gallium: replace DRM_CONF_SHARE_FD with PIPE_CAP_DMABUF
[mesa.git] / src / gallium / include / pipe / p_defines.h
2019-04-24 Marek Olšákgallium: replace DRM_CONF_SHARE_FD with PIPE_CAP_DMABUF
2019-04-24 Marek Olšákgallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FR...
2019-04-24 Marek Olšákgallium: document conservative rasterization flags
2019-04-23 Mike Blumenkrantzgallium: add pipe cap for inner_coverage conservative...
2019-04-15 Rhys Perrygallium: add support for formatted image loads
2019-04-10 Gert WollnyGallium: Add new CAP that indicated whether IO array...
2019-04-09 Caio Marcelo de... gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVES
2019-03-22 Rob Clarkgallium: add PIPE_CAP_ESSL_FEATURE_LEVEL
2019-03-20 Kenneth Graunkegallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXT...
2019-03-15 Marek Olšákgallium: add pipe_grid_info::last_block
2019-02-08 Karol Herbstgallium: add PIPE_CAP_MAX_VARYINGS
2019-02-05 Kenneth Graunkegallium: Add a PIPE_CAP_NIR_COMPACT_ARRAYS capability...
2019-01-31 Marek Olšákgallium: allow more PIPE_RESOURCE_ driver flags
2019-01-28 Gert WollnyGallium: Add new CAPS to indicate whether a driver...
2019-01-23 Caio Marcelo de... gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
2019-01-16 Kenneth Graunkest/mesa: Optionally override RGB/RGBX dst alpha blend...
2019-01-15 Kenneth Graunkegallium: Add the ability to query a single pipeline...
2019-01-15 Kenneth Graunkest/mesa: Make an enum for pipeline statistics query...
2018-12-27 Ilia Mirkingallium: add PIPE_CAP_TGSI_ATOMFADD to indicate support
2018-12-07 Kristian H. Kristensengallium: Add new PIPE_CAP_SURFACE_SAMPLE_COUNT
2018-11-28 Nicolai Hähnlewinsys/amdgpu: explicitly declare whether buffer_map...
2018-11-09 Marek Olšákgallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET
2018-10-30 Marek Olšákgallium: rework PIPE_HANDLE_USAGE_* flags
2018-09-10 Mathias Fröhlichgallium: New cap PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET.
2018-09-07 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
2018-09-07 Marek Olšákgallium: add pipe_context::set_context_param for tuning...
2018-09-07 Marek Olšákgallium: enable GL_AMD_depth_clamp_separate on r600...
2018-09-06 Marek Olšákgallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITS
2018-09-05 Erik Faye-Lundgallium: add PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER...
2018-09-05 Erik Faye-Lundgallium: add PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
2018-08-25 Kenneth Graunkegallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_GS_INVOCATIONS
2018-07-31 Marek Olšákgallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
2018-06-20 Christian Gmeinergallium: add scalar isa shader cap
2018-06-15 Rhys Perrygallium: add support for programmable sample locations
2018-05-30 Marek Olšákgallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
2018-05-01 Rhys Perrygallium: add initial support for conservative rasterization
2018-03-20 Timothy Arcerigallium: add packed uniform CAP
2018-02-17 Marek Olšákgallium: allow drivers to impose BO flags restrictions...
2018-02-13 Dave Airliegallium: drop all the guard band float caps.
2018-02-01 Timothy Arcerigallium/st/clover: remove unused PIPE_SHADER_IR_LLVM
2018-01-30 Andres Rodriguezgallium: introduce PIPE_FD_TYPE_SYNCOBJ
2018-01-30 Andres Rodriguezgallium: introduce PIPE_CAP_FENCE_SIGNAL v2
2018-01-30 Andres Rodriguezgallium: add type parameter to create_fence_fd
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TWO_SIDED_STENCIL
2017-12-19 Rob Clarkgallium: plumb context priority through to driver
2017-11-09 Dave Airliegallium: add CAPs to support HW atomic counters. (v3)
2017-11-09 Nicolai Hähnlegallium: add PIPE_FLUSH_{TOP,BOTTOM}_OF_PIPE bits
2017-11-09 Nicolai Hähnlegallium: add PIPE_FLUSH_ASYNC and PIPE_FLUSH_HINT_FINISH
2017-11-06 Marek Olšákgallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
2017-11-01 Dave Airliegallium: add cap for driver specified max combined...
2017-10-10 Eric Anholtgallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for...
2017-10-06 Marek Olšákgallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
2017-09-29 Nicolai Hähnlegallium: add LDEXP TGSI instruction and corresponding cap
2017-09-21 Jan Veselygallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
2017-09-18 Jan Veselygallium: Add PIPE_SHADER_CAP_FP16
2017-09-18 Nicolai Hähnlegallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE
2017-09-15 Timothy Arcerigallium: introduce PIPE_CAP_LOAD_CONSTBUF
2017-08-22 Nicolai Hähnlegallium: remove unused PIPE_DUMP_* defines
2017-08-06 Andres Rodriguezgallium: introduce device/driver UUID queries
2017-08-04 Nicolai Hähnlegallium: get rid of pipe_screen_config::flags
2017-08-03 Timothy Arcerigallium: introduce PIPE_CAP_MEMOBJ
2017-08-02 Nicolai Hähnlegallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and...
2017-07-31 Nicolai Hähnlegallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
2017-06-23 Marek Olšákst/dri: add a drirc workaround for Rocket League
2017-06-14 Samuel Pitoisetgallium: add PIPE_CAP_BINDLESS_TEXTURE
2017-06-03 Lyudegallium: Add a cap to check if the driver supports...
2017-05-17 Marek Olšákgallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
2017-05-15 Marek Olšákgallium: add flag PIPE_CONTEXT_PREFER_THREADED
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-04-26 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
2017-04-14 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
2017-04-05 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_BALLOT
2017-04-05 Nicolai Hähnlegallium: add sparse buffer interface and capability
2017-04-01 Lyudegallium: Add NV_fill_rectangle to pipe state
2017-04-01 Lyudegallium: Add a cap to check if the driver supports...
2017-03-31 Marek Olšákgallium: remove support for predicates from TGSI (v2)
2017-03-31 Nicolai Hähnlegallium: add PIPE_CAP_TGSI CLOCK
2017-03-15 Marek Olšákgallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
2017-02-24 Marek Olšákgallium: remove PIPE_CAP_USER_INDEX_BUFFERS
2017-02-09 Ilia Mirkingallium: add separate PIPE_CAP_INT64_DIVMOD
2017-02-02 Nicolai Hähnlegallium: turn PIPE_SHADER_CAP_DOUBLES into a screen...
2017-01-27 Dave Airliegallium: Add integer 64 capability
2017-01-24 Ilia Mirkingallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
2017-01-17 Ilia Mirkingallium: add flags parameter to texture barrier
2017-01-17 Ilia Mirkingallium: add PIPE_CAP_TGSI_FS_FBFETCH
2017-01-05 Marek Olšákgallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
2016-12-02 Rob Clarkgallium: support for native fence fd's
2016-11-30 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
2016-11-15 Marek Olšákgallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
2016-10-22 Ilia Mirkingallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
2016-10-13 Marek Olšákgallium: add PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY
2016-10-12 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
2016-10-06 Samuel Pitoisetgallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_...
2016-09-29 Steven Tothgallium/hud: Add power sensor support
2016-09-28 Steven Tothgallium/hud: Add support for block I/O, network I/O...
2016-09-08 Marek Olšákgallium: remove PIPE_BIND_TRANSFER_READ/WRITE
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