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gallium: Add a helper for implementing PIPE_CAP_* default values.
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
2018-09-04
Eric Anholt
gallium: Add a helper for implementing PIPE_CAP_* defau...
tree
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commitdiff
2018-08-25
Kenneth Graunke
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
tree
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commitdiff
2018-08-23
Marek Olšák
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
tree
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commitdiff
2018-08-23
Marek Olšák
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
tree
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commitdiff
2018-08-06
Eric Anholt
v3d: Emit the VCM_CACHE_SIZE packet.
tree
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commitdiff
2018-08-06
Eric Anholt
v3d: Drop "VC5" from the renderer string.
tree
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commitdiff
2018-07-31
Marek Olšák
gallium: add storage_sample_count parameter into is_for...
tree
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commitdiff
2018-07-31
Marek Olšák
gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Include commands to run the BCL and RCL in CLIF...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Rename "configuration" and "config" in the XML...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: s/colour/color in the XML.
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Rename primitives to prims in the XML to match...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Add a separate flag for CLIF ABI output versus...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Add pack header support for f187 values.
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Move depth offset packet setup to CSO creation...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Block bin on render when doing vertex texturing.
tree
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commitdiff
2018-07-28
Eric Anholt
v3d: Move clif dumping to a separate step from noting...
tree
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commitdiff
2018-07-28
Eric Anholt
v3d: Move clif dump BO lookup into the clif dumper.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Drop the use of the semaphores.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Drop the VG support from the XML.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Stop using spaces in the names of our buffers.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Avoid the GFXH-1461 workaround if we have only...
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Rework the ordering of how we clear things.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Only store buffers that have been written to.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Track the buffers being loaded separately.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Rename cleared/resolve to clear/store.
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Fix incorrect handling of two fences created back...
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Fix the timeout value passed to drmSyncobjWait().
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Fix drmSyncobjWait() return value checking even...
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Use the list_first_entry/list_last_entry macros.
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Move BO cache counting to dump time instead of...
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Reduce the stale BO reclamation spam with dump_sta...
tree
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commitdiff
2018-07-20
Eric Anholt
v3d: Respect a sampler view's first_layer field.
tree
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commitdiff
2018-07-18
Eric Anholt
v3d: Fix tiling modifier support to use the new UIF...
tree
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commitdiff
2018-07-13
Eric Anholt
v3d: Work around GFXH-1461 bug losing our Z/S clears.
tree
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commitdiff
2018-07-12
Eric Anholt
u_blitter: Add an option to draw the triangles using...
tree
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commitdiff
2018-07-12
Eric Anholt
v3d: Don't automatically reallocate a PERSISTENT-mapped...
tree
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commitdiff
2018-07-12
Eric Anholt
v3d: Fix stride of 1D_ARRAY mappings.
tree
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commitdiff
2018-07-12
Eric Anholt
v3d: Fix MRT blending with independent blending disabled.
tree
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commitdiff
2018-07-09
Eric Anholt
v3d: Implement noperspective varyings on V3D 4.x.
tree
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commitdiff
2018-07-09
Eric Anholt
v3d: Refactor flat shade/centroid flag emission.
tree
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commitdiff
2018-07-05
Eric Anholt
v3d: Fix leak of the default attributes BOs.
tree
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commitdiff
2018-07-05
Eric Anholt
v3d: Fix leak of the spill BO on context destruction.
tree
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commitdiff
2018-07-05
Eric Anholt
v3d: Skip emitting per-RT blend state for RTs with...
tree
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commitdiff
2018-07-05
Eric Anholt
v3d: Add proper support for GL_EXT_draw_buffers2's...
tree
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commitdiff
2018-07-02
Eric Anholt
v3d: Claim PIPE_CAP_TGSI_CAN_READ_OUTPUTS.
tree
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commitdiff
2018-07-02
Eric Anholt
v3d: Emit a TF flush after each draw using TF.
tree
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commitdiff
2018-06-29
Eric Anholt
v3d: Add missing "number of bin tile lists" field.
tree
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commitdiff
2018-06-29
Eric Anholt
v3d: Rewrite the color write masks to match CLIF format.
tree
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commitdiff
2018-06-29
Marek Olšák
gallium/util: remove dummy function util_format_is_supp...
tree
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commitdiff
2018-06-27
Eric Anholt
v3d: Fix Z clipping when viewport.scale[2] is negative.
tree
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commitdiff
2018-06-27
Eric Anholt
v3d: Convert a bunch of our "minus one" fields over...
tree
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commitdiff
2018-06-23
Rob Clark
st,ir3,radeonsi: push lower_deref_instrs back into...
tree
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commitdiff
2018-06-23
Jason Ekstrand
anv,i965,radv,st,ir3: Call nir_lower_deref_instrs
tree
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commitdiff
2018-06-21
Eric Anholt
v3d: Don't forget to initialize the buffer offset of...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Fix min vs mag determination when not doing mip...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Track write reference to the separate stencil...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Add missing reference to the separate stencil...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Fix return value from fence_finish.
tree
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commitdiff
2018-06-20
Christian Gmeiner
gallium: add scalar isa shader cap
tree
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commitdiff
2018-06-19
Eric Anholt
v3d: Fix blitting from a linear winsys BO.
tree
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commitdiff
2018-06-18
Eric Anholt
v3d: Set the SO offsets correctly if we have to re...
tree
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commitdiff
2018-06-15
Eric Anholt
v3d: Handle a no-intersection scissor even if it's...
tree
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commitdiff
2018-06-15
Eric Anholt
v3d: Use the proper depth texture type for sampling.
tree
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commitdiff
2018-06-15
Eric Anholt
v3d: Fix shaders using pixel center W but no varyings.
tree
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commitdiff
2018-06-15
Rhys Perry
gallium: add support for programmable sample locations
tree
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commitdiff
2018-06-15
Eric Anholt
v3d: Fix polygon offset for Z16 buffers.
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Don't set the first_ez_state to DISABLED if after...
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STAT...
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Add static asserts for other packed packet sizes.
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Fix the size of the packed attribute state.
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Remove some unused context fields from vc4.
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Remove unused QUNIFORM_STENCIL left over from...
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Use our #define for max attributes in shader caps.
tree
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commitdiff
2018-06-06
Eric Anholt
v3d: Work around GFXH-1461/GFXH-1689 by using CLEAR_TIL...
tree
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commitdiff
2018-06-05
Eric Anholt
v3d: Be more explicit about include directory from...
tree
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commitdiff
2018-05-30
Vinson Lee
v3d: Fix automake linking error.
tree
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commitdiff
2018-05-30
Marek Olšák
gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
tree
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commitdiff
2018-05-29
Dave Airlie
gallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*
tree
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commitdiff
2018-05-21
Vinson Lee
v3d: Include v3d_drm.h path.
tree
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commitdiff
2018-05-17
Eric Anholt
v3d: Add support for glSampleMask / glSampleCoverage.
tree
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commitdiff
2018-05-17
Eric Anholt
v3d: Enable NaN propagation in the VS and CS as well.
tree
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commitdiff
2018-05-16
Eric Anholt
v3d: Fix wiring filters to NEAREST for 32-bit texture...
tree
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commitdiff
2018-05-16
Eric Anholt
v3d: Enable the driver by default.
tree
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commitdiff
2018-05-16
Eric Anholt
v3d: Rename driver functions from vc5 to v3d.
tree
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commitdiff
2018-05-16
Eric Anholt
v3d: Rename the driver files from "vc5" to "v3d".
tree
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commitdiff