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radeonsi: pass at most 3 images and/or shader buffers via user SGPRs for compute
[mesa.git]
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_state_fs.c
2020-05-19
Dave Airlie
llvmpipe: add gl_SampleMaskIn support.
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2020-05-19
Dave Airlie
llvmpipe/fs: hook up the interpolation APIs.
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2020-05-19
Dave Airlie
llvmpipe: use per-sample position not sample id for...
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2020-05-19
Dave Airlie
llvmpipe: don't use sample mask with 0 samples
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2020-05-07
Dave Airlie
llvmpipe: make sample position a global array.
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2020-05-06
Dave Airlie
llvmpipe: enable ARB_sample_shading
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2020-05-06
Dave Airlie
llvmpipe: add min samples support to the fragment shader.
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2020-05-06
Dave Airlie
llvmpipe: disable opaque variant for multisample
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2020-05-06
Dave Airlie
llvmpipe: fix multisample occlusion queries.
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2020-05-06
Dave Airlie
llvmpipe: move color storing earlier in frag shader
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2020-05-06
Dave Airlie
llvmpipe: pass mask store into interp for centroid...
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2020-05-06
Dave Airlie
llvmpipe: don't allow branch to end for early Z with...
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2020-05-06
Dave Airlie
llvmpipe: handle gl_SampleMask writing.
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2020-05-06
Dave Airlie
llvmpipe: add multisample alpha to one support
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2020-05-06
Dave Airlie
llvmpipe: add multisample alpha to coverage support.
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2020-05-06
Dave Airlie
llvmpipe: hook up sample position system value
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2020-05-06
Dave Airlie
llvmpipe: handle multisample color stores.
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2020-05-06
Dave Airlie
llvmpipe: interpolate Z at sample points for early...
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2020-05-06
Dave Airlie
llvmpipe: handle multisample early depth test/late...
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2020-05-06
Dave Airlie
llvmpipe: multisample sample mask + early/late depth...
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2020-05-06
Dave Airlie
llvmpipe: move some fs code around
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2020-05-06
Dave Airlie
llvmpipe: add per-sample depth/stencil test
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2020-05-06
Dave Airlie
llvmpipe: move getting mask value out of depth code...
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2020-05-06
Dave Airlie
llvmpipe: add per-sample interpolation.
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2020-05-06
Dave Airlie
llvmpipe: add centroid interpolation support.
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2020-05-06
Dave Airlie
llvmpipe: pass interp location into interpolation code.
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2020-05-06
Dave Airlie
llvmpipe: add cbuf/zsbuf + coverage samples to the...
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2020-05-06
Dave Airlie
llvmpipe: change mask input to fragment shader to 64...
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2020-05-06
Dave Airlie
llvmpipe: add multisample bit to fragment shader key.
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2020-05-06
Dave Airlie
llvmpipe: pass color and depth sample strides into...
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2020-05-06
Dave Airlie
llvmpipe: fix race between draw and setting fragment...
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2020-04-27
Dave Airlie
llvmpipe: clamp color storage for integer types.
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2020-04-15
Dave Airlie
llvmpipe/nir: free the nir shader
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2020-02-28
Dave Airlie
llvmpipe: add support for tessellation shaders
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2019-12-11
Dave Airlie
llvmpipe/nir: handle texcoord requirements
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2019-12-05
Dave Airlie
llvmpipe: disable occlusion queries when requested...
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2019-12-03
Dave Airlie
gallivm/llvmpipe: add support for front facing in sysval.
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2019-11-28
Dave Airlie
llvmpipe: add initial nir support
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2019-11-14
Eric Anholt
util: Move gallium's PIPE_FORMAT utils to /util/format/
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2019-11-05
Dylan Baker
util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
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2019-11-05
Dylan Baker
util/u_endian: set PIPE_ARCH_*_ENDIAN to 1
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2019-09-04
Dave Airlie
llvmpipe: add compute shader images support
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2019-09-04
Dave Airlie
llvmpipe: add ssbo support to compute shaders
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2019-09-04
Dave Airlie
llvmpipe: add support for compute constant buffers.
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2019-08-27
Dave Airlie
llvmpipe: add fragment shader image support
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2019-08-27
Dave Airlie
llvmpipe: move the fragment shader variant key to dynam...
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2019-08-27
Dave Airlie
llvmpipe: handle early test property.
