svga: explicit set DXFMT_SHADER_SAMPLE for DS format for pre-SM41 device
[mesa.git] / src / gallium / drivers / svga /
2018-09-10 Charmaine Leesvga: explicit set DXFMT_SHADER_SAMPLE for DS format...
2018-09-10 Charmaine Leesvga: remove unused variable
2018-09-10 Brian Paulsvga: draw round points when msaa is enabled
2018-09-10 Brian Paulsvga: check number of samples before emitting MSAA...
2018-09-10 Brian Paulsvga: remove obsolete comment on format_cap_table[]
2018-09-10 Brian Paulsvga: allow TGSI_TEXTURE_CUBE_ARRAY in emit_tg4()
2018-09-10 Charmaine Leesvga: no dma on multisample surface
2018-09-10 Charmaine Leesvga: src surface for IntraSurfaceCopy cannot be multis...
2018-09-10 Charmaine Leesvga: fix missing format multisample devcap check
2018-09-10 Charmaine Leesvga: fix incorrect multisample support in VGPU9 device
2018-09-10 Charmaine Leesvga: fix the missing devcap for SVGA3D_BC3_UNORM_SRGB
2018-09-10 Charmaine Leesvga: add a separate function to get dx format capabili...
2018-09-10 Charmaine Leesvga: assign a separate function for is_format_supporte...
2018-09-10 Brian Paulsvga: add some devcap debugging code
2018-09-10 Charmaine Leesvga: fix depth and coverage mask output declaration
2018-09-10 Charmaine Leesvga: add sample positions for 2 samples
2018-09-10 Charmaine Leesvga: check sample count devcaps
2018-09-10 Brian Paulsvga: fix 1-element cube map array issue
2018-09-10 Brian Paulsvga: simplify array test in svga_init_shader_key_common()
2018-09-10 Charmaine Leesvga: sync svga3d_types.h with upstream changes
2018-09-10 Charmaine Leesvga: add git version logging at init time
2018-09-10 Charmaine Leesvga: fix a typo in svga_texture_copy_region()
2018-09-10 Charmaine Leesvga: use helper function to do copy region
2018-09-10 Charmaine Leesvga: fix cubemap array rendering with backed surface...
2018-09-10 Charmaine Leesvga: add a helper function to send ResolveCopy command
2018-09-10 Charmaine Leesvga: sync svga3d header files
2018-09-10 Charmaine Leesvga: add SM4_1 enable debug print
2018-09-10 Charmaine Leesvga: fix swizzling for texture gather
2018-09-10 Charmaine Leesvga: fix starting index for system values
2018-09-10 Deepak Rawatwinsys/svga: Add support for new surface ioctl, multisa...
2018-09-10 Brian Paulsvga: enable MSAA for SM4_1 device
2018-09-10 Charmaine Leesvga: add sample count to the surface_can_create interface
2018-09-10 Brian Paulsvga: implement support for GL_ARB_texture_query_lod
2018-09-10 Neha Bhendesvga: Add support for arb_texture_gather
2018-09-10 Brian Paulsvga: add support for interpolation at sample position
2018-09-10 Brian Paulsvga: clarify sys value -> input register mapping
2018-09-10 Brian Paulsvga: add support for FS sample mask output
2018-09-10 Brian Paulsvga: add support for sample id, sample position
2018-09-10 Brian Paulsvga: implement no-op svga_set_min_samples()
2018-09-10 Charmaine Leesvga: add support for independent blend function per...
2018-09-10 Brian Paulsvga: emit shader version as 4.0 or 4.1 depending on...
2018-09-10 Brian Paulsvga: restructure nested if's in emit_src_register()
2018-09-10 Brian Paulsvga: sync VGPU10ShaderTokens.h with upstream changes
2018-09-10 Charmaine Leesvga: add support for shadow cubemap array
2018-09-10 Charmaine Leesvga: add support for rendering to cubemap array
2018-09-10 Charmaine Leesvga: add support for TXL2 opcode
2018-09-10 Charmaine Leesvga: add support for cubemap array
2018-09-10 Brian Paulsvga: add have_sm4_1 flag, helper function
2018-09-07 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
2018-09-07 Marek Olšákgallium: enable GL_AMD_depth_clamp_separate on r600...
