panfrost: DRY between shader stage setup
[mesa.git] / src / gallium / drivers / panfrost / pan_context.c
2019-06-24 Alyssa Rosenzweigpanfrost: DRY between shader stage setup
2019-06-24 Alyssa Rosenzweigpanfrost: Handle disabled/empty UBOs
2019-06-24 Alyssa Rosenzweigpanfrost: Identify "uniform buffer count" bits
2019-06-24 Alyssa Rosenzweigpanfrost: Upload UBOs
2019-06-24 Alyssa Rosenzweigpanfrost: Allow for dynamic UBO count
2019-06-24 Alyssa Rosenzweigpanfrost: Report UBO count
2019-06-24 Alyssa Rosenzweigpanfrost: Constant buffer refactor
2019-06-24 Alyssa Rosenzweigpanfrost: Replace varyings for point sprites
2019-06-24 Alyssa Rosenzweigpanfrost: Track point sprites in fragment shader key
2019-06-21 Boris Brezillonpanfrost: Remove the panfrost_driver abstraction
2019-06-21 Boris Brezillonpanfrost: Remove the perf counters interface
2019-06-21 Alyssa Rosenzweigpanfrost: Implement rasterizer discard
2019-06-21 Alyssa Rosenzweigpanfrost: Track buffer initialization
2019-06-21 Alyssa Rosenzweigpanfrost: Implement command stream scoreboarding
2019-06-20 Alyssa Rosenzweigpanfrost: Skip shading unaffected tiles
2019-06-20 Tomeu Vizosopanfrost: Set job requirements during draw
2019-06-20 Alyssa Rosenzweigpanfrost: Switch to lima tiling
2019-06-20 Tomeu Vizosopanfrost: Release transient pools
2019-06-19 Tomeu Vizosopanfrost: Move to use ralloc for some allocations
2019-06-18 Rohan Gargpanfrost: Move clearing logic into pan_job
2019-06-18 Alyssa Rosenzweigpanfrost: Enable sRGB fixed-function blending
2019-06-18 Alyssa Rosenzweigpanfrost: Implement sRGB texturing
2019-06-18 Alyssa Rosenzweigpanfrost: Refactor texture targets
2019-06-18 Rohan Gargpanfrost: Figure out job requirements in pan_job.c
2019-06-18 Rohan Gargpanfrost: Reset job counters once the job is submitted
2019-06-18 Rohan Gargpanfrost: Initial implementation of panfrost_job_submit
2019-06-18 Boris Brezillonpanfrost: Add support for TXS instructions
2019-06-18 Boris Brezillonpanfrost: Move sysval upload logic out of panfrost_emit...
2019-06-17 Alyssa Rosenzweigpanfrost: Don't accidentally include blend shader
2019-06-17 Alyssa Rosenzweigpanfrost: Drop draws with complete scissor
2019-06-17 Alyssa Rosenzweigpanfrost: Disable pipelining temporarily
2019-06-17 Alyssa Rosenzweigpanfrost: Implement sampling from non-zero initial...
2019-06-17 Alyssa Rosenzweigpanfrost: Set array_size to permit array textures
2019-06-17 Alyssa Rosenzweigpanfrost: Specify 3D in texture descriptor
2019-06-17 Alyssa Rosenzweigpanfrost: Enable helper invocations when texturing
2019-06-17 Alyssa Rosenzweigpanfrost: Handle missing texture case
2019-06-17 Alyssa Rosenzweigpanfrost: Remove forced flush on clears
2019-06-17 Alyssa Rosenzweigpanfrost: Flush scanout too
2019-06-17 Alyssa Rosenzweigpanfrost: Improve viewport (clipping) robustness
2019-06-17 Alyssa Rosenzweigpanfrost: Disable the tiler for clear-only jobs
2019-06-17 Alyssa Rosenzweigpanfrost: Rename misc_0 -> tiler_polygon_list
2019-06-17 Alyssa Rosenzweigpanfrost: Sanity check tiler polygon list size
2019-06-17 Alyssa Rosenzweigpanfrost: Compute and use polygon list body size
2019-06-17 Alyssa Rosenzweigpanfrost: Use polygon list header size computation
2019-06-17 Alyssa Rosenzweigpanfrost: Rename tiler fields per tiler research
2019-06-17 Alyssa Rosenzweigpanfrost: Integrate kernel names for tiler FBD
2019-06-14 Alyssa Rosenzweigpanfrost: Fix variant selection
2019-06-13 Boris Brezillonpanfrost: Fix general purpose varying handling
2019-06-12 Alyssa Rosenzweigpanfrost: Unify bind_vs/fs_state
2019-06-12 Alyssa Rosenzweigpanfrost: Add panfrost_job_type_for_pipe helper
2019-06-12 Alyssa Rosenzweigpanfrost: Remove "vertex/tiler render target" silliness
2019-06-11 Alyssa Rosenzweigpanfrost: Enable AFBC on depth/stencil
2019-06-10 Alyssa Rosenzweigpanfrost: Fix stride check when mipmapping
2019-06-10 Alyssa Rosenzweigpanfrost: Refactor texture/sampler upload
2019-06-10 Alyssa Rosenzweigpanfrost: Refactor blitting code
2019-06-10 Alyssa Rosenzweigpanfrost: Refactor AFBC code
2019-06-05 Tomeu Vizosopanfrost: Reload framebuffer contents if there's no...
