glthread: ignore vertex arrays with user pointers if they're disabled
[mesa.git] / src / compiler / glsl /
2020-03-18 Ian Romanicksoft-fp64: Split a block that was missing a cast on...
2020-03-18 Ian Romanicksoft-fp64/fadd: Common code optimization for differing...
2020-03-18 Ian Romanicksoft-fp64/fadd: Move common code out of both branches...
2020-03-18 Ian Romanicksoft-fp64/fadd: Use absolute value of expDiff
2020-03-18 Ian Romanicksoft-fp64/fadd: Rename aFrac and bFrac variables
2020-03-18 Ian Romanicksoft-fp64/fadd: Combine an if-statement into the precee...
2020-03-18 Ian Romanicksoft-fp64/fadd: Reformat after previous commit
2020-03-18 Ian Romanicksoft-fp64/fadd: Delete a redundant condition check
2020-03-18 Ian Romanicksoft-fp64/fadd: Just let the subtraction happen when...
2020-03-18 Ian Romanicksoft-fp64/fadd: Pick zero or non-zero result based...
2020-03-18 Ian Romanicksoft-fp64/fadd: Massively split the live range of zFrac...
2020-03-18 Ian Romanicksoft-fp64/fadd: Instead of tracking "b < a", track...
2020-03-18 Ian Romanicksoft-fp64: Optimize __fmin64 and __fmax64 by using...
2020-03-18 Ian Romanicksoft-fp64/ffloor: Simplify the >= 0 comparison
2020-03-18 Ian Romanicksoft-fp64: Relax the way NaN is propagated
2020-03-18 Ian Romanicksoft-fp64/fsat: Micro-optimize x >= 1 test
2020-03-18 Ian Romanicksoft-fp64/fsat: Micro-optimize x < 0 test
2020-03-18 Ian Romanicksoft-fp64/fsat: Correctly handle NaN
2020-03-18 Ian Romanicksoft-fp64/flt: Perform checks in a different order
2020-03-18 Ian Romanicksoft-fp64/fneg: Don't treat NaN specially
2020-03-18 Ian Romanicksoft-fp64: Store sign value as 0 or 0x80000000
2020-03-18 Ian Romanicksoft-fp64: Pick a single idiom for treating sign value...
2020-03-18 Ian Romanicksoft-fp64: Simplify __countLeadingZeros32 function
2020-03-18 Ian Romanicksoft-fp64: Don't open-code umulExtended
2020-03-18 Ian Romanicksoft-fp64/b2f: Reimplement using bitwise logic ops
2020-03-16 Jose Fonsecameson: Avoid duplicate symbols.
2020-03-16 Tapani Pällinir/glsl: gather bitmask of images used by program
2020-03-13 Danylo Piliaievglsl: do not crash if string literal is used outside...
2020-03-12 Eric Anholtglsl/tests: Fix waiting for disk_cache_put() to finish.
2020-03-12 Eric Anholtglsl/tests: Catch mkdir errors to help explain when...
2020-03-12 Rhys Perryglsl/list: use uintptr_t for exec_node_data()'s subtraction
2020-03-09 Neil Robertsglsl/opt_minmax: Add support for float16
2020-03-09 Kristian H. Kristensenglsl/lower_instructions: Handle fp16 for FDIV_TO_MUL_RCP
2020-03-09 Hyunjun Koglsl/lower_instructions: Handle fp16 for MOD_TO_FLOOR
2020-03-09 Neil Robertsglsl/lower_instructions: Use float16 constants when...
2020-03-09 Neil Robertsglsl/validate: Allow float16 in the expression tree
2020-03-09 Hyunjun Koglsl: Handle fp16 unary operations when lowering matrix...
2020-03-09 Neil Robertsglsl: Add ir_unop_f2fmp
2020-03-09 Neil Robertsglsl: Add b2f16 and f162b conversion operations
2020-03-09 Neil Robertsglsl: Add IR conversion ops for 16-bit float types
2020-03-09 Kristian H. Kristensenglsl: Expand fp16 to float before constant expression...
2020-03-09 Kristian H. Kristensenglsl: Implement constant propagation for fp16
2020-03-09 Kristian H. Kristensenglsl: Add fp16 case for ir_triop_lrp optimization
2020-03-09 Neil Robertsglsl: Add support for float16 types in the IR tree
2020-03-09 Kristian H. Kristensenglsl: Add ir_constant constructor for fp16
2020-03-06 Timothy Arceriglsl: add subroutine support to nir linker
2020-03-06 Timothy Arceriglsl: dont try to assign uniform storage for uniform...
2020-03-06 Timothy Arceriglsl: add support for builtins to the nir uniform linker
2020-03-06 Timothy Arceriglsl: set ShaderStorageBlocksWriteAccess in the nir...
