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v3d: Add SSBO/atomic counters support.
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
2019-01-14
Eric Anholt
v3d: Add SSBO/atomic counters support.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Drop the GLSL version level.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add an isr to the simulator to catch GMP violations.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for GL_ARB_framebuffer_no_attachments.
tree
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commitdiff
2019-01-14
Eric Anholt
v3d: Add support for flushing dirty TMU data at job...
tree
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commitdiff
2019-01-08
Eric Anholt
v3d: Enable GL_ARB_texture_gather on V3D 4.x.
tree
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commitdiff
2019-01-08
Karol Herbst
nir: rename global/local to private/function memory
tree
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commitdiff
2019-01-04
Eric Anholt
v3d: Fix up VS output setup during precompiles.
tree
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commitdiff
2019-01-02
Eric Anholt
v3d: Refactor compiler entrypoints.
tree
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commitdiff
2019-01-02
Eric Anholt
v3d: Don't forget to include RT writes in precompiles.
tree
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commitdiff
2019-01-02
Eric Anholt
v3d: Fix segfault when failing to compile a program.
tree
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commitdiff
2018-12-30
Eric Anholt
v3d: Add support for requesting the sample offsets.
tree
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commitdiff
2018-12-30
Eric Anholt
v3d: Hook up some shader-db output to GL_ARB_debug_output.
tree
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commitdiff
2018-12-29
Eric Anholt
v3d: Add a "precompile" debug flag for shader-db.
tree
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commitdiff
2018-12-20
Eric Anholt
v3d: Hook up perf_debug() output to GL_ARB_debug output...
tree
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commitdiff
2018-12-20
Rhys Kidd
v3d: Wire up core pipe_debug_callback
tree
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commitdiff
2018-12-20
Eric Anholt
v3d: Drop shadow comparison state from shader variant...
tree
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commitdiff
2018-12-20
Eric Anholt
v3d: Fix simulator mode on i915 render nodes.
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Load and store aligned utiles all at once.
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Implement texture_subdata to reduce teximage uploa...
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Remove dead prototypes for load/store utile functions.
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Don't try to create shadow tiled temporaries for...
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Fix check for TFU job completion in the simulator.
tree
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commitdiff
2018-12-19
Eric Anholt
v3d: Put the dst bo first in the list of BOs for TFU...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Drop in a bunch of notes about performance improve...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Use the uniform pretty-printer in v3d_write_unifor...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Move uinfo->data[] dereference to the top of v3d_w...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Add support for draw indirect for GLES3.1.
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Add safety checks for resource_create().
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Add support for texturing from linear.
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Add support for using the TFU to do some blits.
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Don't forget to bump the number of writes when...
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Set up the right stride for raster TFU.
tree
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commitdiff
2018-12-15
Eric Anholt
v3d: Don't forget to wait for our TFU job before render...
tree
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commitdiff
2018-12-08
Eric Anholt
shader-packing
tree
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commitdiff
2018-12-08
Eric Anholt
tfu
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Fix a leak of the transfer helper on screen destroy.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add VIR dumping of TMU config p0/p1.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Garbage collect unused uniforms code.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Split most of TEXTURE_SHADER_STATE setup out of...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_S...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Fix handling of texture first_layer offsets for...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Return the right gl_SampleMaskIn[] value.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Don't forget to flush writes to UBOs.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Make an array for frag/vert texture state in the...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Put default vertex attribute values into the state...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Create a state uploader for packing our shaders...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Update simulator cache flushing code to match...
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Use the TFU to do generatemipmap.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add the V3D TFU submit interface to the simulator.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Use combined input/output segments.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add missing OES_half_float_linear support.
tree
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commitdiff
2018-12-08
Eric Anholt
v3d: Add support for RGBA_SRGB along with BGRA_SRGB.
tree
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commitdiff
2018-11-27
Eric Anholt
v3d: Add renderonly support.
tree
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commitdiff
2018-11-15
Eric Anholt
v3d: Fix double-swapping of R/B on V3D 4.1
tree
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commitdiff
2018-11-02
Eric Anholt
v3d: Remove the special path for simulaton of the submi...
tree
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commitdiff
2018-11-02
Eric Anholt
v3d: Maintain a mapping of the GEM buffer in the simulator.
