gallium: add QUERY_TIMESTAMP cap and get_timestamp screen function
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_screen.c
2012-07-10 Marek Olšákgallium: add QUERY_TIMESTAMP cap and get_timestamp...
2012-06-19 Fredrik Höglundgallium: Add PIPE_CAP_START_INSTANCE
2012-05-17 Christoph Bumillernouveau: place static buffers in VRAM if preferred...
2012-05-17 Christoph Bumillernv50,nvc0: handle user vertex buffers
2012-05-17 Christoph Bumillernv50,nvc0: handle user index buffers
2012-05-17 Christoph Bumillernv50,nvc0: handle user constbufs without wrapping them...
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_index_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_vertex_buffer
2012-04-29 Marek Olšákgallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
2012-04-29 Marek Olšákgallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_U...
2012-04-24 Christoph Bumillernv50,nvc0: handle new vertex fetch caps
2012-04-23 Marek Olšákgallium drivers: report that user vertex buffers are...
2012-04-14 Christoph Bumillernvc0: add initial support for nve4+ (Kepler) chipsets
2012-04-14 Christoph Bumillernvc0: prefix all macro methods with MACRO
2012-04-14 Christoph Bumillernvc0: improve vertex state validation
2012-04-14 Christoph Bumillernv50,nvc0: use new scratch buffers code
2012-04-14 Christoph Bumillernv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
2012-04-13 Christoph Bumillernouveau: switch to libdrm_nouveau-2.0
2012-02-27 Marek Olšákgallium: remove PIPE_SHADER_CAP_OUTPUT_READ
2012-02-09 Christoph Bumillergallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CON...
2012-01-29 Christoph Bumillernvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVEL
2012-01-25 Marek Olšákst/mesa: do vertex and fragment color clamping in shaders
2012-01-20 Christoph Bumillernvc0: fix some limit cap values
2012-01-09 Christoph Bumillernvc0: enable shader watchdog timer
2012-01-09 Christoph Bumillernv50,nvc0: handle new PIPE_CAPs
2012-01-09 Marek OlšákSquash-merge branch 'gallium-clip-state'
2011-12-25 Marek Olšákgallium: remove PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_ATTRIBS
2011-12-15 Christoph Bumillernvc0: implement new stream output interface
2011-12-15 Marek Olšákgallium: interface changes necessary to implement trans...
2011-12-13 Marcin Slusarznouveau: get rid of winsys object
2011-12-02 Marcin Slusarznv50/nvc0: fix crash when channel allocation fails
2011-11-22 Marek Olšákgallium: separate out floating-point CAPs into its...
2011-11-22 Marek Olšákgallium: remove PIPE_CAP_GLSL and enable GLSL unconditi...
2011-10-09 Marcin Slusarznv50,nvc0: avoid unnecessary flushes
2011-10-09 Marcin Slusarznouveau: fix fence hang
2011-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_BARRIER
2011-09-30 Marek Olšákgallium: add PIPE_CAP_CONDITIONAL_RENDER
2011-09-30 Marek Olšákgallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
2011-09-30 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
2011-09-14 Christoph Bumillernvc0: implement resource_resolve
2011-09-14 Christoph Bumillernv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET
2011-09-14 Christoph Bumillernvc0: hook up to new shader code generator
2011-09-10 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
2011-08-30 Christoph Bumillernv50,nvc0: fix multisample format hack
2011-08-30 Christoph Bumillernv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample...
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-01 Bryan Caingallium: add PIPE_SHADER_CAP_INTEGERS
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-21 Brian PaulMerge branch 'remove-copyteximage-hook'
2011-07-21 Christoph Bumillernouveau: hook up video decoding with nouveau_context
2011-07-14 Christoph Bumillernv50,nvc0: add support for multi-sample resources
2011-07-14 Christoph Bumillernv50,nvc0: unify nvc0_miptree and nv50_miptree structs
2011-07-11 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-07 Christoph Bumillernv50,nvc0: use screen instead of context for flush...
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-06 Christoph Bumillernv50,nvc0: activate seamless cube map filtering
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-16 Marcin Slusarzgallium: include u_format.h for util_format_is_supported
2011-04-16 Christoph Bumillernvc0: work around what looks like a code prefetch bug
2011-04-15 Marek Olšákgallium: add and use generic function for querying...
2011-04-10 Christoph Bumillernvc0: make the card permit separate colour outputs
2011-04-10 Christoph Bumillernv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON
2011-04-10 Christoph Bumillernv50,nvc0: identify some line rasterization state
2011-04-01 Marek Olšákgallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in...
2011-03-29 Christoph Bumillernv50,nvc0: implement colour clamping controls
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-13 Christoph Bumillernvc0: identify VERTEX_QUARANTINE
2011-03-11 Marek Olšákgallium: remove the geom_flags param from is_format_sup...
2011-03-05 Marek Olšákgallium: split CAP_INSTANCE_DRAWING into INSTANCEID...
2011-03-05 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-04 Christoph Bumillernv50,nvc0: share sampler state creation
2011-03-04 Christoph Bumillernv50,nvc0: fix texture layer issues
2011-03-04 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-03-03 Ben Skeggsnouveau: allow pipe driver to define which buffers...
2011-03-01 Ben Skeggsnouveau: ensure vbo_dirty is set when buffer write...
2011-03-01 Ben Skeggsnvc0: port to common fence/mm/buffer code
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-24 Christoph Bumillernvc0: set local memory usage info in shader header
2011-02-16 Christoph Bumillernvc0: fix clipping and use VIEWPORT instead of SCISSOR
2011-02-16 Christoph Bumillernvc0: demagic the clear flags and fix region clears
2011-01-29 Christoph Bumillernvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix them
2011-01-23 Christoph Bumillernvc0: add MARK_RING where missing to avoid too many...
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-16 Christoph Bumillernvc0: fix and enable instanced drawing and arrays
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-13 Christoph Bumillernvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH...
2011-01-13 Ben Skeggsnvc0: disable calling of sw methods we don't implement
2011-01-13 Ben Skeggsnvc0: fix mp_stack_bo relocation
2011-01-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-09 Christoph Bumillernvc0: implement queries
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-01-04 Christoph Bumillernvc0: delete memory caches and fence on screen destruction
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