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mesa.git
2019-07-04
Nicolai Hähnle
amd/common: move ac_shader_{binary,reloc} into r600...
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2019-07-04
Nicolai Hähnle
amd/common: removed unused ac_shader_binary functions
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2019-07-04
Nicolai Hähnle
amd/common: remove unused ac_compile_module_to_binary
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2019-07-04
Bas Nieuwenhuizen
radv: Switch to using rtld.
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2019-07-04
Bas Nieuwenhuizen
radv: Move more stuff to variant create time.
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2019-07-04
Bas Nieuwenhuizen
radv: Add the concept of radv shader binaries.
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2019-07-04
Bas Nieuwenhuizen
radv: Add export_prim_id to the shader variant info.
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2019-07-04
Bas Nieuwenhuizen
radv: use last nir shader to determine stage in postpro...
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2019-07-04
Bas Nieuwenhuizen
radv: Merge rsrc1/rsrc2 fields with the config fields.
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2019-07-04
Andres Gomez
vulkan: Update headers to 1.1.113
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2019-07-04
Samuel Pitoiset
radv: do not crash when generating binning state for...
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2019-07-04
Samuel Pitoiset
radv: fix potential crash in the compute resolve path
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2019-07-04
Tomeu Vizoso
panfrost: Take into account off-screen FBOs
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2019-07-04
Christian Gmeiner
util/macros: rework DIV_ROUND_UP macro
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2019-07-04
Christian Gmeiner
gitlab-ci: bump required libdrm version
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2019-07-04
Kenneth Graunke
iris: Fix MOCS for grid surface
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2019-07-04
Kenneth Graunke
iris: Minor tidying
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2019-07-04
Marek Olšák
Revert "mesa/st: Passthrough scissor when clearing...
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2019-07-04
Marek Olšák
gallium/u_blitter: add return to fix the build
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2019-07-03
Alyssa Rosenzweig
mesa/st: Passthrough scissor when clearing by quad
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2019-07-03
Nicolai Hähnle
amd: add NAVI10 PCI IDs
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix legacy GS
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: disable clear state
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: disable DPBB
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: disable SDMA
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2019-07-03
Marek Olšák
radeonsi: determine the rasterization primitive type...
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2019-07-03
Marek Olšák
radeonsi/gfx10: consolidate & improve input_prim determ...
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2019-07-03
Marek Olšák
ac: rework ac_build_waitcnt for gfx10
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2019-07-03
Marek Olšák
radeonsi/gfx10: implement si_shader_vs
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2019-07-03
Marek Olšák
radeonsi/gfx10: unpack GS invocation ID
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2019-07-03
Marek Olšák
radeonsi/gfx10: jump over the shader query atomic if...
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2019-07-03
Marek Olšák
radeonsi/gfx10: cosmetic changes
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2019-07-03
Marek Olšák
radeonsi/gfx10: set cache control registers
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2019-07-03
Marek Olšák
radeonsi/gfx10: export correct PrimitiveID from NGG...
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2019-07-03
Marek Olšák
radeonsi/gfx10: set PA_SC_TILE_STEERING_OVERRIDE
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2019-07-03
Marek Olšák
radeonsi/gfx10: add a workaround for stencil HTILE...
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2019-07-03
Marek Olšák
radeonsi/gfx10: disable DCC with MSAA
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix GL_LINE polygon mode for decomposed...
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix NGG GS color clamping
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix vertex color clamping for TES
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2019-07-03
Marek Olšák
radeonsi/gfx10: unbind NGG shaders when destroyed
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2019-07-03
Marek Olšák
radeonsi/gfx10: don't use the GS workaround for triangl...
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2019-07-03
Marek Olšák
radeonsi/gfx10: don't do the query buffer atomic for...
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2019-07-03
Marek Olšák
radeonsi/gfx10: update spi_map if API VS (as NGG) chang...
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix a possible hang with exp pos0 with...
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2019-07-03
Marek Olšák
radeonsi/gfx10: prefetch HW GS when NGG is used
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2019-07-03
Nicolai Hähnle
amd/common/gfx10: set DLC for llvm.amdgcn.s.buffer...
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix PS exports for SPI_SHADER_32_AR
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2019-07-03
Marek Olšák
radeonsi/gfx10: set DLC for loads when GLC is set
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix shader images
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2019-07-03
Marek Olšák
radeonsi/gfx10: set the DCC constant encoding flag
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2019-07-03
Marek Olšák
radeonsi/gfx10: fix intensity formats
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2019-07-03
Marek Olšák
radeonsi/gfx10: allocate GDS BOs for streamout
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2019-07-03
Marek Olšák
radeonsi/gfx10: make sure GDS is idle between IBs
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement streamout
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement streamout-related queries
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: enable the workaround for unaligned...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: re-order the initialization order in...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: apply DCC MSAA blend workaround
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_emit_global_shader_pointers
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_init_tess_factor_ring
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: initialize EXEC for TES-as-NGG (without...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: use correct VGPR for instance ID in...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_shader_hs
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_create_sampler_state
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: double the number of tessellation offch...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement get_tess_ring_descriptor
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: mask DCC tile swizzle by alignment
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement hardware MSAA resolve
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: fix binding on si_update_scratch_relocs
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: set llvm_has_working_vgpr_indexing
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement load_const_buffer_desc_fast_path
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: take PRIMID from the correct output...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: change location of instance ID shader...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: set USER_DATA_ADDR offset for geometry...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_emit_derived_tess_state
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_shader_gs
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement preload_ring_buffers
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_set_ring_buffer
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: allow rectangle outputs from NGG primit...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: emit VGT_GS_OUT_PRIM_TYPE from draw...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: NGG geometry shader PM4 and upload
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: generate geometry shaders for NGG
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: use the correct register for image...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: emit GE_CNTL instead of IA_MULTI_VGT_PA...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: initialize GE_{MAX,MIN}_VTX_INDX/INDX_O...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: setup registers for OpenGL compute
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: set user data base registers
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement gfx10_shader_ngg
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: add NGG registers to si_init_config
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: update shader-related fields in si_init...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_shader_ps
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: generate VS and TES as NGG merged ESGS...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: distinguish between merged shaders...
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: update si_get_shader_name
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: add as_ngg shader key bit
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_update_shaders
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: implement si_build_vgt_shader_config
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: keep track of whether NGG is used
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2019-07-03
Nicolai Hähnle
radeonsi/gfx10: document NGG shader stages
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