r600: fork and import gallium/radeon
[mesa.git] / src / gallium / drivers / radeonsi / si_blit.c
2017-09-26 Marek Olšákr600: fork and import gallium/radeon
2017-09-07 Marek Olšákac/surface: add radeon_surf::has_stencil for convenience
2017-08-22 Marek Olšákradeonsi: don't decompress Z/S if there is no HTILE
2017-08-22 Marek Olšákgallium/radeon: add helpers for whether HTILE is enabled
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush L2 metadata for DB if not...
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush L2 metadata for CB if not...
2017-08-22 Marek Olšákradeonsi/gfx9: don't flush TC L2 between rendering...
2017-08-22 Nicolai Hähnleradeonsi: log decompress blits
2017-07-28 Marek Olšákradeonsi: update dirty_level_mask only when flushing...
2017-06-21 Marek Olšákradeonsi: flush CB after MSAA only when transitioning...
2017-06-21 Marek Olšákradeonsi: unify CB_RESOLVE blitter invocation code
2017-06-21 Marek Olšákradeonsi: flush DB caches only when transitioning from...
2017-06-19 Marek Olšákradeonsi: add a workaround for inexact SNORM8 blitting...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: use util_dynarray_foreach for bindless resources
2017-06-14 Samuel Pitoisetradeonsi: only decompress resident textures/images...
2017-06-14 Samuel Pitoisetradeonsi: decompress resident textures/images before...
2017-06-14 Samuel Pitoisetradeonsi: decompress DCC for resident textures/images
2017-06-12 Marek Olšákradeonsi: get rid of more compressed_colortex_mask...
2017-06-08 Marek Olšákgallium/radeon: don't allocate HTILE in a separate...
2017-06-08 Marek Olšákradeonsi: rename depth decompress functions
2017-06-08 Marek Olšákradeonsi: rename shader resource decompress masks to...
2017-06-07 Samuel Pitoisetradeonsi: isolate real framebuffer changes from the...
2017-06-07 Marek Olšákradeonsi: clean up decompress blend state names
2017-06-07 Marek Olšákradeonsi: enable TC-compatible stencil compression...
2017-06-07 Marek Olšákgallium/u_blitter: use 2D_ARRAY for cubemap blits if...
2017-04-10 Samuel Pitoisetradeonsi: add new si_check_render_feedback_texture...
2017-04-10 Samuel Pitoisetradeonsi: add new si_decompress_color_texture() helper
2017-04-10 Samuel Pitoisetradeonsi: add a 'break' in si_check_render_feedback_*()
2017-03-30 Marek Olšákgallium/radeon: s/dcc_disable/disable_dcc/
2017-03-30 Marek Olšákradeonsi: handle incompatible DCC formats in resource_c...
2017-03-30 Marek Olšákradeonsi: remove a workaround for inexact *8_SNORM...
2017-03-30 Marek Olšákgallium/radeon: add and use a new helper vi_dcc_enabled
2017-03-30 Marek Olšákradeonsi/gfx9: fix MIP0_WIDTH & MIP0_HEIGHT for compres...
2017-03-30 Marek Olšákradeonsi/gfx9: do DCC clears on non-mipmapped textures...
2017-01-18 Marek Olšákradeonsi: use a bitmask-based loop in si_decompress_tex...
2017-01-06 Marek Olšákradeonsi: add CP DMA flags for greater control over...
2016-12-10 Grazvydas Ignotasradeonsi: fix release build unused variable warnings
2016-12-07 Marek Olšákradeonsi: properly declare context sampler states
2016-11-21 Marek Olšákradeonsi: check for !is_linear in do_hardware_msaa_resolve
2016-11-04 Marek Olšákradeonsi: fix an assertion failure in si_decompress_sam...
2016-11-01 Marek Olšákgallium/radeon: add enum radeon_micro_mode
2016-11-01 Marek Olšákgallium/radeon: add radeon_surf::is_linear
2016-11-01 Marek Olšákgallium/radeon: don't call u_format helpers if we have...
2016-11-01 Marek Olšákgallium/radeon: replace radeon_surf_info::dcc_enabled...
2016-10-13 Marek Olšákradeonsi: implement TC-compatible HTILE
2016-09-05 Marek Olšákradeonsi: fix texture format reinterpretation with DCC
2016-08-26 Marek Olšákradeonsi: increase performance for DRI PRIME offloading...