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Use the TLB R/B swapping instead of recompiles...
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Take advantage of _mesa_hash_table_remove_key...
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Respect user-passed strides for BO imports.
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Drop #if 0-ed out v3d_dump_to_file().
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Fix a typo in a comment in job handling.
tree
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commitdiff
2018-11-01
Eric Anholt
v3d: Fix a copy-and-paste comment in the simulator...
tree
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commitdiff
2018-10-30
Dylan Baker
util: Move os_misc to util
tree
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commitdiff
2018-10-30
Eric Anholt
v3d: Use nir_remove_unused_io_vars to handle binner...
tree
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commitdiff
2018-10-30
Eric Anholt
v3d: Use nir_lower_io_to_scalar_early to DCE unused...
tree
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commitdiff
2018-10-25
Eric Engestrom
util: use C99 declaration in the for-loop set_foreach...
tree
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commitdiff
2018-10-25
Eric Engestrom
util: use C99 declaration in the for-loop hash_table_fo...
tree
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commitdiff
2018-10-16
Eric Anholt
v3d: Add support for hardware pack/unpack of half floats.
tree
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commitdiff
2018-10-16
Eric Anholt
gallium/ttn: Convert inputs and outputs to derefs of...
tree
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commitdiff
2018-10-15
Kenneth Graunke
gallium/u_transfer_helper: Add support for separate...
tree
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commitdiff
2018-09-17
Eric Anholt
v3d: Switch from FLUSH_ALL_STATE to FLUSH for ending...
tree
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commitdiff
2018-09-17
Eric Anholt
v3d: Stop clearing the OQ state at the end of the job.
tree
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commitdiff
2018-09-17
Eric Anholt
v3d: Always emit a TF disable at the start of drawing...
tree
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commitdiff
2018-09-07
Eric Anholt
v3d: Fix setup of the VCM cache size.
tree
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commitdiff
2018-09-07
Eric Anholt
v3d: Fix SRC_ALPHA_SATURATE blending for RTs without...
tree
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commitdiff
2018-09-04
Eric Anholt
v3d: Drop a bunch of duplicated gallium PIPE_CAP defaul...
tree
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commitdiff
2018-09-04
Eric Anholt
gallium: Add a helper for implementing PIPE_CAP_* defau...
tree
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commitdiff
2018-08-25
Kenneth Graunke
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
tree
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commitdiff
2018-08-23
Marek Olšák
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
tree
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commitdiff
2018-08-23
Marek Olšák
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
tree
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commitdiff
2018-08-06
Eric Anholt
v3d: Emit the VCM_CACHE_SIZE packet.
tree
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commitdiff
2018-08-06
Eric Anholt
v3d: Drop "VC5" from the renderer string.
tree
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commitdiff
2018-07-31
Marek Olšák
gallium: add storage_sample_count parameter into is_for...
tree
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commitdiff
2018-07-31
Marek Olšák
gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Include commands to run the BCL and RCL in CLIF...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Rename "configuration" and "config" in the XML...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: s/colour/color in the XML.
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Rename primitives to prims in the XML to match...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Add a separate flag for CLIF ABI output versus...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Add pack header support for f187 values.
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Move depth offset packet setup to CSO creation...
tree
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commitdiff
2018-07-30
Eric Anholt
v3d: Block bin on render when doing vertex texturing.
tree
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commitdiff
2018-07-28
Eric Anholt
v3d: Move clif dumping to a separate step from noting...
tree
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commitdiff
2018-07-28
Eric Anholt
v3d: Move clif dump BO lookup into the clif dumper.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Drop the use of the semaphores.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Drop the VG support from the XML.
tree
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commitdiff
2018-07-27
Eric Anholt
v3d: Stop using spaces in the names of our buffers.
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Avoid the GFXH-1461 workaround if we have only...
tree
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commitdiff
2018-07-26
Eric Anholt
v3d: Rework the ordering of how we clear things.
tree
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commitdiff
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