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v3d: keep track of resources written by transform feedback
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
2018-12-08
Eric Anholt
shader-packing
tree
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commitdiff
2018-12-08
Eric Anholt
tfu
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Fix a leak of the transfer helper on screen destroy.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add VIR dumping of TMU config p0/p1.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Garbage collect unused uniforms code.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Split most of TEXTURE_SHADER_STATE setup out of...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_S...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Fix handling of texture first_layer offsets for...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Return the right gl_SampleMaskIn[] value.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Don't forget to flush writes to UBOs.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Make an array for frag/vert texture state in the...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Put default vertex attribute values into the state...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Create a state uploader for packing our shaders...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Update simulator cache flushing code to match...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Use the TFU to do generatemipmap.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add the V3D TFU submit interface to the simulator.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Use combined input/output segments.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add missing OES_half_float_linear support.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add support for RGBA_SRGB along with BGRA_SRGB.
tree
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commitdiff
2018-11-27
Eric Anholt
v3d: Add renderonly support.
tree
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commitdiff
2018-11-15
Eric Anholt
v3d: Fix double-swapping of R/B on V3D 4.1
tree
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commitdiff
2018-11-02
Eric Anholt
v3d: Remove the special path for simulaton of the submi...
tree
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commitdiff
2018-11-02
Eric Anholt
v3d: Maintain a mapping of the GEM buffer in the simulator.
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Use the TLB R/B swapping instead of recompiles...
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Take advantage of _mesa_hash_table_remove_key...
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Respect user-passed strides for BO imports.
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Drop #if 0-ed out v3d_dump_to_file().
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Fix a typo in a comment in job handling.
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Fix a copy-and-paste comment in the simulator...
tree
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commitdiff
2018-10-30
Dylan Baker
util: Move os_misc to util
tree
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commitdiff
2018-10-30
Eric Anholt
v3d: Use nir_remove_unused_io_vars to handle binner...
tree
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commitdiff
2018-10-30
Eric Anholt
v3d: Use nir_lower_io_to_scalar_early to DCE unused...
tree
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commitdiff
2018-10-25
Eric Engestrom
util: use C99 declaration in the for-loop set_foreach...
tree
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commitdiff
2018-10-25
Eric Engestrom
util: use C99 declaration in the for-loop hash_table_fo...
tree
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commitdiff
2018-10-16
Eric Anholt
v3d: Add support for hardware pack/unpack of half floats.
tree
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commitdiff
2018-10-16
Eric Anholt
gallium/ttn: Convert inputs and outputs to derefs of...
tree
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commitdiff
2018-10-15
Kenneth Graunke
gallium/u_transfer_helper: Add support for separate...
tree
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commitdiff
2018-09-17
Eric Anholt
v3d: Switch from FLUSH_ALL_STATE to FLUSH for ending...
tree
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commitdiff
2018-09-17
Eric Anholt
v3d: Stop clearing the OQ state at the end of the job.
tree
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commitdiff
2018-09-17
Eric Anholt
v3d: Always emit a TF disable at the start of drawing...
tree
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commitdiff
2018-09-07
Eric Anholt
v3d: Fix setup of the VCM cache size.
tree
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commitdiff
2018-09-07
Eric Anholt
v3d: Fix SRC_ALPHA_SATURATE blending for RTs without...
tree
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commitdiff
2018-09-04
Eric Anholt
v3d: Drop a bunch of duplicated gallium PIPE_CAP defaul...
tree
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commitdiff
2018-09-04
Eric Anholt
gallium: Add a helper for implementing PIPE_CAP_* defau...
tree
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commitdiff
2018-08-25
Kenneth Graunke
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
tree
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commitdiff
2018-08-23
Marek Olšák
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
tree
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commitdiff
2018-08-23
Marek Olšák
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
tree
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commitdiff
2018-08-06
Eric Anholt
v3d: Emit the VCM_CACHE_SIZE packet.
tree
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commitdiff
2018-08-06
Eric Anholt
v3d: Drop "VC5" from the renderer string.
tree
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commitdiff
2018-07-31
Marek Olšák
gallium: add storage_sample_count parameter into is_for...
tree
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commitdiff
2018-07-31
Marek Olšák
gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Include commands to run the BCL and RCL in CLIF...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Rename "configuration" and "config" in the XML...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: s/colour/color in the XML.
