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glsl_to_tgsi: fix a bug in eliminate_dead_code_advanced()
[mesa.git]
/
src
/
mesa
/
state_tracker
/
st_glsl_to_tgsi.cpp
2011-12-08
Bryan Cain
glsl_to_tgsi: fix a bug in eliminate_dead_code_advanced()
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2011-11-29
Mathias Fröhlich
mesa: Make gl_program::InputsRead 64 bits.
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2011-11-22
Chad Versace
Merge branch 'hiz' of ssh://people.freedesktop.org...
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2011-11-21
Vadim Girlin
st/mesa: use PIPE_SHADER_CAP_OUTPUT_READ
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2011-11-19
Marek Olšák
mesa: set the gl_FragDepth layout in the GLSL linker
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2011-11-14
Ian Romanick
glsl: Remove resource count checks from ir_to_mesa...
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2011-11-14
Christoph Bumiller
st/mesa: fix system value to semantic mapping
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2011-11-14
José Fonseca
mesa/st: Flush stdout after pritingin the GLSL.
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2011-11-07
Ian Romanick
Delete code made dead by previous uniform related patches
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2011-11-07
Ian Romanick
mesa: Rewrite the way uniforms are tracked and handled
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2011-11-04
José Fonseca
mesa/st: Be nice with the stack -- use malloc for large...
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2011-11-03
Chia-I Wu
st/mesa: add support for GL_OES_EGL_image_external
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2011-10-27
Paul Berry
mesa: Expose GLSL interpolation qualifiers in gl_fragme...
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2011-10-26
Ian Romanick
glsl: Add uniform_locations_assigned parameter to do_de...
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2011-10-19
José Fonseca
mesa/st: Backport WPOS adjustment fixes from st_mesa_to...
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2011-10-19
Ian Romanick
glsl_to_tgsi: Use _mesa_generate_parameters_list_for_un...
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2011-10-19
Ian Romanick
ir_to_mesa: Move some things outside the 'extern "C...
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2011-10-13
Brian Paul
st/mesa: kill instruction if writemask=0 in eliminate_d...
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2011-10-07
Ian Romanick
mesa: Simplify calling Driver.ProgramStringNotify after...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-04
Ian Romanick
mesa: Remove unused gl_program::Attributes
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2011-09-30
Ian Romanick
mesa: Remove unused field gl_program::Varying
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2011-09-20
Bryan Cain
glsl_to_tgsi: implement ir_binop_all_equal and ir_binop...
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2011-09-10
Bryan Cain
glsl_to_tgsi: use UARL instead of I2F and ARL
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2011-09-10
Marek Olšák
glsl_to_tgsi: fix shadow2DArray comparison
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2011-09-04
Bryan Cain
glsl_to_tgsi: fixes for native integers and integer...
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2011-09-02
Marek Olšák
glsl_to_tgsi: fix more potential shader reference leaks
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2011-09-02
Dave Airlie
tgsi: add support for texture offsets to the TGSI IR...
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2011-09-01
Bryan Cain
mesa: Replace the EmitNoIfs compiler flag with a MaxIfD...
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2011-08-31
Bryan Cain
glsl: Use a separate div_to_mul_rcp lowering flag for...
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2011-08-29
Marek Olšák
glsl_to_tgsi: fix a reference leak on an error path
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2011-08-28
Marek Olšák
glsl_to_tgsi: remove unused code
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2011-08-27
Stéphane Marchesin
Merge branch 'master' of git://anongit.freedesktop...
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2011-08-25
Brian Paul
Merge branch 'kasanen-post-process-v2'
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2011-08-25
Dave Airlie
glsl_to_tgsi: add TXF support. (v2)
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2011-08-25
Dave Airlie
glsl_to_tgsi: implement TXS/TXQ. (v2)
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2011-08-25
Kai Wasserbäch
Change return type of try_emit_* methods to bool.
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2011-08-23
Kenneth Graunke
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
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2011-08-22
Kenneth Graunke
glsl_to_tgsi: Fix a few more struct vs. class warnings.
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2011-08-20
Bryan Cain
glsl_to_tgsi: emit a MAD(b, -a, b) for !a && b
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2011-08-20
Bryan Cain
glsl_to_tgsi: fix typo
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2011-08-20
Bryan Cain
glsl_to_tgsi: implement ir_binop_all_equal using DP4...
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2011-08-20
Bryan Cain
glsl_to_tgsi: implement ir_binop_any_nequal using DP4...
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2011-08-20
Bryan Cain
glsl_to_tgsi: implement ir_unop_any using DP4 w/saturat...
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2011-08-20
Bryan Cain
glsl_to_tgsi: make glsl_to_tgsi_visitor::emit_dp return...
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2011-08-20
Bryan Cain
glsl_to_tgsi: implement ir_binop_logic_or using an...