2018-09-07 Marek Olšákgallium: split depth_clip into depth_clip_near & depth_...
2018-09-05 Charmaine Leesvga: rename face to layer_face
2018-09-05 Brian Paulsvga: encode sample count in resource declarations
2018-09-05 Charmaine Leesvga: sync with upstream changes to surface flags
2018-09-05 Neha Bhendesvga: avoid try_blit() for some depth formats on non...
2018-09-05 Neha Bhendesvga: convert dst format to linear when blending is...
2018-09-05 Neha Bhendesvga: start using SVGA3dCmdIntraSurfaceCopy command...
2018-09-05 Neha Bhendesvga/winsys: Add cap2 support in winsys
2018-09-05 Neha Bhendesvga: Add SVGA3dCmdIntraSurfaceCopy command support...
2018-09-05 Brian Paulsvga: update device header files from upstream
2018-09-04 Eric Anholtgallium: Add a helper for implementing PIPE_CAP_* defau...
2018-08-29 Brian Paulsvga: add missing switch cases for shadow textures
2018-08-29 Brian Paulsvga: fix vgpu9 sprite coordinate bug
2018-08-29 Brian Paulsvga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issue
2018-08-29 Brian Paulsvga: minor improvements in svga_state_constants.c
2018-08-25 Kenneth Graunkegallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_GS_INVOCATIONS
2018-08-16 Eric Engestromsvga: simplify Mesa version string
2018-08-16 Eric Engestrombin: always define MESA_GIT_SHA1 to make it directly...
2018-08-08 Brian Paulsvga: use pipe_sampler_view::target in svga_set_sampler...
2018-08-08 Brian Paulsvga: use SVGA3D_RS_FILLMODE for vgpu9
2018-08-08 Brian Paulsvga: add TGSI_SEMANTIC_FACE switch case in svga_swtnl_...
2018-07-31 Marek Olšákgallium: add storage_sample_count parameter into is_for...
2018-07-31 Marek Olšákgallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
2018-07-28 Brian Paulsvga: whitespace fixes in svga_tgsi_decl_sm30.c
2018-06-20 Christian Gmeinergallium: add scalar isa shader cap
2018-06-15 Rhys Perrygallium: add support for programmable sample locations
2018-05-30 Marek Olšákgallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
2018-05-16 Charmaine Leesvga: fix incompatible bind flags at buffer validation...
2018-05-01 Rhys Perrygallium: add initial support for conservative rasterization
2018-04-19 Thomas Hellstromsvga: Fix incorrect advertizing of EGL_KHR_gl_colorspace
2018-03-23 Brian Paulsvga: simplify uses_flat_interp expression in emit_inpu...
2018-03-23 Brian Paulsvga: replace unsigned with proper enum names
2018-03-23 Brian Paulsvga: use enum tgsi_opcode
2018-03-20 Timothy Arcerigallium: add packed uniform CAP
2018-03-02 Charmaine Leesvga: add SVGA_NEW_PRESCALE to the tracked dirty mask...
2018-03-02 Brian Paulsvga: fix blending regression
2018-03-02 Brian Paulsvga: check svga_have_vgpu10() in svga_delete_blend_state()
2018-03-02 Brian Paulsvga: if svga_update_state() fails, skip the draw call
2018-03-02 Brian Paulsvga: let svga_update_state_retry() return a bool
2018-03-02 Brian Paulsvga: s/unsigned/boolean/ for a few local vars
2018-02-20 Brian Paulsvga: replaced 'unsigned' with proper enum types in...
2018-02-20 Thomas Hellstromsvga: Fix a leftover debug hack
2018-02-17 Marek Olšákgallium: allow drivers to impose BO flags restrictions...
2018-02-15 Brian Paulsvga: replace gotos with else clauses
2018-02-15 Brian Paulsvga: s/unsigned/enum pipe_shader_type/
2018-02-15 Brian Paulsvga: move duplicated code for setting fillmode/flatsha...
2018-02-15 Brian Paulsvga: move svga_update_state() call in draw code
2018-02-15 Brian Paulsvga: call tgsi_scan_shader() for dummy shaders
next