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Rename primitives to prims in the XML to match...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Add a separate flag for CLIF ABI output versus...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Add pack header support for f187 values.
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Move depth offset packet setup to CSO creation...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Block bin on render when doing vertex texturing.
tree
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commitdiff
2018-07-28
Eric Anholt
v3d: Move clif dumping to a separate step from noting...
tree
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commitdiff
2018-07-28
Eric Anholt
v3d: Move clif dump BO lookup into the clif dumper.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Drop the use of the semaphores.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Drop the VG support from the XML.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Stop using spaces in the names of our buffers.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Avoid the GFXH-1461 workaround if we have only...
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Rework the ordering of how we clear things.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Only store buffers that have been written to.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Track the buffers being loaded separately.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Rename cleared/resolve to clear/store.
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Fix incorrect handling of two fences created back...
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Fix the timeout value passed to drmSyncobjWait().
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Fix drmSyncobjWait() return value checking even...
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Use the list_first_entry/list_last_entry macros.
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Move BO cache counting to dump time instead of...
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Reduce the stale BO reclamation spam with dump_sta...
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Respect a sampler view's first_layer field.
tree
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commitdiff
2018-07-18
Eric Anholt
v3d: Fix tiling modifier support to use the new UIF...
tree
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commitdiff
2018-07-13
Eric Anholt
v3d: Work around GFXH-1461 bug losing our Z/S clears.
tree
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commitdiff
2018-07-12
Eric Anholt
u_blitter: Add an option to draw the triangles using...
tree
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commitdiff
2018-07-12
Eric Anholt
v3d: Don't automatically reallocate a PERSISTENT-mapped...
tree
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commitdiff
2018-07-12
Eric Anholt
v3d: Fix stride of 1D_ARRAY mappings.
tree
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commitdiff
2018-07-12
Eric Anholt
v3d: Fix MRT blending with independent blending disabled.
tree
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commitdiff
2018-07-09
Eric Anholt
v3d: Implement noperspective varyings on V3D 4.x.
tree
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commitdiff
2018-07-09
Eric Anholt
v3d: Refactor flat shade/centroid flag emission.
tree
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commitdiff
2018-07-05
Eric Anholt
v3d: Fix leak of the default attributes BOs.
tree
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commitdiff
2018-07-05
Eric Anholt
v3d: Fix leak of the spill BO on context destruction.
tree
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commitdiff
2018-07-05
Eric Anholt
v3d: Skip emitting per-RT blend state for RTs with...
tree
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commitdiff
2018-07-05
Eric Anholt
v3d: Add proper support for GL_EXT_draw_buffers2's...
tree
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commitdiff
2018-07-02
Eric Anholt
v3d: Claim PIPE_CAP_TGSI_CAN_READ_OUTPUTS.
tree
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commitdiff
2018-07-02
Eric Anholt
v3d: Emit a TF flush after each draw using TF.
tree
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commitdiff
2018-06-29
Eric Anholt
v3d: Add missing "number of bin tile lists" field.
tree
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commitdiff
2018-06-29
Eric Anholt
v3d: Rewrite the color write masks to match CLIF format.
tree
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commitdiff
2018-06-29
Marek Olšák
gallium/util: remove dummy function util_format_is_supp...
tree
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commitdiff
2018-06-27
Eric Anholt
v3d: Fix Z clipping when viewport.scale[2] is negative.
tree
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commitdiff
2018-06-27
Eric Anholt
v3d: Convert a bunch of our "minus one" fields over...
tree
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commitdiff
2018-06-23
Rob Clark
st,ir3,radeonsi: push lower_deref_instrs back into...
tree
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commitdiff
2018-06-23
Jason Ekstrand
anv,i965,radv,st,ir3: Call nir_lower_deref_instrs
tree
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commitdiff
2018-06-21
Eric Anholt
v3d: Don't forget to initialize the buffer offset of...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Fix min vs mag determination when not doing mip...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Track write reference to the separate stencil...
tree
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commitdiff
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