nv50: handle inverted render conditions
[mesa.git] / docs / GL3.txt
2014-10-26 Tobias Klausmannnv50: handle inverted render conditions
2014-10-24 Mathias Fröhlichgallium: Enable ARB_clip_control for gallium drivers.
2014-10-12 Glenn Kennardr600g: Implement GL_ARB_sample_shading
2014-09-12 Ilia Mirkinnv50,nvc0: enable ARB_texture_view
2014-09-08 Roland Scheideggerdocs: (trivial) mark softpipe, llvmpipe as done for...
2014-09-01 Glenn Kennardr600g: Implement sm5 geometry shader instancing
2014-09-01 Jordan Justendocs: Mark ARB_compute_shader as work in progress
2014-08-29 Roland Scheideggerllvmpipe: (trivial) enable cube map arrays
2014-08-28 Timothy Arceridocs: mark GL_MAX_VERTEX_ATTRIB_STRIDE as done
2014-08-28 Roland Scheideggerdocs: fix up status of softpipe, llvmpipe
2014-08-25 Chris Forbesdocs: Update who is working on tessellation
2014-08-19 Chris Forbesdocs: Mark off ARB_conditional_render_inverted for...
2014-08-19 Tobias Klausmanndocs: Update status of ARB_conditional_render_inverted
2014-08-15 Glenn Kennardr600g: Implement ARB_derivative_control
2014-08-15 Chris Forbesdocs: Mark off ARB_gpu_shader5 for i965
2014-08-15 Chris Forbesdocs: Mark off ARB_gpu_shader5 UBO array indexing for...
2014-08-15 Chris Forbesdocs: Mark off ARB_derivative_control for i965.
2014-08-15 Ilia Mirkinnv50,nvc0: add support for fine derivatives
2014-08-15 Ilia Mirkinmesa: add ARB_texture_barrier support
2014-08-15 Marek Olšákdocs: document radeonsi BPTC support, sort extensions...
2014-08-14 Glenn Kennardr600g: Implement BPTC texture support
2014-08-14 Dave Airliedocs: update ARB_vertex_attrib_64bit status
2014-08-14 Dave Airliedocs/GL3.txt: add GLES 3.1 section
2014-08-13 Ilia Mirkinnvc0: increase GLSL level to 400 to enable ARB_gpu_shader5
2014-08-12 Ilia Mirkinnvc0: add BPTC format support
2014-08-12 Ilia Mirkindocs: add GL4.5 section
2014-08-12 Neil Robertsdocs: Update release notes and GL3.txt for GL_ARB_textu...
2014-08-11 Marek Olšákst/mesa: advertise ARB_ES3_compatibility if GLSL 3...
2014-08-11 Jason Ekstranddocs/GL3: Mark ARB_copy_image as implemented on i965
2014-08-07 Matt Turnerdocs: List GL+GLSL versions as parts of a whole.
2014-08-01 Glenn Kennardr600g: Implement gpu_shader5 textureGather
2014-07-31 Glenn Kennardr600g: gpu_shader5 gl_SampleMaskIn support
2014-07-31 Glenn Kennardr600g: Implement gpu_shader5 integer ops
2014-07-31 Glenn Kennardr600g: Implement GL_ARB_texture_query_lod
2014-07-23 Neil Robertsdocs: Update GL3.txt and relnotes for GL_ARB_clear_texture
2014-07-23 Dave Airliedocs/GL3.txt: update status for ARB_compute_shader
2014-07-17 Marek Olšákradeonsi: implement ARB_draw_indirect
2014-07-17 Glenn Kennardr600g: Implement GL_ARB_texture_gather
2014-07-15 Christoph Bumillernvc0: add support for indirect drawing
2014-07-12 Chris Forbesdocs: Mark off ARB_gpu_shader5 interpolation functions...
2014-07-03 Ilia Mirkinmesa/st: enable ARB_fragment_layer_viewport
2014-07-02 Ilia Mirkindocs: update hw-dependent bits of ARB_gpu_shader5
2014-07-01 Ilia Mirkinnvc0: expose 4 vertex streams, use stream ids in xfb
2014-06-30 Samuel Iglesias... docs: mark "Geometry shader multiple streams" as done...
2014-06-27 Chris Forbesdocs: Update the status of a few things in GL3.txt
2014-06-18 Marek Olšákradeonsi: implement ARB_texture_query_lod
2014-06-18 Marek Olšákgallium: implement ARB_texture_query_levels
2014-06-18 Marek Olšákradeonsi: implement ARB_texture_gather and Gather funct...
2014-06-17 Tobias Klausmanndocs: update GL3.txt, relnotes: mark GL_ARB_viewport_ar...