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2019-07-25
Dave Airlie
gallium: fix windows build from params change.
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2019-07-23
Dave Airlie
gallivm: rework lp_build_tgsi_soa to take a struct
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2019-07-19
Eric Engestrom
util: use standard name for snprintf()
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2019-07-07
Dave Airlie
llvmpipe: add support for shader buffer binding.
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2019-07-07
Dave Airlie
llvmpipe: add support for ssbo to the fragment shader...
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2019-07-07
Dave Airlie
gallivm: add ssbo pointers to the soa build api.
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2019-06-21
Dave Airlie
llvmpipe: make remove_shader_variant static.
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2018-09-07
Marek Olšák
gallium: split depth_clip into depth_clip_near & depth_...
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2018-05-23
Roland Scheidegger
llvmpipe: improve rasterization discard logic
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2018-05-18
Brian Paul
llvmpipe: fix check for a no-op shader
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2018-03-29
Ian Romanick
util: Move util_is_power_of_two to bitscan.h and rename...
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2018-03-06
Roland Scheidegger
tgsi/scan: use wrap-around shift behavior explicitly...
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2018-02-01
Brian Paul
gallivm/llvmpipe: add const qualifiers on sampler variables
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2017-11-09
Nicolai Hähnle
util: move os_time.[ch] to src/util
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2017-10-18
Roland Scheidegger
llvmpipe: handle shader sample mask output
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2017-10-03
Brian Paul
llvmpipe: silence 'variable may be used uninitialized...
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2017-09-09
Roland Scheidegger
llvmpipe, draw: improve shader cache debugging
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2017-08-02
Nicolai Hähnle
gallium: rename util_dump_* to util_str_* for enum...
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2017-03-08
Brian Paul
gallium: s/uint/enum pipe_shader_type/ for set_constant...
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2017-01-06
Roland Scheidegger
llvmpipe: do transpose/untwiddle after conversion for...
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2017-01-06
Roland Scheidegger
llvmpipe: use alpha from already converted color if...
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2017-01-06
Roland Scheidegger
llvmpipe: use scalar load instead of vectors for small...
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2017-01-05
Roland Scheidegger
gallivm: implement aos unpack (to unorm8) for small...
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2017-01-05
Roland Scheidegger
llvmpipe: (trivial) minimally simplify mask construction
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2016-11-09
Aaron Watry
llvmpipe: Fix build after removal of deprecated attribu...
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2016-08-20
Roland Scheidegger
llvmpipe: fix issues with depth clamp
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2016-06-20
Rob Clark
gallium: make constant_buffer const
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2016-06-14
Roland Scheidegger
llvmpipe: hack-fix bugs due to bogus bind flags
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2016-04-27
Brian Paul
llvmpipe: s/Elements/ARRAY_SIZE/
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2016-04-21
Marek Olšák
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
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2016-04-15
Jason Ekstrand
Merge branch 'vulkan'
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2016-04-15
Roland Scheidegger
llvmpipe: (trivial) initialize src1_alpha var to NULL
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2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-03
Jose Fonseca
gallivm: Use standard LLVMSetAlignment from LLVM 3...
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2016-01-21
Kristian Høgsberg...
Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
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2016-01-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2016-01-07
Roland Scheidegger
llvmpipe: use ints not unsigned for slots
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-06
Edward O'Callaghan
gallium/drivers: Trivial code-style cleanup
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2015-11-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-04
Roland Scheidegger
llvmpipe: add cache for compressed textures
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-07-21
Ilia Mirkin
gallium: replace INLINE with inline
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-04
Roland Scheidegger
llvmpipe: Implement stencil export
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2015-03-27
Roland Scheidegger
gallivm: pass jit_context pointer through to sampling
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2015-01-29
Eric Anholt
gallium: Replace u_simple_list.h with util/simple_list.h
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2014-11-26
José Fonseca
draw,gallivm,llvmpipe: Avoid implicit casts of 32-bit...
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2014-10-23
José Fonseca
gallivm,llvmpipe,clover: Bump required LLVM version...
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2014-10-04
Marek Olšák
tgsi: change tgsi_shader_info::properties to a one...
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2014-10-04
Marek Olšák
tgsi: remove some not so useful variables from tgsi_sha...
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2014-10-04
Marek Olšák
tgsi: simplify shader properties in tgsi_shader_info
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