2016-08-17 Marek Olšákradeonsi: use current context for DCC feedback-loop...
2016-08-09 Marek Olšákgallium/radeon: handle render_condition_enable for...
2016-08-09 Marek Olšákgallium: add render_condition_enable param to clear_ren...
2016-07-13 Nicolai Hähnleradeonsi: silence Coverity warning
2016-07-06 Nicolai Hähnleradeonsi: decompress to flushed depth texture when...
2016-07-06 Nicolai Hähnleradeonsi: extract DB->CB copy logic into its own function
2016-07-06 Nicolai Hähnlegallium/radeon: replace is_flushing_texture with db_com...
2016-07-06 Nicolai Hähnleradeonsi: correctly mark levels of 3D textures as fully...
2016-06-29 Marek Olšákgallium/radeon: add a heuristic enabling DCC for scanou...
2016-06-25 Marek Olšákradeonsi: boolean -> bool, TRUE -> true, FALSE -> false
2016-06-21 Marek Olšákradeonsi: use u_blitter for mipmap generation
2016-06-14 Marek Olšákradeonsi: try to hit direct hw MSAA resolve by changing...
2016-06-14 Marek Olšákradeonsi: clarify the MSAA resolve limitation with...
2016-06-08 Marek OlšákRevert "radeonsi: allow direct hw MSAA resolve for...
2016-06-07 Marek Olšákradeonsi: allow MSAA resolving into a texture that...
2016-06-07 Marek Olšákradeonsi: allow direct hw MSAA resolve for scanout...
2016-06-07 Marek Olšákradeonsi: don't allocate DCC for the temporary MSAA...
2016-06-07 Marek Olšákradeonsi: add per-level dcc_enabled flags
2016-06-07 Nicolai Hähnleradeonsi: move enabled_mask out of si_descriptors
2016-06-06 Marek Olšákradeonsi: use hw MSAA resolve for non-trivial resolves
2016-05-31 Bas Nieuwenhuizenradeonsi: Decompress DCC textures in a render feedback...
2016-05-31 Marek Olšákradeonsi: do GL-compliant integer resolves
2016-05-02 Marek Olšákradeonsi: use the hw MSAA resolving if formats are...
2016-04-28 Marek Olšákradeonsi: rework clear_buffer flags
2016-04-27 Nicolai Hähnleradeonsi: expclear must be disabled on first Z/S clear
2016-04-27 Nicolai Hähnleradeonsi: move blend choice out of loop in si_blit_deco...
2016-04-27 Nicolai Hähnleradeonsi: use level mask for early out in si_blit_decom...
2016-04-27 Nicolai Hähnleradeonsi: si_blit_decompress_depth is only used for...
2016-04-27 Nicolai Hähnleradeonsi: only decompress the required ZS planes from...
2016-04-27 Nicolai Hähnleradeonsi: decompress Z & S planes in one pass
2016-04-27 Nicolai Hähnleradeonsi: early out of si_blit_decompress_depth_in_plac...
2016-04-27 Nicolai Hähnleradeonsi: use MIN2 instead of expanded ?: operator
2016-04-27 Nicolai Hähnleradeonsi: fix brace style
2016-04-21 Marek Olšákradeonsi: shorten slot masks to 32 bits
2016-04-19 Bas Nieuwenhuizenradeonsi: split texture decompression for compute shaders
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Marek Olšákradeonsi: move scissor and viewport states into gallium...
2016-04-12 Marek Olšákradeonsi: implement and rely on set_active_query_state
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-07 Nicolai Hähnleradeonsi: expand the compressed color and depth texture...
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-21 Nicolai Hähnleradeonsi: decompress shader images
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-10 Nicolai Hähnleradeonsi: update compressed_colortex_masks when a cmask...
2016-03-10 Nicolai Hähnleradeonsi: move si_decompress_textures to si_blit.c
2016-03-09 Marek Olšákradeonsi: disable DCC on handle export if expecting...
2016-03-09 Bas Nieuwenhuizenradeonsi: add DCC decompression (v2)
2016-03-09 Marek Olšákradeonsi: allocate DCC in the same backing buffer as...
2016-03-09 Marek Olšákgallium/radeon: eliminate fast color clear before sharing
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-10 Marek Olšákradeonsi: put image, fmask, and sampler descriptors...
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