARB
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2017-12-12
Nicolai Hähnle
mesa: implement SPIR-V loading in glShaderBinary
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2017-12-08
Jordan Justen
main: Clear shader program data whenever ProgramBinary...
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2017-12-08
Jordan Justen
main: add binary support to ProgramBinary
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2017-12-08
Jordan Justen
main: add binary support to GetProgramBinary
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2017-12-08
Jordan Justen
main: Support getting GL_PROGRAM_BINARY_LENGTH
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2017-09-14
Jeremy Huddleston...
mesa: Deal with size differences between GLuint and...
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2017-08-02
Samuel Pitoiset
mesa: add KHR_no_error support to glLinkProgram()
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2017-08-02
Samuel Pitoiset
mesa: add link_program() and link_program_error() helpers
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2017-08-02
Samuel Pitoiset
mesa: add KHR_no_error support to glShaderSource()
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2017-08-02
Samuel Pitoiset
mesa: add shader_source() helper
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2017-08-02
Samuel Pitoiset
mesa: rename shader_source() to set_shader_source()
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2017-07-31
Samuel Pitoiset
mesa: add KHR_no_error support to glDetachShader()...
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2017-07-31
Samuel Pitoiset
mesa: add detach_shader_error() helper
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2017-07-31
Samuel Pitoiset
mesa: add KHR_no_error support to glProgramParameteri()
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2017-07-31
Samuel Pitoiset
mesa: add program_parameteri() helper
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2017-07-31
Samuel Pitoiset
mesa: add KHR_no_error support to glPatchParameteri()
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2017-06-28
Juan A. Suarez Romero
mesa: do not use format string as literal string
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2017-06-28
Samuel Pitoiset
mesa: add KHR_no_error support for glCreateShader(...
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2017-06-28
Samuel Pitoiset
mesa: rename create_shader() to create_shader_err()
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2017-06-28
Samuel Pitoiset
mesa: pass the 'caller' function to create_shader()
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2017-06-28
Samuel Pitoiset
mesa: add KHR_no_error support for glAttachShader(...
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2017-06-28
Samuel Pitoiset
mesa: rename attach_shader() to attach_shader_err()
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2017-06-28
Samuel Pitoiset
mesa: pass the 'caller' function to attach_shader()
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL progra...
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2017-05-22
Ian Romanick
mesa: GL_ARB_shader_subroutine is not optional in core...
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2017-05-19
Timothy Arceri
mesa: add an env var to force cache fallback
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2017-05-17
Timothy Arceri
mesa: add KHR_no_error support for glUseProgram
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2017-05-17
Timothy Arceri
mesa: move use_program() inside _mesa_use_program()
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2017-05-11
Timothy Arceri
mesa: remove _CurrentFragmentProgram from gl_pipeline_o...
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2017-05-11
Timothy Arceri
mesa: small _mesa_UseProgram() tidy up
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2017-04-22
Matt Turner
mesa: Remove unnecessary locking from container objects.
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2017-03-31
Timothy Arceri
mesa: remove MESA_GLSL=opt
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2017-03-31
Timothy Arceri
mesa: remove MESA_GLSL=no_opts env option
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2017-03-12
Timothy Arceri
mesa/glsl: introduce new gl_compile_status enum
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2017-02-17
Timothy Arceri
glsl: use correct shader source in case of cache fallback
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2017-02-16
Timothy Arceri
mesa: retain gl_shader_programs after glDeleteProgram...
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2017-02-09
Timothy Arceri
glsl: add param to force shader recompile
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2017-02-09
Timothy Arceri
st/mesa/i965: create link status enum
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2017-01-30
Timothy Arceri
mesa: add new MESA_GLSL flag for printing shader cache...
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2017-01-27
Emil Velikov
mesa: move variable declaration to where its used
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2017-01-23
Timothy Arceri
mesa/glsl: set and get cs layouts to and from shader_info
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2017-01-23
Timothy Arceri
mesa/glsl: set and get gs layouts directly to and from...
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2017-01-23
Timothy Arceri
mesa/glsl/i965: set and get tes layouts directly to...
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2017-01-23
Timothy Arceri
mesa/glsl: set {clip,cull}_distance_array_size directly...
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2017-01-23
Timothy Arceri
mesa: use gl_program for CurrentProgram rather than...
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2017-01-19
Timothy Arceri
glsl: set InnerCoverage directly in gl_program
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2017-01-19
Timothy Arceri
glsl: tidy up PostDepthCoverage shader field
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2017-01-19
Timothy Arceri
st/mesa/glsl: set early_fragment_tests directly in...
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2017-01-19
Timothy Arceri
mesa/glsl/i965: set and use tcs vertices_out directly
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2017-01-19
Timothy Arceri
mesa: don't always set _NEW_PROGRAM when linking
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2017-01-19
Timothy Arceri
mesa: change init subroutine defaults helper to work...
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2017-01-18
Emil Velikov
utils: build sha1/disk cache only with Android/Autoconf
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2017-01-18
Emil Velikov
util: import sha1 implementation from OpenBSD
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2017-01-10
Kenneth Graunke
compiler: Merge shader_info's tcs and tes structs.
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2017-01-09
Timothy Arceri
st/mesa/glsl: set num_images directly in shader_info
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