radeonsi: print shader cache stats with AMD_DEBUG=cache_stats
[mesa.git] / src / gallium / drivers / svga /
2018-09-10 Brian Paulsvga: enable MSAA for SM4_1 device
2018-09-10 Charmaine Leesvga: add sample count to the surface_can_create interface
2018-09-10 Brian Paulsvga: implement support for GL_ARB_texture_query_lod
2018-09-10 Neha Bhendesvga: Add support for arb_texture_gather
2018-09-10 Brian Paulsvga: add support for interpolation at sample position
2018-09-10 Brian Paulsvga: clarify sys value -> input register mapping
2018-09-10 Brian Paulsvga: add support for FS sample mask output
2018-09-10 Brian Paulsvga: add support for sample id, sample position
2018-09-10 Brian Paulsvga: implement no-op svga_set_min_samples()
2018-09-10 Charmaine Leesvga: add support for independent blend function per...
2018-09-10 Brian Paulsvga: emit shader version as 4.0 or 4.1 depending on...
2018-09-10 Brian Paulsvga: restructure nested if's in emit_src_register()
2018-09-10 Brian Paulsvga: sync VGPU10ShaderTokens.h with upstream changes
2018-09-10 Charmaine Leesvga: add support for shadow cubemap array
2018-09-10 Charmaine Leesvga: add support for rendering to cubemap array
2018-09-10 Charmaine Leesvga: add support for TXL2 opcode
2018-09-10 Charmaine Leesvga: add support for cubemap array
2018-09-10 Brian Paulsvga: add have_sm4_1 flag, helper function
2018-09-07 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
2018-09-07 Marek Olšákgallium: enable GL_AMD_depth_clamp_separate on r600...
2018-09-07 Marek Olšákgallium: split depth_clip into depth_clip_near & depth_...
2018-09-05 Charmaine Leesvga: rename face to layer_face
2018-09-05 Brian Paulsvga: encode sample count in resource declarations
2018-09-05 Charmaine Leesvga: sync with upstream changes to surface flags
2018-09-05 Neha Bhendesvga: avoid try_blit() for some depth formats on non...
2018-09-05 Neha Bhendesvga: convert dst format to linear when blending is...
2018-09-05 Neha Bhendesvga: start using SVGA3dCmdIntraSurfaceCopy command...
2018-09-05 Neha Bhendesvga/winsys: Add cap2 support in winsys
2018-09-05 Neha Bhendesvga: Add SVGA3dCmdIntraSurfaceCopy command support...
2018-09-05 Brian Paulsvga: update device header files from upstream
2018-09-04 Eric Anholtgallium: Add a helper for implementing PIPE_CAP_* defau...
2018-08-29 Brian Paulsvga: add missing switch cases for shadow textures
2018-08-29 Brian Paulsvga: fix vgpu9 sprite coordinate bug
2018-08-29 Brian Paulsvga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issue
2018-08-29 Brian Paulsvga: minor improvements in svga_state_constants.c
2018-08-25 Kenneth Graunkegallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_GS_INVOCATIONS
2018-08-16 Eric Engestromsvga: simplify Mesa version string
2018-08-16 Eric Engestrombin: always define MESA_GIT_SHA1 to make it directly...
2018-08-08 Brian Paulsvga: use pipe_sampler_view::target in svga_set_sampler...
2018-08-08 Brian Paulsvga: use SVGA3D_RS_FILLMODE for vgpu9
2018-08-08 Brian Paulsvga: add TGSI_SEMANTIC_FACE switch case in svga_swtnl_...
2018-07-31 Marek Olšákgallium: add storage_sample_count parameter into is_for...
2018-07-31 Marek Olšákgallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
2018-07-28 Brian Paulsvga: whitespace fixes in svga_tgsi_decl_sm30.c
2018-06-20 Christian Gmeinergallium: add scalar isa shader cap
2018-06-15 Rhys Perrygallium: add support for programmable sample locations
2018-05-30 Marek Olšákgallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
2018-05-16 Charmaine Leesvga: fix incompatible bind flags at buffer validation...