2020-03-06 Timothy Arceriglsl: nir linker fix setting of ssbo top level array
2020-03-06 Timothy Arceriglsl: find the base offset for block members from unnam...
2020-03-06 Timothy Arceriglsl: correctly set explicit offsets for struct members
2020-03-06 Timothy Arceriglsl: add std140 and std430 layouts to nir uniform...
2020-03-06 Timothy Arceriglsl: correctly find block index when linking glsl...
2020-03-06 Timothy Arceriglsl: add name support to nir uniform linker
2020-03-06 Timothy Arceriglsl: move get_next_index() earlier in nir link uniforms
2020-03-06 Timothy Arceriglsl: move add_parameter() earlier in nir link uniforms
2020-03-06 Timothy Arceriglsl: move nir link uniforms struct defs earlier
2020-03-06 Alejandro Piñeironir/linker: remove reference to just SPIR-V linking
2020-03-05 Kristian H. KristensenRevert "glsl: Use a simpler formula for tanh"
2020-03-03 Louis-Francis Ratt... glsl/linker: add xfb workaround for modified built...
2020-03-03 Louis-Francis Ratt... glsl/linker: handle array/struct members for DisableXfb...
2020-03-03 Louis-Francis Ratt... glsl/linker: add DisableTransformFeedbackPacking workaround
2020-02-28 Timothy Arceriglsl: add some error checks to the nir uniform linker
2020-02-28 Timothy Arceriglsl: fix sampler index calculation in nir linker
2020-02-28 Timothy Arceriglsl: reset next_image_index count for each shader...
2020-02-28 Timothy Arceriglsl: fix resizing of the uniform remap table
2020-02-28 Timothy Arceriglsl: set the correct number of images in a shader
2020-02-28 Timothy Arceriglsl: set the correct number of samplers in a shader
2020-02-28 Timothy Arceriglsl: fix possible memory leak in nir uniform linker
2020-02-25 Marek Olšáknir: fix gl_nir_lower_images for bindless images
2020-02-24 Eric Anholtnir: Make image lowering optionally handle the !bindles...
2020-02-24 Eric Anholtnir: Rename gl_nir_lower_bindless_images.c in preparati...
2020-02-14 Timothy Arceriglsl: fix gl_nir_set_uniform_initializers() for image...
2020-02-13 Tapani Pälliglsl: fix a memory leak with resource_set
2020-02-12 Arcady Goldmints... Rename nir_lower_constant_initializers to nir_lower_var...
2020-02-05 Eric Anholtglsl,nir: Switch the enum representing shader image...
2020-02-05 Michel Dänzergitlab-ci: Add ppc64el and s390x cross-build jobs
2020-02-04 Kristian H. Kristensenglsl: Use 'using' to be explicit about visitor overloads
2020-01-29 Samuel Pitoisetcompiler: add a new explicit interpolation mode
2020-01-23 Anthony Peschutil/hash_table: added hash functions for integer types
2020-01-23 Timothy Arceriglsl_to_nir: update interface type properly
2020-01-23 Timothy Arceriglsl: count uniform components and storage better in...
2020-01-23 Timothy Arceriglsl: fix check for matrices in blocks when using nir...
2020-01-23 Timothy Arceriglsl: remove bogus assert in nir uniform linking
2020-01-23 Ian Romanickcompiler: Translate GLSL IR to NIR for new INTEL_shader...
2020-01-23 Ian Romanickglsl: Add built-in functions for INTEL_shader_integer_f...
2020-01-23 Ian Romanickglsl: Add new expressions for INTEL_shader_integer_func...
2020-01-23 Ian Romanickmesa: Extension boilerplate for INTEL_shader_integer_fu...
2020-01-13 Jason Ekstrandnir: Rename nir_intrinsic_barrier to control_barrier
2020-01-13 Jason Ekstrandnir/glsl: Emit memory barriers as part of barrier()
2020-01-12 Timothy Arceriglsl: fix potential bug in nir uniform linker
2020-01-10 Francisco Jerezglsl: Fix software 64-bit integer to 32-bit float conve...
2020-01-10 Timothy Arceriglsl: call calculate_subroutine_compat() from the nir...
2020-01-10 Timothy Arceriglsl: move calculate_subroutine_compat() to shared...
2020-01-10 Timothy Arceriglsl: call uniform resource checks from the nir linker
2020-01-10 Timothy Arceriglsl: move uniform resource checks into the common...
2020-01-10 Timothy Arceriglsl: call check_subroutine_resources() from the nir...
2020-01-10 Timothy Arceriglsl: move check_subroutine_resources() into the shared...
2020-01-09 Samuel Pitoisetspirv,nir: add new lod parameter to image_{load,store...
next