2019-06-05 Alyssa Rosenzweigpanfrost: Don't flip scanout
2019-05-31 Tomeu Vizosopanfrost: Remove link stage for jobs
2019-05-24 Tomeu Vizosopanfrost: Dereference sampled texture
2019-05-19 Alyssa Rosenzweigpanfrost: Hoist blend constant into Midgard-specific...
2019-05-17 Alyssa Rosenzweigpanfrost: Cleanup leak todos
2019-05-16 Alyssa Rosenzweigpanfrost: assert(0) -> unreachable for some switch
2019-05-16 Alyssa Rosenzweigpanfrost: Set custom stride for textures when necessary
2019-05-07 Alyssa Rosenzweigpanfrost: Refactor blend descriptors
2019-05-04 Alyssa Rosenzweigpanfrost: Support RGB565 FBOs
2019-05-01 Alyssa Rosenzweigpanfrost: Fix blend shader upload
2019-04-28 Alyssa Rosenzweigpanfrost: Workaround -bshadow regression
2019-04-19 Alyssa Rosenzweigpanfrost: Fixup vertex offsets to prevent shadow copy
2019-04-19 Alyssa Rosenzweigpanfrost: Track BO lifetime with jobs and reference...
2019-04-14 Alyssa Rosenzweigpanfrost: Cleanup indexed draw handling
2019-04-04 Alyssa Rosenzweigpanfrost: Implement system values
2019-03-31 Alyssa Rosenzweigpanfrost: Fix index calculation types and asserts
2019-03-31 Alyssa Rosenzweigpanfrost: Clean index state between indexed draws
2019-03-31 Alyssa Rosenzweigpanfrost: Implement command stream for linear cubemaps
2019-03-31 Alyssa Rosenzweigpanfrost: Include all cubemap faces in bitmap list
2019-03-31 Alyssa Rosenzweigpanfrost: Preliminary work for cubemaps
2019-03-31 Alyssa Rosenzweigpanfrost: Fix vertex buffer corruption
2019-03-27 Tomeu Vizosopanfrost: Set the GEM handle for AFBC buffers
2019-03-27 Alyssa Rosenzweigpanfrost: Preliminary work for mipmaps
2019-03-26 Alyssa Rosenzweigpanfrost: Stub out ES3 caps/callbacks
2019-03-26 Alyssa Rosenzweigpanfrost: Implement scissor test
2019-03-26 Alyssa Rosenzweigpanfrost: Fix viewports
2019-03-20 Daniel Stonepanfrost: Properly align stride
2019-03-19 Alyssa Rosenzweigpanfrost: Rewrite varying assembly
2019-03-19 Alyssa Rosenzweigpanfrost: Fix primconvert check
2019-03-14 Alyssa Rosenzweigpanfrost: Compute viewport state on the fly
2019-03-14 Alyssa Rosenzweigpanfrost; Disable AFBC for depth buffers
2019-03-14 Alyssa Rosenzweigpanfrost/mfbd: Respect per-job depth write flag
2019-03-14 Alyssa Rosenzweigpanfrost: Minor comment cleanup (version detection)
2019-03-14 Alyssa Rosenzweigpanfrost: Break out fragment to SFBD/MFBD files
2019-03-12 Alyssa Rosenzweigpanfrost: Identify fragment_extra flags
2019-03-12 Alyssa Rosenzweigpanfrost: Document "depth-buffer writeback" bit
2019-03-12 Alyssa Rosenzweigpanfrost: Support linear depth textures
2019-03-12 Alyssa Rosenzweigpanfrost: Determine framebuffer format bits late
2019-03-12 Alyssa Rosenzweigpanfrost: Delay color buffer setup
2019-03-12 Alyssa Rosenzweigpanfrost: Combine has_afbc/tiled in layout enum
2019-03-12 Tomeu Vizosopanfrost: Add support for PAN_MESA_DEBUG
2019-03-10 Tomeu Vizosopanfrost: Add backend targeting the DRM driver
2019-03-04 Alyssa Rosenzweigpanfrost: Flush with offscreen rendering
next