2014-06-16 Tapani Pällidocs: update ARB_explicit_uniform_location status
2014-06-09 Chris Forbesdocs: Mark off ARB_compressed_texture_pixel_storage
2014-06-04 Chris Forbesdocs: Mark off gs5/overload resolution
2014-06-04 Chris Forbesdocs: Mark off gs5/implicit conversions
2014-06-04 Chris Forbesdocs: Update `precise` qualifier status in GL3.txt
2014-06-02 Marek Olšákradeonsi: enable ARB_sample_shading
2014-05-06 Marek Olšákradeonsi: implement ARB_texture_cube_map_array
2014-05-05 Ilia Mirkindocs: mark ARB_stencil_texturing as done for nv50+...
2014-05-03 Ian Romanickdocs: Add missing release notes for ARB_separate_shader...
2014-05-02 Ilia Mirkindocs: update ARB_buffer_storage for nouveau
2014-05-02 Chris Forbesdocs: Add missing ARB_gpu_shader5 subfeature to GL3.txt
2014-05-02 Fredrik Höglunddocs: Mark ARB_multi_bind as done
2014-04-27 Ilia Mirkindocs: mark off nv50/nvc0 for ARB_sample_shading, update...
2014-04-24 Marek Olšákradeonsi: implement GL_ARB_vertex_type_10f_11f_11f_rev
2014-04-11 Chris Forbesdocs: Fix ubo indexing description
2014-04-10 Chris Forbesdocs: Expand ARB_gpu_shader5 to describe status of...
2014-04-10 Chris Forbesdocs: Mark off ARB_texture_view and add to release...
2014-04-07 Ilia Mirkindocs: mark ARB_texture_gather as done on nvc0
2014-04-07 Ilia Mirkindocs: mark ARB_texture_query_lod as done for nv50,...
2014-03-14 Eric Anholti965: Add support for GL_ARB_buffer_storage.
2014-03-05 Ilia Mirkinnv50,nvc0: add 11f_11f_10f vertex support
2014-03-05 Kenneth Graunkei965: Implement ARB_stencil_texturing on Gen8+.
2014-03-05 Kenneth Graunkemesa: Add core API support for GL_ARB_stencil_texturing...
2014-02-27 Ilia Mirkindocs: update nvc0 state
2014-02-25 Ilia Mirkindocs: update nv50 support
2014-02-25 Marek Olšákdocs: update ARB_buffer_storage status
2014-02-13 Ilia Mirkindocs: add nv50 to the ARB_viewport_array list
2014-02-11 Ian Romanickmesa: GL_ARB_half_float_pixel is not optional
2014-02-11 Dave Airliedocs/GL3.txt: denote r600g support for ARB_viewport_array
2014-02-05 Dave Airliedocs/GL3.txt: update r600 status
2014-01-29 Ian Romanickdocs: Add GL_ARB_map_buffer_alignment status to GL3...
2014-01-29 Michel Dänzerradeonsi: Enable OpenGL 3.3
2014-01-27 Ian Romanickdocs: Update GL3.txt due to recent work
2014-01-27 Ilia Mirkindocs: sync up nv50/nvc0 status on GL4.x extensions
2014-01-27 Ilia Mirkindocs: update GL3.txt, relnotes to reflect current nv50...
2014-01-23 Timothy Arceridocs: Mark ARB_arrays_of_arrays as started
2014-01-20 Ian Romanickdocs: Note that GL_ARB_viewport_array is done on i965
2014-01-15 Francisco Jerezdocs: Mark ARB_shader_image_load_store as work in progress.
2013-12-12 Marek Olšákdocs/GL3: better documentation of GL 3.0
2013-11-25 Chris Forbesi965: Enable ARB_draw_indirect (and ARB_multi_draw_indi...
2013-11-18 Emil Velikovdocs: update nv50, nvc0 current status
2013-11-18 Joerg Mayerdocs: restructure GL3.txt
2013-11-08 Ian Romanickdocs: Mark off ARB_shader_atomic_counters for i965
2013-11-07 Fredrik Höglunddocs: Mark off ARB_vertex_type_10f_11f_11f_rev for...
2013-11-07 Chris Forbesdocs: Mark off some more things.
2013-11-07 Chris Forbesdocs: Mark off ARB_vertex_type_10f_11f_11f_rev.
2013-11-07 Fredrik Höglunddocs: Mark ARB_vertex_attrib_binding as done, update...
2013-11-06 Chris Forbesdocs: Mark off ARB_sample_shading; minor tidyup.
2013-11-04 Marek Olšákdocs/GL3: document radeonsi support, minor cleanup
2013-10-23 Eric Anholti965: Add support for GL_ARB_texture_buffer_range.
2013-10-22 Matt Turnerdocs: Mark GLSL 1.50, 3.30, and geometry shaders done...
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