virgl: define MAX_VERTEX_STREAMS based on availability of TF3
[mesa.git] / src / gallium / drivers / virgl / virgl_screen.c
2019-04-02 Gert Wollnyvirgl: define MAX_VERTEX_STREAMS based on availability...
2019-04-02 Erik Faye-Lundvirgl: stricter usage of compressed 3d textures
2019-04-02 Erik Faye-Lundvirgl: do not allow compressed formats for buffers
2019-03-29 Gert Wollnyvirgl: Add a caps feature check version
2019-03-27 Alexandros Frantzisvirgl: Fake MSAA when max samples is 1
2019-03-09 Elie Tourniervirgl: Set PIPE_CAP_DOUBLES when running on GLES This...
2019-02-22 Gert Wollnyvirgl: Enable mixed color FBO attachemnets only when...
2019-02-08 Karol Herbstgallium: add PIPE_CAP_MAX_VARYINGS
2019-01-31 Dave Airlievirgl: ARB_query_buffer_object support
2019-01-31 Dave Airlievirgl: enable elapsed time queries
2019-01-28 Gert Wollnyvirgl: Set sRGB write control CAP based on host capabil...
2018-12-19 Gurchetan Singhvirgl: texture_transfer_pool --> transfer_pool
2018-12-12 Erik Faye-Lundvirgl: force linear texturing support
2018-11-18 Robert Fossvirgl: Clean up fences commit
2018-11-16 Robert Fossvirgl: native fence fd support
2018-09-07 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
2018-09-07 Marek Olšákgallium: enable GL_AMD_depth_clamp_separate on r600...
2018-09-05 Tomeu Vizosovirgl: use hw-atomics instead of in-ssbo ones
2018-09-04 Eric Anholtgallium: Add a helper for implementing PIPE_CAP_* defau...
2018-08-28 Erik Faye-Lundvirgl: add debug-switch to output TGSI
2018-08-28 Erik Faye-Lundvirgl: introduce $VIRGL_DEBUG=verbose
2018-08-25 Kenneth Graunkegallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_GS_INVOCATIONS
2018-08-21 Dave Airlievirgl: ARB_enhanced_layouts support
2018-08-15 Erik Faye-Lundvirgl: report actual max-texture sizes
2018-08-15 Erik Faye-Lundvirgl: do not use SP_MAX_TEXTURE_*_LEVELS defines
2018-08-14 Dave Airlievirgl: ARB_texture_barrier support
2018-08-07 Dave Airlievirgl: add ARB_shader_clock support
2018-08-01 Erik Faye-Lundvirgl: enable FBFETCH if virglrenderer supports it
2018-08-01 Dave Airlievirgl: enable robustness if the host exposes it
2018-08-01 Dave Airlievirgl: Support ARB_framebuffer_no_attachments
2018-08-01 Dave Airlievirgl: add initial ARB_compute_shader support
2018-07-31 Marek Olšákgallium: add storage_sample_count parameter into is_for...
2018-07-31 Marek Olšákgallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
2018-07-31 Dave Airlievirgl: add TXQS support
2018-07-31 Dave Airlievirgl: add initial images support (v2)
2018-07-23 Dave Airlievirgl: add initial shader_storage_buffer_object support...
2018-07-20 Gert Wollnyvirgl: Expose GL_ARB_copy_image if host supports it
2018-07-20 Gert Wollnyvirgl: Allow RGB32* textures only as buffer objects
2018-07-17 Erik Faye-Lundvirgl: respect max_vertex_attrib_stride cap
2018-06-27 Dave Airlievirgl: add ARB_texture_view support
2018-06-20 Christian Gmeinergallium: add scalar isa shader cap
2018-06-15 Rhys Perrygallium: add support for programmable sample locations
2018-06-14 Dave Airlievirgl: add ARB_tessellation_shader support. (v2)
2018-06-10 Dave Airlievirgl: enable ARB_gpu_shader_fp64
2018-06-05 gurchetansingh@chr... virgl: add shader offset alignment to to v2 caps struct
2018-06-01 Gert Wollnyvirgl: Always assume that ORIGIN_UPPER_LEFT and PIXEL_C...