2018-05-01 Rhys Perrygallium: add initial support for conservative rasterization
2018-04-19 Thomas Hellstromsvga: Fix incorrect advertizing of EGL_KHR_gl_colorspace
2018-03-23 Brian Paulsvga: simplify uses_flat_interp expression in emit_inpu...
2018-03-23 Brian Paulsvga: replace unsigned with proper enum names
2018-03-23 Brian Paulsvga: use enum tgsi_opcode
2018-03-20 Timothy Arcerigallium: add packed uniform CAP
2018-03-02 Charmaine Leesvga: add SVGA_NEW_PRESCALE to the tracked dirty mask...
2018-03-02 Brian Paulsvga: fix blending regression
2018-03-02 Brian Paulsvga: check svga_have_vgpu10() in svga_delete_blend_state()
2018-03-02 Brian Paulsvga: if svga_update_state() fails, skip the draw call
2018-03-02 Brian Paulsvga: let svga_update_state_retry() return a bool
2018-03-02 Brian Paulsvga: s/unsigned/boolean/ for a few local vars
2018-02-20 Brian Paulsvga: replaced 'unsigned' with proper enum types in...
2018-02-20 Thomas Hellstromsvga: Fix a leftover debug hack
2018-02-17 Marek Olšákgallium: allow drivers to impose BO flags restrictions...
2018-02-15 Brian Paulsvga: replace gotos with else clauses
2018-02-15 Brian Paulsvga: s/unsigned/enum pipe_shader_type/
2018-02-15 Brian Paulsvga: move duplicated code for setting fillmode/flatsha...
2018-02-15 Brian Paulsvga: move svga_update_state() call in draw code
2018-02-15 Brian Paulsvga: call tgsi_scan_shader() for dummy shaders
2018-02-13 Dave Airliegallium: drop all the guard band float caps.
2018-02-03 Eric Anholtgallium: Add a new A4B4G4R4 pipe format for Broadcom.
2018-02-01 Brian Paulsvga: remove unneeded #includes in svga_pipe_draw.c
2018-02-01 Brian Paulsvga: whitespace/formatting fixes in svga_pipe_draw.c
2018-02-01 Brian Paulsvga: clean up retry_draw_range_elements(), retry_draw_...
2018-02-01 Brian Paulsvga: remove unused min/max_index params to draw_vgpu10()
2018-01-31 Brian Paulsvga: use opcode local var to simplify some code
2018-01-31 Brian Paulsvga: s/unsigned/VGPU10_OPCODE_TYPE/
2018-01-30 Andres Rodriguezgallium: introduce PIPE_CAP_FENCE_SIGNAL v2
2018-01-30 Andres Rodriguezgallium: add type parameter to create_fence_fd
2018-01-30 Neha Bhendesvga: Check rasterization state object before checking...
2018-01-30 Neha Bhendesvga: Adjust alpha for S3TC_DXT1_EXT RGB formats
2018-01-25 Brian Paulsvga: s/Bool/SVGA3dBool/ in SVGA3dDevCapResult
2018-01-23 Grazvydas Ignotassvga: fix context alloc error handling
2018-01-22 Jose Fonsecasvga: Prevent use after free.
2018-01-20 Dylan Bakerautotools: include meson build files in tarball
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TWO_SIDED_STENCIL
2018-01-17 Brian Paulsvga: add num-commands-per-draw HUD query
2018-01-11 Brian Paulsvga: simplify failure code in emit_rss_vgpu9()
2018-01-11 Brian Paulsvga: remove unused fail parameter to EMIT_RS(), EMIT_R...
2018-01-11 Brian Paulsvga: add assertion in svga_queue_rs()
2018-01-11 Brian Paulsvga: whitespace/formatting fixes in svga_state_rss.c
2017-12-29 Brian Paulsvga: update SVGA_NEW_ flags for updating sampler state
2017-12-29 Brian Paulsvga: whitespace, formatting fixes in svga_state_tss.c
2017-12-28 Brian Paulsvga: check for null fs pointer in update_samplers()
2017-12-27 Brian Paulsvga: move variant->fs_shadow_compare_units assignment
2017-12-27 Brian Paulsvga: use tgsi_util_get_shadow_ref_src_index() in a...
2017-12-27 Brian Paulsvga: fix TGSI_TEXTURE_SHADOW1D coordinate selection
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