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2011-08-20
Bryan Cain
glsl_to_tgsi: implement ir_unop_logic_not using 1-x
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2011-08-20
Kenneth Graunke
mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers...
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2011-08-17
Brian Paul
st/mesa: fix incorrect loop over instruction src regs
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2011-08-09
Henri Verbeet
glsl_to_tgsi: improve assignment hack
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2011-08-05
Bryan Cain
glsl_to_tgsi: replace open-coded swizzle_for_size()
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2011-08-05
Bryan Cain
glsl_to_tgsi: try to avoid emitting a MOV_SAT to satura...
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2011-08-05
Marek Olšák
st/mesa: remove unused-but-set variables in st_glsl_to_...
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2011-08-04
Bryan Cain
Merge branch 'glsl-to-tgsi'
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2011-08-04
Bryan Cain
glsl_to_tgsi: remove debugging printf
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2011-08-01
Bryan Cain
glsl_to_tgsi: copy reladdr in st_src_reg(st_dst_reg...
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2011-08-01
Bryan Cain
glsl_to_tgsi: add each relative address to the previous
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2011-08-01
Bryan Cain
glsl_to_tgsi: lower all ir_quadop_vector expressions
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2011-08-01
Bryan Cain
glsl_to_tgsi: rework immediate tracking to not use...
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2011-08-01
Bryan Cain
glsl_to_tgsi: update comments
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2011-08-01
Bryan Cain
glsl_to_tgsi: make coding style more consistent
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2011-08-01
Bryan Cain
glsl_to_tgsi: make assignment hack safer
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2011-08-01
Bryan Cain
glsl_to_tgsi: separate immediates from array constants...
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2011-08-01
Bryan Cain
glsl_to_tgsi: fix mistakes in get_pixel_transfer_visitor()
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2011-08-01
Bryan Cain
st/mesa, glsl_to_tgsi: support glBitmap with a GLSL...
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2011-08-01
Bryan Cain
st/mesa, glsl_to_tgsi: support glDrawPixels/glCopyPixel...
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2011-08-01
Bryan Cain
glsl_to_tgsi: replace MAX_PROGRAM_TEMPS (256) with...
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2011-08-01
Bryan Cain
glsl_to_tgsi: always run copy_propagate() and eliminate...
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2011-08-01
Bryan Cain
glsl_to_tgsi: fix mistake in new dead code elimination...
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2011-08-01
Bryan Cain
glsl_to_tgsi: improve assignment handling
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2011-08-01
Bryan Cain
glsl_to_tgsi: improve eliminate_dead_code_advanced()
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2011-08-01
Bryan Cain
glsl_to_tgsi: use the correct writemask in try_emit_mad...
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2011-08-01
Bryan Cain
glsl_to_tgsi: use a more specific condition for gl_Frag...
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2011-08-01
Bryan Cain
glsl_to_tgsi: add a better, more advanced dead code...
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2011-08-01
Bryan Cain
glsl_to_tgsi: remove handling of XPD opcode in compile_...
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2011-08-01
Bryan Cain
glsl_to_tgsi: use swizzle_for_size for src reg in condi...
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2011-08-01
Emil Velikov
glsl_to_tgsi: execute merge_registers() after eliminate...
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2011-08-01
Bryan Cain
glsl_to_tgsi: implement simplify_cmp pass needed by...
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2011-08-01
Bryan Cain
glsl_to_tgsi: fix compile error with g++ 4.6
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2011-08-01
Bryan Cain
glsl: remove glsl_type::get_vec4_type()
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2011-08-01
Bryan Cain
glsl_to_tgsi: finish some loose ends
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2011-08-01
Bryan Cain
glsl-to-tgsi: fix piglit tests
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2011-08-01
Bryan Cain
mesa, glsl_to_tgsi: add native support for integers...
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2011-08-01
Bryan Cain
mesa: support boolean and integer-based parameters...
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2011-08-01
Bryan Cain
glsl_to_tgsi: fix shaders with indirect addressing...
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2011-08-01
Bryan Cain
glsl_to_tgsi: use TGSI opcodes when converting from...
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2011-08-01
Bryan Cain
glsl_to_tgsi: support DDY (ir_unop_dFdy)
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2011-08-01
Bryan Cain
glsl_to_tgsi: lower noise opcodes when converting from...
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2011-08-01
Bryan Cain
glsl_to_tgsi: define the sampler objects used
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2011-08-01
Bryan Cain
glsl_to_tgsi: remove a bad assertion
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2011-08-01
Bryan Cain
glsl_to_tgsi: remove reads to output registers
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2011-08-01
Bryan Cain
glsl_to_tgsi: stop generating Mesa IR
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2011-08-01
Bryan Cain
st/mesa: Add a GLSL IR to TGSI translator.
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