2018-05-30 Dave Airlievirgl: add ARB_transform_feedback_overflow_query support
2018-05-30 Dave Airlievirgl: add polygon offset clamp
2018-05-30 Dave Airlievirgl: add derivative control support
2018-05-30 Dave Airlievirgl: add ARB_conditional_render_inverted support
2018-05-30 Marek Olšákgallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
2018-05-15 Dave Airlievirgl: enable vertex streams when glsl level is high...
2018-05-01 Rhys Perrygallium: add initial support for conservative rasterization
2018-03-23 Dave Airlievirgl: add ARB_cull_distance support.
2018-03-20 Timothy Arcerigallium: add packed uniform CAP
2018-03-05 gurchetansingh@chr... virgl: add offset alignment values to to v2 caps struct
2018-02-17 Marek Olšákgallium: allow drivers to impose BO flags restrictions...
2018-02-14 Dave Airlievirgl: add ARB_sample_shading support.
2018-02-14 Dave Airlievirgl: add ARB_draw_indirect support.
2018-02-13 Dave Airliegallium: drop all the guard band float caps.
2018-02-13 Stéphane Marchesinvirgl: Support v2 caps struct (v2)
2018-01-30 Andres Rodriguezgallium: introduce PIPE_CAP_FENCE_SIGNAL v2
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TWO_SIDED_STENCIL
2017-12-19 Rob Clarkgallium: plumb context priority through to driver
2017-11-09 Dave Airliegallium: add CAPs to support HW atomic counters. (v3)
2017-11-09 Nicolai Hähnleutil: move os_time.[ch] to src/util
2017-11-06 Marek Olšákgallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
2017-11-01 Dave Airliegallium: add cap for driver specified max combined...
2017-10-10 Eric Anholtgallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for...
2017-10-06 Marek Olšákgallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
2017-10-03 Matt Turnergallium: Remove util_format_s3tc_init()
2017-10-03 Matt Turnergallium: Remove util_format_s3tc_enabled
2017-09-21 Jan Veselygallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
2017-09-18 Jan Veselygallium: Add PIPE_SHADER_CAP_FP16
2017-09-15 Timothy Arcerigallium: introduce PIPE_CAP_LOAD_CONSTBUF
2017-08-03 Timothy Arcerigallium: introduce PIPE_CAP_MEMOBJ
2017-08-02 Nicolai Hähnlegallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and...
2017-08-02 Dave Airlievirgl: add BPTC support.
2017-07-31 Nicolai Hähnlegallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
2017-06-14 Samuel Pitoisetgallium: add PIPE_CAP_BINDLESS_TEXTURE
2017-06-03 Lyudegallium: Add a cap to check if the driver supports...
2017-05-17 Marek Olšákgallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
2017-05-11 Emil Velikovvirgl: remove unused draw include
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-04-26 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
2017-04-14 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
2017-04-13 Samuel Pitoisetvirgl: add missing PIPE_CAP_DOUBLES
2017-04-05 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_BALLOT
2017-04-05 Nicolai Hähnlegallium: add sparse buffer interface and capability
2017-04-01 Lyudegallium: Add a cap to check if the driver supports...
2017-03-31 Marek Olšákgallium: remove support for predicates from TGSI (v2)
2017-03-31 Nicolai Hähnlegallium: add PIPE_CAP_TGSI CLOCK
2017-03-15 Marek Olšákgallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
2017-03-08 Brian Paulgallium: s/unsigned/enum pipe_shader_type/ for pipe_scr...
2017-02-24 Marek Olšákgallium: remove PIPE_CAP_USER_INDEX_BUFFERS
2017-02-09 Ilia Mirkingallium: add separate PIPE_CAP_INT64_DIVMOD
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